Hey all,
New beta inbound, mainly bugfixes and performance optimizations. Sorry for the delay since the last beta, I've been quite busy with work lately!
Not savegame compatible with saves from previous versions.
Download Link
Online as of 1:45am EST.
Cheers,
Gazebo
New beta inbound, mainly bugfixes and performance optimizations. Sorry for the delay since the last beta, I've been quite busy with work lately!
Bugs:
- Assorted bugfixes and CTD solutions
- Fixed resource overuse notifications bug
- Fixed top panel unhappiness icon
- Fixed Kuna artwork (a little small, though, in the forest - will fix later)
- Fixed Portugal UA scaling gamespeed
- Fixed notification spam for losing ally if SoI is active
- Fixed event losses for things before check is applied
- Fixed event pop loss bug related to forced citizen status
- Fixed other event quirks and exploits, and fixed notification persistence/duplication quirks.
- Fixed some barb bugs, hopefully fixes desyncs
Balance:
- Tundra/Desert Pantheons: doubled yields
- Swordsman/Longswordsman and UUs get Shock 1 for free
- Shock I-III: 10% CS, 25% v. Flanks
- Dril I-III: 10% CS, 25% v. Cities
- Spain: food/faith on settle (40/40)
- Conquistador buffed to 30 CS
- Korea: scaling specialist yield +1 science, +1 at medieval, +1 at industrial, +1 at atomic
- Germany: +3 Science/Culture/GAP per CS Ally, +1 of this per CS Friend.
- Egypt: 5 science/5 culture from artfiacts, 5 gold/5 tourism from landmarks - +20% extra wonder production during Golden Ages
- Doubled production gained from War Chariot Promotion (renamed Gift of the Pharaoh)
- Brazil: Buffed Pracinha by 5CS, cut UA yields a bit.
- England: reduced spy stealing speed pre-Renaissance
- Worldsize Reformation requirement now scales based on mapsize
New:
- Added withdrawal chance for units to Unit panel during combat
- Added Coup possible notification after a coup cooldown expires for CS.
- Corporations lua fixes from Putmalk
- Ilteroi changes:
Removed lots of RNG elements in DLL and fixed some constant/non-constant issues - intended to help with desyncs in MP
Major pathfinder fixes and reworks for performance and turn-time improvements
- New events from Hokath (yay!)
- New event parameters included - see gameeventstable.xml for them (free techs, coastal, feature required anywhere etc.)
Not savegame compatible with saves from previous versions.
Download Link
Online as of 1:45am EST.
Cheers,
Gazebo