TSG126 After Actions

Hammer Rabbi

Deity
GOTM Staff
Joined
Jan 3, 2012
Messages
4,460
Location
USA
Welcome to the TSG126 After Actions Report. In this thread you can post the results of your game. Please state victory date and score (preferably in the post title), as recorded in the Hall of Fame, and the most important: your path to glory!

STOP - Please do not continue reading this thread until you have completed and submitted your game.

Please use the Civ5 game submission page to submit your final, first play through, .Civ5Save file, saved AFTER the victory ceremony if you were not conquered (using the "Lemme play one more turn" feature.).

- How well did you scout the map? How did you settle on a conquering order?
- Have you gotten a strategy for marriages? Do you plan to use them?
- Did you liberate any CSs? If so how many and from who?
- Describe any thoughts on using Austria for domination beyond the normal strategies.
- Were Hussars or Coffee Houses useful?

Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences (please state if the game is a replay). Please refrain from posting videos until the deadline for submission is over.
 
Game: Civ5 GOTM 126
Date submitted: 2016-01-04 17:20:29
Reference number: 33708
Your name: hurtin
Game status: Domination Victory
Game date: 1854AD
Turns played: 297
Base score: 2063
Final score: 3496
Time played: 4:20:00
Submitted save: Maria Theresa_0297 AD-1854.Civ5Save
Renamed file: hurtin_C512601.Civ5Save

- How well did you scout the map? How did you settle on a conquering order?
I scouted my continent quickly, and was suprised to find only 2 other civ's on it. This meant there would either be more than the normal 2 land masses or the other land mass would be larger with more civs. I basically picked my closest neighbors first, Monty, then Alex with Composites, then Shaka, and Atilla with crossbows.

Gengis and Japan I simultaneously attacked with Artillery, they fell quickly. I tried to get Moscow in a peace deal with Japan, but they wouldn't bite...so I had to take it from Japan.

Because of the weird location of civs, most of my time was spent ferrying armies around the map, this was probably the limiting factor for how quickly I could conquer.

- Have you gotten a strategy for marriages? Do you plan to use them?
I didn't use them. Didn't see the point.

- Did you liberate any CSs? If so how many and from who?

I liberated many CS, mostly because they were in my path to the next civ and it was easy enough to gain an ally. 2 from Atilla, 1 from Gengis, 1 from Japan.

- Describe any thoughts on using Austria for domination beyond the normal strategies.

Hussars were a big help, very powerful using flanking to clear out units. Other than that, I used no different domination strategies.

- Were Hussars or Coffee Houses useful?
Hussars yes.
Coffee Houses...no. Extra great people didn't really play into the win, once I had a tech lead, more great scientists were nice but not essential.
 
Thank you, Esatmain.
Game: Civ5 GOTM 126
Date submitted: 2016-01-06 21:31:38
Long game......

Reference number: 33718
Your name: Esatmain
Game status: Domination Victory
Game date: 2044AD
Turns played: 489
Base score: 3971
Final score: 4093
Time played: 6:24:00
 
Game: Civ5 GOTM 126
Date submitted: 2016-01-07 08:08:07
Reference number: 33721
Your name: Suliz
Game status: Domination Victory
Game date: 1926AD
Turns played: 346
Base score: 2443
Final score: 3540
Time played: 15:21:00
Submitted save: End - Maria Theresa_0346 AD-1926.Civ5Save
Renamed file: Suliz_C512601.Civ5Save

Note: I had a couple of crashes, once trying to load the game around turn 328 and once at turn 268. At 268, Shaka had just offered me four cities, and I had set the first of them to burn. When I reloaded, it had set the other three to annex, so that cost me some research and Social Policy wise.

