GMNES2- Gangland NES

Grandmaster

Deity
Joined
Apr 7, 2002
Messages
3,058
Location
Long Island, NY
It is the year 1992. The Soviet Union has collapsed, and free enterprise has broken out across Europe. Along with private ownership of industry comes private wealth, greed, decadence, and corruption. The new upper-middle-class in Europe craves the personal pleasures so long denied to them: drugs, gambling, and flesh. All too happy to oblige, organized crime families grow throughout Europe and the Middle East. You, as the head of such a “family”, must lead your organization to power and wealth. Steal, deal, and murder to get your way. All that matters is money; everybody and everything else is just an obstacle in your way.

Organization Creation:
Name:
Boss:
Start City:
Color:
Money: $10,000,000
Drug Cartels: 0
Prostitution Rings: 0
Casinos: 0
Unions: 0
Arms Deals:
Soldiers: 1,000
Police: 0

Cities
Each organization starts in a chosen city. The organization may build various crime ventures within this city. It may also expand to another city nearby (IE: From Paris to Lyon or London, but not to Moscow.) To expand into another unoccupied city requires $10,000,000. Once you have expanded into a city, you may build ventures. To expand into an occupied city, you must wage war against the rival organization. This requires Soldiers. The more soldiers you send against the rival, the more likely you are to force them out of the city. In order to defend a city against a rival organization, you may hire Soldiers and also bribe Policemen to keep the rival out. Possession of a city generates $1,000,000 per turn.

Ventures
An organization increases its income by taking crime ventures. These ventures include:

Drug Cartels: Harvesting, transporting, and dealing drugs is a high-capital, high gain venture. Building a drug cartel requires $5,000,000. It also requires at least 1,000 Soldiers in that city. Drug cartels generate $500,000 per turn.

Prostitution Rings: Selling sex is easy to start and can be fairly profitable. Building a prostitution ring requires $100,000 and 1,000 soldiers in that city. It generates $10,000 per turn.

Casinos: Casinos are vast gambling halls and hotels. They are incredibly expensive to build, but are highly lucrative, and are the only legal venture you can undertake. A casino requires $10,000,000 to start. It generates $1,500,000 per turn, and cannot be shut down by rival police.

Unions: Trade and workers unions are organizations of skilled workers who band together to fight for better pay and conditions. Of course, they are also good leverage against business owners, and also good for repaying favors done to improve their business standing. Buying off a union leader requires $2,500,000. A union generates $250,000 per turn.

Arms Dealing: With the collapse of the East Bloc, huge amounts of Soviet military equipment has "gone missing." Everything from army boots to anti-tank rockets are for sale to those who are interested. This is a low-capital, high-gain venture, but runs a high risk of government intervention unless you own a large number of police. Arms deals require $100,000 and 2,000 soldiers per city to start and generate $50,000 per turn. But watch out for the local authorities. They strongly dislike illegal weapons sales.

Armed Forces
What is a crime organization without corrupt police and armed thugs? There are two units that can be bought to fight against your fellow businessmen:

Soldiers: Soldiers are the workhorses of your organization. The term “soldier” generically covers thugs, bodyguards, hitmen, and other killers and bone-breakers. Soldiers are hired at the rate of $10,000 for 1,000. Soldiers are used to protect your turf from invaders, and to take over new cities from rivals. They are also needed to build some ventures.

Police: Everybody has his price, and the price for corrupt police is $100,000 for 1,000. Police are used to defend your territory. They can also be used to try to shut down the ventures of your rivals in other cities.

Terrorism
Terrorism can be both a lucrative venture and a damning mistake. An organization can utilize soldiers to terrorize a city (minimum requires: 5,000). The organization can then demand money from the government of that nation. Depending on the number of soldiers committed to terrorism, you will get more or less money. However, organizations that commit either excessively large terrorist acts or who use terrorism too often will incur the wrath of numerous nations, greatly increasing their chances of having ventures shut down, being kicked out of cities, or even being completely wiped out by law enforcement. Act carefully.

