Welcome to the tenth installment in the Community Deity Game series!
CDG 10 - Denmark a.k.a. Go Jump in a Lake!
We aim to post an interesting challenge at the beginning and middle of each month. There is a suggested Victory Condition and a list of Achievements for each map. Please see the CDG Series Discussion Thread to express yourself if you have remarks and ideas. Please note that maps you wish to share must have map packs disabled, so those who do not have them can enjoy the challenge. To do this, you go into the DLC option from the Main Menu and untick the options ‘Scrambled Nations’, ‘Explorers Map Pack’ and ‘Scrambled Continents’. You will need to do this every time you start a new game, or just simply delete the map packs from your computer.
When posting about your victory, please begin the post with the turn number, victory condition, and achievement points in bold letters - e.g. “T247 DiploV, 10 points”. This is so the kind volunteer who updates the finishers spreadsheet can see it more easily.
We welcome all comments and write-ups and invite you to post screenshots of key moments and the moment of victory (if you are successful), but please use the SPOILER tag if you post a picture, make a comment about which civs are in the game, about natural wonders, locations of ancient ruins, terrain features, luxes, resources, etc. In short, if it’s information you can only know by playing the game, don't spoil it for others by divulging this information in the open. Thank you for your co-operation, and have fun!
Designated Victory Condition: Domination, while avoiding the archer line. We want to hear how you use (and abuse) the UA for siege to land, set-up, and fire all on the same turn!
Maximum of 21 points from achievements are available, but that would require winning before Metallurgy!
Quick combat and movement are off (which is the default, turn them on if you like).
Game Version - 1.3.9
Downloadable Content includes: G&K, BNW, Conquest of the New World Deluxe, Genghis Khan’s Mongolia, Harold Bluetooth’s Denmark, Isabella’s Spain and Pachacuti’s Incan Empire, Kamehameha’s Polynesian Empire, Nebuchadnezzar’s Babylon, Sejong The Great’s Korea, Wonders of the Ancient World. The map packs are intentionally excluded.
Before you download the map, please take a moment to speculate here in this thread on your initials thoughts plans for the game. Will you settle in place? Will you try and found a religion? How much will you rush Metal Casting? Before Education? Before Civil Service?? Before Philosophy???
CDG 10 - Denmark a.k.a. Go Jump in a Lake!
We aim to post an interesting challenge at the beginning and middle of each month. There is a suggested Victory Condition and a list of Achievements for each map. Please see the CDG Series Discussion Thread to express yourself if you have remarks and ideas. Please note that maps you wish to share must have map packs disabled, so those who do not have them can enjoy the challenge. To do this, you go into the DLC option from the Main Menu and untick the options ‘Scrambled Nations’, ‘Explorers Map Pack’ and ‘Scrambled Continents’. You will need to do this every time you start a new game, or just simply delete the map packs from your computer.
When posting about your victory, please begin the post with the turn number, victory condition, and achievement points in bold letters - e.g. “T247 DiploV, 10 points”. This is so the kind volunteer who updates the finishers spreadsheet can see it more easily.
We welcome all comments and write-ups and invite you to post screenshots of key moments and the moment of victory (if you are successful), but please use the SPOILER tag if you post a picture, make a comment about which civs are in the game, about natural wonders, locations of ancient ruins, terrain features, luxes, resources, etc. In short, if it’s information you can only know by playing the game, don't spoil it for others by divulging this information in the open. Thank you for your co-operation, and have fun!
Spoiler UA and UB :
In this game, you will be playing as Harald Bluetooth, you possess Viking Fury. Embarked units have +1 movement and pay just one movement point to move from sea to land. Melee units pay no movement point costs to pillage.
You can train the Berserker, which replaces the Longswordsman but is available earlier (Metal Casting instead of Steel) and later (obsoletes with Metallurgy instead of Gunpowder). The Berserker has +1 movement and possesses the Amphibious promotion, allowing it to attack over rivers and onto land from a coastal tile with no penalty. Like Longswordsmen, Berserkers upgrade to Musketmen, require an Iron, and have the same strength and hammer cost. The Amphibious promotion is retained upon upgrading, but the extra movement is not.
You can also train the Norwegian Ski Infantry, which replaces the Rifleman. The Norwegian Ski Infantry moves through Snow, Tundra or Hill tiles at double speed and also has a +25% combat bonus in Snow, bare Tundra, and bare Hills. The Norwegian Ski Infantry has the same strength and hammer cost as the Rifleman. The movement and combat bonus is retained upon upgrading to Great War Infantry.