- How well did you scout the map? How did you settle on a conquering order?
With my relatively slow speed, by the time I was ready to leave my home continent, I was aware of where all the other civ's were. After capturing the capitals on my own continent (completed around turn 110) and catching up science wise, I hopped up to the Zulu, across to Attila, then moved my army to Belgrade for Russia (who was the 800 pound gorilla in my game), and finished off by simultaneously taking out Japan and Mongolia.

- Have you gotten a strategy for marriages? Do you plan to use them?
I used marriages to give me a base on each new continent (except for the Huns, cause they didn't leave any CS left alive). In the case of Mongolia, I seized Samarkand and bought my army.

- Did you liberate any CSs? If so how many and from who?
Not really.

- Describe any thoughts on using Austria for domination beyond the normal strategies.
- Were Hussars or Coffee Houses useful?

The Hussars were handy mobility wise, the coffee houses not so much.

By stroke of luck, just as my forces were finishing assembling in Belgrade for the assault on Russia, my third tier Autocracy tenet became available. I picked Clausewitz's Legacy. That was turn 323. By turn 346, Russia, Mongolia and Japan had gone under and the game was over.
 
Game: Civ5 GOTM 126
Reference number: 33735
Your name: ZerrorR
Game status: Culture Wrong VC
Game date: 1972AD
Turns played: 392
Base score: 3324
Final score: 4261
Time played: 16:37:00

bah, i really hate warmongering :D
 
Game: Civ5 GOTM 126
Date submitted: 2016-01-11 14:12:33
Reference number: 33749
Your name: WackenOpenAir
Game status: Domination Victory
Game date: 1500AD
Turns played: 210
Base score: 1500
Final score: 3571
Time played: 14:07:00
Submitted save: Maria Theresa_0210 AD-1500.Civ5Save
Renamed file: WackenOpenAir_C512601.Civ5Save

Yay i finished it ! :eek:

Short story: 3 city NC. Tech to military tradition while building every unit and production boost in capital. Build hussar there, cannons in other city. Research Astronomy. Send out 3 armies of 3-4 hussar and 3-4 cannons in different directions. Conquest of the map was quick. Probably could have been quicker though since i ended the game with positive happiness and +100 gpt. Meaning i could have had many more units and spend less time making happiness buildings and wonders, i would have had plenty gold for upgrading units if i had produced the earlier ones. I could have also kept paying a bit more attention to research and GSL production post MT and gotten artilleries much earlier. I was too afraid of the happiness and gold issues comming from conquest, but all the peace deals, plunderings, luxes to sell to the last remaining civs more than made up for the costs.

- How well did you scout the map? How did you settle on a conquering order?
The first 2 targets were obvious because researching MT before Astro means you have to start somewhere before you scouted the rest. The rest of the world was quickly scouted though, so follow up plans were easilly made. In the end, all units arived in Atilas Court together. It feels a little noobish this way, teching to some OP unit and then cleaning everything. Kinda like the famous starcraft nooby carrier rush :p. I wonder how it would have been to start fighting earlier with knights and upgrade them allong the way. Would have mean an earlier conquest start, but less OP units to keep up the conquest speed. Ill be interested to see if any faster finishes are with pre MT fighting.

- Have you gotten a strategy for marriages? Do you plan to use them?
I dont see much use for them. I rather have their resources and gift without the burden.

- Did you liberate any CSs? If so how many and from who?
Just one i think, was something atila had taken.

- Describe any thoughts on using Austria for domination beyond the normal strategies.
Not too spectacular, useless trait, useless building unless you want to use late, reasonably nice unit that happens to perfectly fit into domination plans for this difficulty level and probably 1 higher.

- Were Hussars or Coffee Houses useful?
Hussars were nice although their bonus was a bit of a bummer. I expected 50%, not 15%. :p

long story:
Spoiler :
Pre game thoughts:
Even though this assumption was wrong a month ago, i am again going to assume we need astronomy on a continents map. For military i might need to research up to military tradition, but hope to conquer the world with medieval units. That means i will have to research between 10 and 17 techs after astronomy, but not a clear-cut game winning target. Especially if i dont turn out to want many observatories, i could come up with reasons to prioritize other researches before astronomy. But civil science into education surely remains the first research priority.
I might also consider researching navigation if there are many coastal capitals to conquer.