Stories
This NES requires stories. Please write stories about your organization and about your ventures. When starting ventures, and especially when committing terrorist acts, detailed stories increase your chances of success.
 
Crime Families

Name: Deutsches Ökonomisches Reich (German Economic Empire)
Boss: Willhelm von Prussen
Start City: Bonn
Color: Bright Red
Money: $4,000,000
Drug Cartels: 0
Prostitution Rings: 0
Casinos: 0
Unions: 0
Arms Deals: 30
Soldiers: 201,000
Police: 20,000

Name: Janus Crime Syndicate (Russian Mafia)
Boss: Alec Travelian (stalin006)
Start City: Moscow
Color: wine red
Money: $1,000,000
Drug Cartels: 0
Prostitution Rings: 0
Casinos: 1
Unions: 0
Arms Deals: 0
Soldiers: 1,000
Police: 0

Name:S17 (English mob)
Boss: Number One
Start City:London
Color:dark red
Money: $11,000,000
Drug Cartels: 0
Prostitution Rings: 0
Casinos: 0
Unions: 0
Arms Deals: 0
Soldiers: 1,000
Police: 0

Name: Castillonia Cartel
Boss: Kaidu Subodai
Start City: Seville
Color: Yellow
Money: $9,360,000
Drug Cartels: 0
Prostitution Rings: 10
Casinos: 0
Unions: 0
Arms Deals: 2
Soldiers: 15,000
Police: 4,000

Name: The Mafia
Boss: Unknown
Start City: Palermo
Color: Pink
Money: $9,900,000
Drug Cartels: 0
Prostitution Rings: 0
Casinos: 0
Unions: 0
Arms Deals: 5
Soldiers: 31,000
Police: 300

Name: Familjen
Boss: Mad Fredde
Start City: Malmö
Color: Blue
Money: $2,400,000
Drug Cartels: 1
Prostitution Rings: 5
Casinos: 0
Unions: 1
Arms Deals:
Soldiers: 51,000
Police: 1,000

Name: Wierny
Boss: Waldemar Myzinski
Start City: Warsaw
Color: Green
Money: $1,000,000
Drug Cartels: 0
Prostitution Rings: 90
Casinos: 0
Unions: 0
Arms Deals:
Soldiers: 101,000
Police: 0

Name: Turkish Cartel
Boss: The Boss
Start City: Istanbul
Color: Orange
Money: $11,000,000
Drug Cartels: 0
Prostitution Rings: 0
Casinos: 0
Unions: 0
Arms Deals:
Soldiers: 1,000
Police: 0
 
Name:Janus Crime Syndicate (russian mob)
Boss:Alec Travelian
Start City:Moscow
Color:wine red
Money: $10,000,000
Drug Cartels: 0
Prostitution Rings: 0
Casinos: 0
Unions: 0
Soldiers: 1,000
Police: 0


OOC: what about illegal weapons sales? isnt that what the russian mafia is known for?
 
Name:S17 (English mob)
Boss: Number One
Start City:London
Color:dark red
Money: $10,000,000
Drug Cartels: 0
Prostitution Rings: 0
Casinos: 0
Unions: 0
Soldiers: 1,000
Police: 0
 
Name: Castillonia Cartel
Boss: Kaidu Subodai
Start City: Seville
Color: Yellow
Money: $10,000,000
Drug Cartels: 0
Prostitution Rings: 0
Casinos: 0
Unions: 0
Arms Deals: 0
Soldiers: 1,000
Police: 0
 
Name: The Mafia
Boss: Unknown
Start City: Palermo
Color: Pink :p
Money: $10,000,000
Drug Cartels: 0
Prostitution Rings: 0
Casinos: 0
Unions: 0
Arms Deals:
Soldiers: 1,000
Police: 0
 
Name: Familjen
Boss: Mad Fredde
Start City: Malmö
Color: Blue
Money: $10,000,000
Drug Cartels: 0
Prostitution Rings: 0
Casinos: 0
Unions: 0
Arms Deals:
Soldiers: 1,000
Police: 0
 
Name: Wierny
Boss: Waldemar Myzinski
Start City: Warsaw
Color: Don't care
Money: $10,000,000
Drug Cartels: 0
Prostitution Rings: 0
Casinos: 0
Unions: 0
Arms Deals:
Soldiers: 1,000
Police: 0

Lemme get me orders in, I just wanted to claim a spot.

