Hey all,
Ilteroi was kind enough to recompile a LUAJIT DLL for the CP that should fix a rare (but reproduce-able) crash that can occur while the CP is loaded.
If you want to help test these files for quirks/issues/bugs/incompatibilities, that'd be wonderful.
I've attached the files here (and dropped them in the MEGA downloads folder, for good measure). There are two such files, one the standard LUA and one the LUAJIT file. If you use the LUAJIT one, rename it to match the other file, and then drop it here:
C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization V\
It will overwrite the DLL of the same name (so back that one up if you want). The LUAJIT boasts much better performance for LUA mods, however it may have incompatibility issues with LUA-intensive mods, such as E&D. Anyways, test them both and report back if you have any issues. They're savegame compatible.
G
Ilteroi was kind enough to recompile a LUAJIT DLL for the CP that should fix a rare (but reproduce-able) crash that can occur while the CP is loaded.
If you want to help test these files for quirks/issues/bugs/incompatibilities, that'd be wonderful.
I've attached the files here (and dropped them in the MEGA downloads folder, for good measure). There are two such files, one the standard LUA and one the LUAJIT file. If you use the LUAJIT one, rename it to match the other file, and then drop it here:
C:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization V\
It will overwrite the DLL of the same name (so back that one up if you want). The LUAJIT boasts much better performance for LUA mods, however it may have incompatibility issues with LUA-intensive mods, such as E&D. Anyways, test them both and report back if you have any issues. They're savegame compatible.
G