I dont think ill be building any coffeehouses as they are too late. I also doubt the ability to buy CSes will be very useful without my scouts finding weapons to kill barbs for the CSes, but who knows.

For wonders i am as always interested in the Temple of Artemis and the Great Libary.
Seeing desert already, maybe a petra city.
Hanging gardens maybe.
Hagia sophia could be considered to buy myself a religion if i happen to find time to build it.

Last game i didnt notice the absense of goody huts before i produced 2 scouts. This game a read a bit more careful. I dont need to compete for huts, i wont find any weapons to fight for CS alliances. I will only need to meet people and steal their workers. I can start with a monument or worker first. Monument is good for a liberty opening, worker should go with a tradition opening.
The granary is worth 4fpt here, so it must also be build ASAP. I end up going for tradition and the worker.

Opening actions:
I start moving my warrior onto the coastal hill to check for resources there. Just 1 fish, not immediately on the coast.
The choise is between settling on a gold hill, next to the mountain or on the river coast. The river coast is quickly dropped from considerations as i cant leave the 2 grains. So its between the mountain with 1 initial grain and the gold hill with 2. Especially because the research speed after astronomy is probably not 100% deciding for my victory date (i will need time to move units to the other continent anyways and its not like i cant do any conquering with earlier units) but also because the gold hill gives me not only the added production, but also better early food, i choose to settle on the gold hill. The one that has both grain tiles in its initial radius that is.

I start producing a worker and researching pottery. I follow with a granary and animal husbandry. Then settler and mining, in between i purchase a scout.

Turn 30:
My warrior explored my peninsula. No horses, only 1 more luxury.
My purchased scout just checked out Tenochtitlan, didnt find a worker yet.
My first settler is ready, it will go found a petra city on the coastal desert hill. This will become a very nice production city. A third city will come soon next to the spice.

Turn 60:
I captured 1 worker from a CS in the early 40s. After my 2 scouts have been spying around for a dozen turns, on turn 60 they find a gap and capture 2 Greek workers on the same turn with a seemingly safe escape route while their army is out to fight a barb camp.

My second city started with a granary and caravan before starting the library, the third starts it as soon as writing is researched but will be the bottleneck for national college purposes.

The capital is just to finish Temple of Artemis. Im doing well on the score list and extremely well on the demographic productivity, so great lib is next. Tenochtitlan is erecting a bunch of circular stones, which im guessing is to be stonehenge. Alexander is as usual busy expanding.

Great Library at 72, NC at 81

Turn 100:
Just growing. Built MoH because it was asked, building hanging gardens because they are ok. Building petra. Did i little side research for optics, so i sent a boat to scout. City tile growth is a bit slow, so i buy a tile every now and then.

Turn 113:
Education. I have met the Zulu, they have a boat at our continent, i start exploring his. His capital looks like its on a solid continent and located so that there might be a good chance astronomy wont be needed.

Turn 135:
Chivalry. My cities are boosting their production with workshops. The capital gets focus with iron works and stable. I have completed the hagia sophia that i started before education and got myself 15% production, gold for each 4 believers, and a little some faith so i can soon spread it to my other 2 cities.

It looks like i will need astronomy after all, but there is some conquering to do before i get it and there is coastal water 1 tile off to the east of the zulu. Since it will only be a few turns of research after military tradition, I focus on MT first and will get astronomy long before reaching the zulu. While my first army goes aztec – greece – zulu – xxx, i can scout the map with some stray units before a second army sets of to the east or north.