You can train the Berserker, which replaces the Longswordsman but is available earlier (Metal Casting instead of Steel) and later (obsoletes with Metallurgy instead of Gunpowder). The Berserker has +1 movement and possesses the Amphibious promotion, allowing it to attack over rivers and onto land from a coastal tile with no penalty. Like Longswordsmen, Berserkers upgrade to Musketmen, require an Iron, and have the same strength and hammer cost. The Amphibious promotion is retained upon upgrading, but the extra movement is not.
You can also train the Norwegian Ski Infantry, which replaces the Rifleman. The Norwegian Ski Infantry moves through Snow, Tundra or Hill tiles at double speed and also has a +25% combat bonus in Snow, bare Tundra, and bare Hills. The Norwegian Ski Infantry has the same strength and hammer cost as the Rifleman. The movement and combat bonus is retained upon upgrading to Great War Infantry.
Spoiler Map type, settings, and opponents :
Standard size, standard speed, standard number of civs and CS. Raging barbs? Great Lakes map: large lakes, cool, 3 billion years (4 billion is standard, so map has more hills and mountains). Map was not altered. Opponents are hand selected.
Spoiler rational used when picking opponents :
All fit for the map type, mostly war mongers.
Spoiler list of AI civs :
Sorry, that would be telling!
Spoiler difficulty :
I have no idea how to rate this, and difficulty ratings for some previous maps are not correct. So I will say “Hard”, because the achievements are similar to CDG # 1 (which was rated as hard, and Denmark is not nearly as good a civ as Persia).
Spoiler starting location :
Designated Victory Condition: Domination, while avoiding the archer line. We want to hear how you use (and abuse) the UA for siege to land, set-up, and fire all on the same turn!
Spoiler achievements :
- Win a DomVC without ever having trained* a ranged unit: 3 pts.
- Keep 10 Berserkers alive to the turn of victory. You can upgrade them, obviously: 3 pts.
- Each cap conquered before Metallurgy: 2pts ea..
- Each cap conquered before Replaceable Parts: 1pt ea.
- Melee attack an inland city starting w/ embarked units: 1pt for the lulz.
Maximum of 21 points from achievements are available, but that would require winning before Metallurgy!
Game Version - 1.3.9
Downloadable Content includes: G&K, BNW, Conquest of the New World Deluxe, Genghis Khan’s Mongolia, Harold Bluetooth’s Denmark, Isabella’s Spain and Pachacuti’s Incan Empire, Kamehameha’s Polynesian Empire, Nebuchadnezzar’s Babylon, Sejong The Great’s Korea, Wonders of the Ancient World. The map packs are intentionally excluded.
Before you download the map, please take a moment to speculate here in this thread on your initials thoughts plans for the game. Will you settle in place? Will you try and found a religion? How much will you rush Metal Casting? Before Education? Before Civil Service?? Before Philosophy???
Spoiler links to previous games in CDG series :
CDG1: Persia, Oct 31st, 2015, domination, Pangea, hard, map by Consentient
CDG2: Assyria, Nov 15th, 2015, science, Pangea, medium, map by Consentient
CDG3: Ethiopia, Dec 2nd, 2015, culture, NQ Pangea, hard, map by Consentient
CDG4: Spain, Dec 17th, 2015, domination, NQ Pangea, medium, map by Consentient
CDG5: Indonesia, Jan 2nd, 2016, culture, NQ Continents, hard, map by Consentient
CDG6: Zulus, Jan 15th, 2016, domination, Oval, easy, map by Consentient
CDG7: Shoshone, Feb 2nd, 2016, culture, Oval, very easy, map Created by Enslingkorp
CDG8: Austria, Feb 15th, 2016, science, Pangea, very easy, map by IronfighterXXX
CDG9: Brazil, Feb 28th, 2016, culture, Pangea, medium, map by Blatc
CDG2: Assyria, Nov 15th, 2015, science, Pangea, medium, map by Consentient
CDG3: Ethiopia, Dec 2nd, 2015, culture, NQ Pangea, hard, map by Consentient
CDG4: Spain, Dec 17th, 2015, domination, NQ Pangea, medium, map by Consentient
CDG5: Indonesia, Jan 2nd, 2016, culture, NQ Continents, hard, map by Consentient
CDG6: Zulus, Jan 15th, 2016, domination, Oval, easy, map by Consentient
CDG7: Shoshone, Feb 2nd, 2016, culture, Oval, very easy, map Created by Enslingkorp
CDG8: Austria, Feb 15th, 2016, science, Pangea, very easy, map by IronfighterXXX
CDG9: Brazil, Feb 28th, 2016, culture, Pangea, medium, map by Blatc