Hi guys, granted it's way too early to think about detailed ideas on strategy. Especially with yields and turn times not being available.
But Firaxis really wants us to approach the early game differently everytime, so it'd be an interesting thought experiment to see how you'd approach your early turns.
Assuming population is still a primary driver in Science, Production, and Income....
1. What would you build first? A scout, a Warrior, a Slinger, a building, or a builder?
2. At what point do you feel the builder is necessary?
In my opinion, the fact that the builder instantly improves terrain means that the builder is the most important item since he exponentially improves the city once built.
3. Given the choice between luxury resource, strategic resource, hill and 2 river plains, you only have 3 charges for your builder. What do you do with your first worker?
You could build 2 farms to help food, but you may want the luxury resource to help lift the potential population cap. Or you may want production to build a military or builidngs.
4. Will it ever be optimal to build 2 workers before anything else? Just so you can improve 6 out of your first 8 hexes?
5. Finally, what district will you build first? Holy site for the religion, military district for the barbs, Science district for the tech?
Obviously we don't know enough about the game and it depends on terrain. But it's a fun thought experiment and the need for fighting barbs, upping your pop, and your science will remain constant. ...
But Firaxis really wants us to approach the early game differently everytime, so it'd be an interesting thought experiment to see how you'd approach your early turns.
Assuming population is still a primary driver in Science, Production, and Income....
1. What would you build first? A scout, a Warrior, a Slinger, a building, or a builder?
2. At what point do you feel the builder is necessary?
In my opinion, the fact that the builder instantly improves terrain means that the builder is the most important item since he exponentially improves the city once built.
3. Given the choice between luxury resource, strategic resource, hill and 2 river plains, you only have 3 charges for your builder. What do you do with your first worker?
You could build 2 farms to help food, but you may want the luxury resource to help lift the potential population cap. Or you may want production to build a military or builidngs.
4. Will it ever be optimal to build 2 workers before anything else? Just so you can improve 6 out of your first 8 hexes?
5. Finally, what district will you build first? Holy site for the religion, military district for the barbs, Science district for the tech?
Obviously we don't know enough about the game and it depends on terrain. But it's a fun thought experiment and the need for fighting barbs, upping your pop, and your science will remain constant. ...