Aiming to get military tradition around turn 160 trough 2 scientists and oxford university. Pissa may add either an engineer for the brandenburg gate or a third scientist if that seems to fit better. Until then, i will be building all the unit boosts available in vienna to prepare for production of Drill1 + Morale + 45exp Hussars. I will produce some cannons in the gaps and/or in the other towns. They benefit much less from the upgrades unless they can get logistics. Logistics would be awesome, but i dont see it happening with cannons getting only 2 exp per shot and probably not shooting at each time more than twice. I may upgrade 1 or 2 horses to hussars but i am primarily saving gold to buy out at least one of the mercentile CS. For this after tradition i have opened commerce for a bit of a gold boost and will open patronage and hopefully add philantrophy before buying my CS. Unfortunately i barely got any quests that i could fullfil. I am about to win a science race for 1 of them, and another has a gold gift bonus that is very soon to run out.

Around this time im gradually shifting my focus from growth to production. I have enough citizens to work all productive tiles and feed the specialists. Science does not need to grow further after researching military tradition. The capital is allowed to grow till T160 since it costs only 1 happy for 2 citizens and they have the best science multiplier. The others already slow down their growth. When im about to research MT, i will set them all to avoid growth.

Turn 158
I declare on montezuma. Hussar production will begin in 4 turns, starting the war with just 4 cannons and 2 archers, but production is on. Unfortunately, i have only 7 horses and i will have to attack the one who sold those to me. Hopefully i can find more sellers soon after astronomy. Else they'll have to suffer a 50% penalty, which is fortunately reduced in effect by the stacked bonusses they have.

T162 brandenburg gate completed. Hussar production begins.
T167 Capture Tenochtitlan
T175 I have met people from the other side. I agree Japan and The mongols. Both have horses, both have luxes. Im all fine until i have to attack them.
T180 Capture Athens make peace.
T190 Capture Moscow make peace.
T197 Capture Ulundi trash something thats in my way, make peace.
T201 Capture Kyoto make peace.
T206 Capture Karakorum
T210 Capture Atilas Court
 
Spoiler :
Game: Civ5 GOTM 126
Date submitted: 2016-01-12 20:01:37
Reference number: 33753
Your name: Chum
Game status: Domination Victory
Game date: 1818AD
Turns played: 279
Base score: 2164
Final score: 3934
Time played: 6:45:00
Submitted save: Maria Theresa_0280 AD-1820.Civ5Save
Renamed file: Chum_C512601.Civ5Save

My continents game is weak, I hoped to improve on it. It's really a weird mix of techs to have to do in order to achieve domination. I should have kept steamrolling immediately after I cleared my continent, but instead, I figured I would need more techs, so I built uni's, etc. This turned out to be unnecessary, and I had I continued pushing military techs after Astronomy, I would have been fine.

I cleared Monte (after blocking his settler so I could claim Potasi for the Gold), and I slapped 1 more city down on the northern west coast, claiming 2 gold and a marble there. 3 city NC, I'm glad I did it that way, happiness was tight mid game, and another city wouldn't have yielded any better happiness. I cleared Alex, then build up infrastructure a bit before going to Zulus with Frigates. I should have ran more military up to him. Attila conquered Karakorum, and I attacked him next, hoping to take both Attila's Court, and Karakorum in the peace deal. I also liberated 2 CS's from the Huns along the way. Kyoto fell easily to frigates, and then I walked the artillery southward to moscow while my fleet took the long road.

Continents is a pain, but I think I've figured out a much better way of doing it in the future.





 
Turns played: 384

It was fun but I don't think I've ever played a more chaotic game. I didn't really think through the consequences of diplomatic marriage. I needed iron. With a choice between Sofia and Cape Town, Sofia had more iron.

I'd eliminated Montezuma and was ready to attack Athens. Annexing Sofia dropped my happiness from +5 to -9, weakening my army. Secondly, my income went from -2 to -16 on assets of 96. Third, I suddenly added five pikes, a composite bow and two swordsmen, roughly doubling my army except that they were two mountain ranges away from Greece.