We are a group of Polish secret police holdouts who have managed to somehow survive Solidarity's purges of the Communist regime. Our name: Wierny, means the Faithful.
 
Plexus: Yes, I based the idea for this game on your Prohibition NES. Hope you don't mind. :)

All: I will do the first update once everybody's orders are in. :)
 
well how many orders u got? u should had asked people to post orders when posting template, but oh well
 
The unknown leder of "the Mafia" walked into the room. "I want control of this city immidliaty, train new soldiers, bribe police, build shops for weapons..... I hand you over 1/10 of my money for this so come on and get control of the city."
The leader walked ou of the room, he was an high man, with long black hair, around 40 years old and with muscels in his long arms, he was wealding an black hat and an big cape over his shoulder.
His pants where Black to.
In his bent it was 2 guns and 1 knife, his men known how good he was with this knif, they remebred Sergio all of them.
He also had 2 really strong bodyguards, armed and trained to best protect him and take money from shops when he walked in the street, this man was not he one you wanted to meet in a dark backyard.
And know he had decided to get control of the city of Palermo, then had they heard expand over the sea to Tunis and into Italy and Rome, he tought noone could stop him......

Orders
train 30000 new soldiers (30000)
Bribe 3000 police (300000)
Build 5 Arms dealings (500000)
Begin terreor with 15000 soldiers.
16000 soldiers defend Arms Dealings.
1.1 mill used.
8.9 mill again.
 
Name: Turkish Cartel
Boss: The Boss
Start City: Istanbul
Color: Orange
Money: $10,000,000
Drug Cartels: 0
Prostitution Rings: 0
Casinos: 0
Unions: 0
Arms Deals:
Soldiers: 1,000
Police: 0

OOC:
Maybe you should tone down the number of soldiers. maybe 100, not 1000. At the rate you have now it only costs $10 for a soldier. Plus it would make the crime orginizations too big too fast.

Also you should make soldiers and police have a turnly pay. Maybe something like buying 100 soldiers for $100,000($1000 per Soldier) then having a turnly/monthy pay of anywhere between $500 and $1500, what ever u want

Now you can also offer soldiers of a differnt mob money to hire them and a hire wage to join you, thus weakining your enemy and strengthening you. You can do the same to police that your enemy has so they can start going after them instead of helping.
 
Castillonia Cartel

Orders
build 10 prostitution rings
start 2 arms deals
bribe 4000 police
hire 14000 soldiers
$1764000 spent


6 crmie families from around Spain decided it was time to forget their squabbles and join forces. They created the Castillonia cartel. The lack of government control and excessive corruption made Spain idle for crime. The government and police had given up trying to stop the illegal immigration from Africa and the Cartel would use these immigrants in their operations. They would also use them to disguise their arms importing and exporting, once in Africa they could get the weapons to any third world country with impunity as the authorities in these country were cheap to pay off.
 
Orders:
Build Drug Cartel - 5.000.000
Buy 50.000 soldiers - 500.000
Buy 1.000 police - 100.000
Buy 5 Prostitution rings. - 500.000
Buy off Union Leader - 2.500.000
Total: 8.600.000

Familjen was started in Malmö by two brothers, Mad Fredde and Crazy Mange. Mad Fredde became the boss because of his keen sence of business. Crazy Mange became the muscles of the organization. Years passed and the organization grew bigger. Fredde was now boss of Swedens larges crime family, and Mange was his second in command. Because of Malmö's closeness to Copenhagen, it have always been a major city for drugs to pass through in to Sweden, and Fredde wanted a piece of the money...
 
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