staznesII- Iron Cross

Azale

Deity
Joined
Jun 29, 2002
Messages
18,723
Location
Texas
Rules

Tech
you can start researching tech, but please make the date realistic and the invention realistic. Keep researching it and sooner or later youll see it in the update. A few (aviation for instance) will be introduced by me. If you accidentally reearch one of these, I will inform you.

Upgrading
You get two things you can upgrade a turn. Until 1950, upgrading your air force (when you get one) costs as your two upgrades. Upgrading your economy also counts as two upgrades. Upgrading past a certain army or navy level will cost economy (Ill warn you beforehand in your template).

Confidence
Affects battles in your territory, and tech research, and economy. Affected by how often your economy dips in either a recession or a depression, also by how often you win/lose wars, and if you miss orders.

Economy
Now this is a little diffrent, so please read. In real life, you cant just increase your economy. Sometimess things happen. In this NES, confidence, good news, bad news, and sometimes luck affect your economy. You can post to help your economy, but the amount it helps if at all varies.


PLEASE DONT JOIN IF YOU PLAN TO QUIT IN 1 OR 2 TURNS. SPOTS CAN BE SAVED FOR VACATIONS AND ANY OTHER GOOD EXCUSE, BUT DO NOT BE MAD IF YOU COME BACK AND YOUR NATION IS IN THE DITCH.

EXPECT A UPDATE EVERY 3-4 DAYS.


stats and map are next, so dont post
 
map made by stalin006

ironcross.gif
 
Nation Stats also done by stalin006, template done by me.

UK
Capital: London
Government: Parlamentary Monarchy
Army: 14 million
Navy: 37 fleets (ironclads)
Air Corps: none
Economy: stable
Confidence: Medium
Tech: medium industrial (RADIO) (automobile 2/6)


France- Kamilian
Capital: Paris
Government: Republic
Army: 26 million
Navy: 20 fleets (ironclads)
Air Corps: none
Economy: growing*
Confidence: Medium
Tech: medium industrial


Spain- fumanschu
Capital: Madrid
Government: Monarchy
Army: 20 million
Navy: 28 fleets
Air Corps: none
Economy: falling*
Confidence: Medium
Tech: mid-industrial (flight 2/12)(TRENCH WARFARE)


Nation:Italy
Capital: Rome
Government: republic
Army: 25 million
Navy: 19 fleets
Air Corps: none
Economy: falling
Confidence: Medium
Tech: Mid-industrial


Nation:Germany- stalin006
Capital: Berlin
Government: parlamentary Govt
Army: 20 million
Navy: 7 fleets (ironclads)
Air Corps: none
Economy: growing
Confidence: Medium
Tech: mid-industrial (automobile 2/6)


Nation:Austria-hungary
Capital: Vienna
Government: Parlamentary Monarchy
Army: 21 million
Navy: 10 fleets (ironclads)
Air Corps: none
Economy: failling*
Confidence: Medium
Tech: mid-industrial


Nation:Russia- puglover
Capital: St. Petersburg
Government: Monarchy
Army: 25 million (faster drafting ability)
Navy: 2 fleets
Air Corps: none
Economy: falling
Confidence: Medium
Tech: early industrial (automobile 4/6)


Nation: Arab Sultanate
Capital: Baghdad
Government:Fundamentalist Monarchy
Army: 6 million
Navy: 8 fleets
Air Corps: none
Economy: recession
Confidence: Medium
Tech: late medieval (upgrading to colonial 1/3)


Nation:India
Capital: Calcutta
Government: Republic
Army: 45 million
Navy: 5 fleets
Air Corps: none
Economy: growing (spoils of war)
Confidence: very high
Tech: colonial (advancing to early-industrial 3/5)


Nation: China
Capital: Peking
Government: Monarchy
Army: 27 million
Navy: 0 fleet
Air Corps: none
Economy: depression
Confidence: Medium
Tech: colonial


Nation:Japan
Capital: Kyoto
Government: Imperial Monarchy
Army: 15 million
Navy: 20 fleets
Air Corps: none
Economy: steady
Confidence: Medium
Tech: colonial (submarine)

Nation:USA
Capital: Washington DC
Government: Democracy
Army: 30 million
Navy: 13 fleets (ironclads)
Air Corps: none
Economy: steady (spoils of war)
Confidence: high
Tech: mid-industrial (RADIO) (automobile 1/6)


Nation: Texas Republic
Capital: Houston
Government: Republic
Army: 13 million
Navy: 6 fleets (ironclads)
Air Corps: none
Economy: stable
Confidence: Medium
Tech: mid-industrial (automobile 1/6)


Nation:Republic of Mexico- finnmaster
Capital: Mexico City
Government: Republic
Army: 19 million (training, 2/5)
Navy: 6 fleets (ironclads)
Air Corps: none
Economy: recession
Confidence: Medium
Tech: mid-industrial


Nation: Bolivar Republic- emu
Capital: Bolivia
Government: Republic
Army: 20 million (trained) (deadliest force)
Navy: 8 fleets
Air Corps: none
Economy: stable
Confidence: high
Tech: early-industrial


Nation: Recife Nation
Capital: Recife
Government: Republic
Army: 11 million
Navy: 8 fleets
Air Corps: none
Economy: stable
Confidence: medium
Tech: early-industrial

Nation: African Union
Capital: Cape Town
Government: Republic
Army: 40 million (suicidal) (training 2/10)
Navy: 10 fleets (suicidal)
Air Corps: none
Economy: stable
Confidence: FANATICAL!
Tech: early-industrial

Nation: Delita Energy Corporation
Capital: Business HQ, Caracus
Government: Conglomeracy
Army: 15 million (highly trained payed mercenaries (soon to be outfitted in new DEC army 2/4))
Navy: 10 cargo fleets, 5 war fleets
Air Corps: none
Economy: world class
Tech: mid-industrial (automobile 3/6)

Nation: Bulgaria
Capital: Sofia
Government: Republic
Army: 10 million
Navy: 4 fleets
Air Corps: none
Economy: stable
Tech: mid-industrial (RADIO)
 
stalin wanted it like that
 
the year is 1865
 
I'll take Russia.
 
Originally posted by Jason The King
Why isnt hong kong british?

i dont recall a mexico in control of south america, or a super texas republc ;) is simply for playability and balance.
 
ok, one more person and we are ready to start!
 
mexico for me
 
ok, I think we have enough players to start:

Germany (stalin006)
Austria-Hungary (JasontheKing)
France (Kamilian1)
Bolivar Republic (emu)
Russia (puglover)
Mexico (Finnmaster)
UK (china444)

the update will be on Monday
 
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