Fourth, I hadn't built a caravansery so I'd just annexed one of two city-states I could trade with and the other, along with three more, was already allied with Alexander.

The good news was that Alexander had a weak army, a few lonely units according to my military adviser.

Oh well. As it turned out Athens did fall with only one of my pikeman being lost to a city-state. I made sure to leave Alexander his other cities so there'd be someone to trade with, though the deals stayed small right up to game end.

The Zulus settled near Sofia. Japan, having wiped out Russia, was leading so I planned to attack Japan but the Zulus attacked me first. Graz was the Austrian science city in the jungle near Cerro di Potasi. By turn 250 I had the benefit of a technology lead.

The end game was first against Japan and then the Huns. I forgot I was playing Immortal and didn't retreat quickly enough, losing three of my six Foreign Legionnaires from Volunteer Army Next I was too slow to take a peace deal so two artillery were destroyed unnecessarily.

Finally I did a better diplomatic marriage with Ragusa, getting an air force within striking distance of Kyoto, plus three frigates into battleships. Japan would not give up Moscow in a peace deal so Kyoto fell to naval attack and Moscow to a landship, though six of my ships did head up that narrow channel, and then were trapped because I forgot to get the blocking Japanese city in the peace deal, couldn't get open borders, and there was ice on the other side. Oh well.

In the end I liberated four city-states plus two Russian cities. I enjoyed going up against the all-star warrior leaders and, as usual, learned from the surprises.

I tried scouting in strength. That's how my legionnaires got killed. I built coffee houses everywhere which I assume helped give me good production. The main thing that worked well for Austria was the economy. Promotions were cheap, buying units was cheap and, once things got going, money was never a problem.
 
Game: Civ5 GOTM 126
Date submitted: 2016-01-18 12:18:07
Reference number: 33803
Your name: beto_java
Game status: Domination Victory
Game date: 1913AD
Turns played: 333
Base score: 2383
Final score: 3610
Time played: 6:11:00
Submitted save: final_Maria Theresa_0333 AD-1913.Civ5Save
Renamed file: beto_java_C512601.Civ5Save
 
Game status: Domination Victory
Game date: 1856AD
Turns played: 298
Base score: 2529
Final score: 4286

I built my capital on the coast on the plains hill next to the river. I was excited about getting a stable up and running and lots of hammers. This I did and built a tonne of wonders.

I worked with Alexander to defeat Montezuma and then crushed Alexander when he came for me. I then made a huge mistake. I made peace with him instead of going for the kill. He then bought loads of City States as Allies and generally made things difficult.

Eventually I got around to killing Alexander, but it was very messy. I messed up and let him kill any units that could take cities. So, I had tonnes of range (particularly nice were the Camel Archers from Sofia) and no way to take the city for a few turns. That cost units.

I then head over with my foreign legion and artillery and took out the Zulus and Mongols whilst my navy took on Japan. These missions were successful, but I sent too few to take Moscow from Japan. I made peace with Japan and had Rostov liberated. I would wait.

I then focused on the Huns and liberating the city states took out his large army and navy and took Moscow and Attila's Court on the same turn.

I could have and should have finished sooner, but put too much money into improvements and archaeologists. Had I dealt with Alexander when he lost his first army, I would have been in an excellent position to get more city states early and launch the invasion of Zulu and Mongol lands.

As for Diplomatic Marriages...nope.

