elitetroops
Deity
- Joined
- Dec 23, 2012
- Messages
- 5,706
The Nobles' Club series started out as a way for Noble-level (and below) players to improve their game. Most of the original participants now play at much higher levels, so this has become a way for advanced players to help others learn to play better. You can play your own game at any level and with any mod, but it would be nice to comment on the games of other players and give them advice.
Our next leader is Justinian I of Byzantium, whom we last played in NC CLV. The Byzantines start with Mysticism and The Wheel.
Finally, a cut and paste of our standard doctrine:The WB-saves are attached (zipped; they are bigger than standard saves). To play, simply download and unzip it into your BTS/Saves/WorldBuilder folder. Start the game, and load your favorite MOD (if you use one, if not, check out the BUG MOD), select "Play Scenario", and look for "NC174_Justinian_Noble" (or Monarch, etc., for higher levels). You can play with your favorite MOD at the Level and Speed of your choice. From Quick-Warlord to Marathon-Deity, all are welcome! We stuck with the name "Nobles Club" because it has a cool ring to it.
Our next leader is Justinian I of Byzantium, whom we last played in NC CLV. The Byzantines start with Mysticism and The Wheel.
- Traits: Justinian I is Spiritual and Imperialistic. SPI means faster temples, but its chief benefit is no anarchy when switching civics. In capable hands SPI is be very powerful tool to maximize the efficiency of your empire and to handle diplomatic relations. IMP means 50% bonus on hammers when producing settlers, and +100% production of Great Generals.
- The UB: The Hippodrome, a Theatre with +1 , another +1 with horses (which are necessary for the UU) and +1 per 5% instead of per 10%. This can help with a large amount of war weariness or with larger cities sooner, given enough resources.
- The UU: The Cataphract, a Knight with 12 Strength instead of 10, but lacking first-strike immunity. Compared to the other strength 12 mounted unit, the cuirassier, it also lacks the 15% withdrawal chance and does not ignore walls and castles. But if you can get an army of cataphracts out early enough, it is still a very powerful unit.
Spoiler map details :
Fractal, medium sea level, temperate climate.
Spoiler edits :
Moved our nearest neighbour 2 tiles further away, swapped 2 strategic resources.
Finally, a cut and paste of our standard doctrine:The WB-saves are attached (zipped; they are bigger than standard saves). To play, simply download and unzip it into your BTS/Saves/WorldBuilder folder. Start the game, and load your favorite MOD (if you use one, if not, check out the BUG MOD), select "Play Scenario", and look for "NC174_Justinian_Noble" (or Monarch, etc., for higher levels). You can play with your favorite MOD at the Level and Speed of your choice. From Quick-Warlord to Marathon-Deity, all are welcome! We stuck with the name "Nobles Club" because it has a cool ring to it.
Spoiler what's up with specific difficulties :
In each scenario file you can select your level of difficulty, but that doesn't give the AI the right bonus techs by itself. Use the Noble save for all levels at and below Prince. The Monarch save gives all the AI Archery. Emperor adds Hunting; Immortal adds Agriculture; Deity adds The Wheel.
For players on Monarch or above, you should add archery as a tech for the barbarians (if you don't, the AI will capture their cities very early). This cannot be done in the WB save file and must be done in Worldbuilder as follows:
For players on Monarch or above, you should add archery as a tech for the barbarians (if you don't, the AI will capture their cities very early). This cannot be done in the WB save file and must be done in Worldbuilder as follows:
Spoiler how to add techs to the barbarians :
- Zoom in all the way so you can't see the rest of the map.
- Use the CTRL-W key (or the menu) to enter the worldbuilder. Avoid looking at the mini-map in the lower right corner.
- By default you're in "player" mode (look in the box in the upper right; the icon that looks like a person should be selected). You'll get a drop down menu labeled with your leader's name. Barbarians are at the bottom, so cover the rest of the list with your hand if you don't want to see who else is on the map. Select "Barbarians".
- Select the "Technologies" tab in the box on the left.
- Find Archery (the arrow head icon; 8th row, 3rd column from the right) and click it.
- Exit the worldbuilder.
- Zoom out again after the map fades, and start playing.
Spoiler huts and events :
Note: The standard saves have no huts and have events turned off. If you want tribal villages and random events, choose the saves with "Huts" in their names. If you want huts but no events, select the Huts saves and use Custom Scenario to turn on the option that suppresses events.