GG
 

Attachments

  • 1856AD Domination Victory for Austria.jpg
    1856AD Domination Victory for Austria.jpg
    443 KB · Views: 168
Game: Civ5 GOTM 126
Date submitted: 2016-01-18 23:48:28
Reference number: 33810
Your name: groin_apologist
Game status: Domination Victory
Game date: 1947AD
Turns played: 367
Base score: 2751
Final score: 3768
Time played: 11:57:00
Submitted save: GOTM_126_GrAp.Civ5Save
Renamed file: groin_apologist_C512601.Civ5Save
 
Game: Civ5 GOTM 126
Date submitted: 2016-01-28 21:17:25
Reference number: 33857
Your name: RincewindOtti
Game status: Domination Victory
Game date: 1620AD
Turns played: 234
Base score: 1533
Final score: 3332
Time played: 9:23:00
Submitted save: RincewindOtti 126 - 1620 n. Chr..Civ5Save
Renamed file: RincewindOtti_C512601.Civ5Save

Played the game a while back, but if I am not mistaken I had a crash and reload from autosave of the same turn somewhere around turn 30ish....I hope this is fine.
 
Played the game a while back, but if I am not mistaken I had a crash and reload from autosave of the same turn somewhere around turn 30ish....I hope this is fine.

It is fine if you played that same turn as closely to the way you played it the first time. (It is forbidden to replay a turn just to make a better move.) But crashes are sometimes unavoidable so it's fine as a response to crashes. Thanks for posting about it and for (hopefully) having autosaves set to every turn.

Thanks
HR

edit: Welcome to CFC and Gotm. I see you are new here so please peruse the FAQ and the 'fine print' of the Gotms. You mostly just need to read the MUST READ spoiler boxes once as they dont change. But each month game settings change so it is worth it to read the whole Announcement details. Thanks for joining our games.
 
Thanks HR
Yes autosave is set to 1 turn and I replayed the turn AS closely as possible.
Actually this was already my second submission. With me playing without submitting for probably a year already.
Btw thanks for your great work :)
 
Game: Civ5 GOTM 126
Date submitted: 2016-01-31 22:40:16
Reference number: 33864
Your name: jessie23
Game status: Domination Victory
Game date: 1995AD
Turns played: 415
Base score: 3508
Final score: 4226
Time played: 6:16:00
Submitted save: Maria Theresa_0415 AD-1995.Civ5Save
Renamed file: jessie23_C512601.Civ5Save


I hit the Aztecs fast and hard, finished off the Greeks with XBows and then had to start looking outside the continent.

The Mongols feel easily, but I got into a standoff with Russia, because my supply lines were so stretched out. I had to wait until I got the airport tech and could start flying troops in. Once I was able to fly the armies around, I ended the game quickly.

- How well did you scout the map? How did you settle on a conquering order?

I found the Aztecs quickly and conquered them before I had settled my third city. Greece was the next logical target. After that the Mongols were closest and they attacked a city state I was protecting, which was enough of an excuse for me.

- Have you gotten a strategy for marriages? Do you plan to use them?

I used the marriage to establish a foothold on the Hunnic continent. It let me build an airport quickly, and shuffle the army from conquered Russia to Hunnic lands.

- Did you liberate any CSs? If so how many and from who?

Whenever I could I liberated. Why have puppets when you can have allies? I think I liberated 2 from the Mongols and one from Greece.

- Describe any thoughts on using Austria for domination beyond the normal strategies.

Using the marriage to grab a continent foothold is fun.

- Were Hussars or Coffee Houses useful?

Not really.
 
Spoiler :
Game: Civ5 GOTM 126
Date submitted: 2016-02-01 13:45:12
Reference number: 33866
Your name: bc1
Game status: Domination Victory
Game date: 1120AD
Turns played: 172
Base score: 1106
Final score: 3252
Time played: 5:28:00
Submitted save: AutoSave_0172 AD-1120.Civ5Save
Renamed file: bc1_C512601.Civ5Save

- How well did you scout the map? How did you settle on a conquering order?
scouted a bit late... did not settle any expos, built mostly archers
- Have you gotten a strategy for marriages? Do you plan to use them?
no
- Did you liberate any CSs? If so how many and from who?
one from zulu, one from khan
- Describe any thoughts on using Austria for domination beyond the normal strategies
none at this level
- Were Hussars or Coffee Houses useful?
too late...
 
Top Bottom