NANESIII: Starting Anew

naervod

My current user title
Joined
Oct 13, 2002
Messages
5,327
Location
San Francisco
Welcome to NANES III.First of all you may wonder why I am going back in numbering, it is because I accidentally skipped number 3, I don't know why. Second of all, this is called starting anew, because frankly all of my NESes have been busts with the possible exception of stNANES2 or 3 and also because this starts at the beginning of civilization. This will be the NES I stick to and focus on and see it through until the end. This is a game, that is slightly like the start at 400BC story NES except its a boardgame NES. Without futher ado, I give you NANESIII.

INCOME AND ECONOMY
The income system is very simple. You earn money from provinces and cities. Provinces bring in 3c and a city increases that to 5c. You start out with one free city in your starting province and after that, you may buy cities for 20c. You may bank up to 30c, any more banked money will be lost. You may give other players money and it will be added to the recipients income to be spent the turn after.

UPKEEP
Also very simple, each city and each province can support 1 unit, after that it costs 1c per turn. If you cannot pay an upkeep during a certain turn it will stay immobile, only able to defend itself and if you cannot support it the next turn, then it disbands.

UNITS, MOVEMENT, AND THE MAP
-There are two units, armies and fleets. Armies cost 3c and fleets cost 5c.
-Each army may move one province per turn and each fleet may move one sea per turn.
-You may move a unit on the same turn it is built and possibly claim a province, but you may not attack on the turn it is built.
-You must build your unit in a city.
-You may not build units in newly captured provinces.
-You may move through friendly territory if the owner of the territory has given permission in his orders or on the thread.
-You may load an army onto a fleet. A fleet may carry four armies. An fleet can pick up an army and move, but not unload or it can move then unload, but not load.
-One army is a small black dot and rive armies is a large black dot.
-A fleet is a square of the nations color. If a nation has a blue color (which I will save for last), fleets will be black.
-If someone controls the ANK province or the MOR and SPA province, they may block acess through the waterways running through or in between the provinces. If two different countries control the MOR and SPA provinces, they may agree to block acess. Also, when the Industrial Age is reached, the owners of the CAI and PAN provinces may choose to build canals through their provinces. the same rules apply to blocking acess as waterways. Lastly, you may charge toll for using waterways.
-Cities are represented by black ringed circles with white in the middle.
-In the SEY, HAW, AZO, MAL, CAR, MAR, and FIJ province, the water surrounding the province does not count as a sea zone. This is also true with the south part of north island in NZE, north part of south island in NZE, east part of CUB, and west part of HAI.

SCIENCE AND ADVANCEMENT
There are different ages in this NES like many story NESes. It costs 35c to advance to the next age. You may continually add credits until you reach the next age rather than buying it all at once. Here are the ages and how far from your territory ships may travel:
Stone Age-Ships must be adjacent to your territory
Bronze Age- Ships must be adjacent to your territory
Iron Age -Ships must be adjacent to your territory
Classical Age -Ships must be adjacent to your territory
Dark Ages- There may be one sea zone between your ships and your territory
Middle Ages- There may be one sea zone between your ships and your territory
Renaissance- There may be two sea zones between your ships and your territory
Colonial Age- There may be three sea zones between your ships and your territory
Imperial Age- There may be four sea zones between your ships and your territory
Industrial Age- There may be five sea zones between your ships and your territory
Modern Age- There may be six sea zones between your ships and your territory
Information Age- There may be any amount of sea zones between your ships and your territory

-Air forces will be available in the Modern Age, whereupon I will add rules
-Having better ages will give you a technological advantage in battle over nations with less modern technology

FIGHTING
-I will be using Roddy’s system for fighting, if that is OK with him
-When 2 forces fight, every army in the fight rolls a 6 sided die.
-If the forces are about the same size then for both sides a 4 or more will kill one of the enemy and a 3 or less will miss.
-If either of the sides has twice the number of the enemy then the bigger side needs 3 or more to hit and the smaller side needs 5 or more to hit.
-If either side has three times the number of the enemy then the bigger side needs 2 or more to hit and the smaller side needs 6 (can't get more) to hit.
-If either side has four times the forces of the enemy then the bigger side wins automatically (hits on a 1 or more), but the smaller side gets 1 kill.
-All battles are to the end. I’ll keep rolling dice until one side is completely destroyed.

ORDERS
Please make orders in this format and send them by PM or AIM:

Message Title (Don't Need on Aim): NANESIII Nation Name Here Orders

Nation Name has X Credits to Spend
Spending
All Spending here, Example:
1 army in X province-3c
1 fleet in X sea zone- 5c
1 city in X province- 20c
2c to next age
Total: 30c

Movement
All Moves here, Example:
All movements here, for example:
Move army in province 14 to province 15
Load army to fleet in G and move fleet to H

Notes
Anything you feel is relevant. Also, add ROP's here.

-NO "IF...THEN ORDERS"! This is not science class we are not making hypotheses here, lol.

JOINING
-I invite all to join and as there are more starting spots than NES players I feel no need to give anyone priority.
-You may start in any province although I advise against islands.
-Use this nation template to join:

Nation Name:
Player Name:
Age: Stone Age
Income: 5c
Upkeep: 0c
Starting Location:

NATIONS
Nation Name: Quokkan Empire
Player Name: Quokka
Age: Stone Age
Income: 20/turn
Upkeep: 0c
Starting Location: BRA

Nation Name: Ottoman Empier
Player Name: Heine
Age: Stone Age
Income: 8c/turn
Upkeep: 0c
Starting Location: ANKara

Nation Name: Russia
Player Name: RoddyVR
Age: Stone Age
Income: 20c/turn
Upkeep: 0c
Starting Location: MOScow

Nation Name: Mongolia
Player Name: Erez
Age: Stone Age
Income: 20c/turn
Upkeep: 0c
Starting Location: MONgolia

Nation Name: Viet Nam
Player Name: .:KNAS:.
Age: Stone Age
Income: 17c/turn
Upkeep: 0c
Starting Location: HAN
Prefered Color: Red or Yellow

Nation Name: Rome
Player Name: Amirsan
Age: Stone Age
Income: 17c/turn
Upkeep: 0c
Starting Location: ROMe

Nation Name: poland
Player Name:emu
Age: Stone Age
Income: 20c/turn
Upkeep: 0c
Starting Location: POLand

Nation Name: Mali Empire
Player Name: Mansa AAminion00
Age: Stone Age
Income: 14c/turn
Upkeep: 0c
Starting Location: MAl, the one in Africa next to the upper CON
Preferred Colors: Orange or Green

Nation Name: Persia
Player Name: Jonny11788
Age: Stone Age (2c to Bronze Age)
Income: 17c/turn
Upkeep: 0c
Starting Location: TEH

Nation Name: Aztecs
Player Name: Gecko
Age: Stone Age
Income: 20c/turn
Upkeep: 0c
Starting Location: MEX

Nation Name: Canada
Player Name: CivGeneral
Age: Stone Age (2c to Bronze Age)
Income: 11c/turn
Upkeep: 0c
Starting Location: Canada ( TOR ) Provance
Perfered Color: Reddish-Gold (Hint: Use Mara's hair color in my Avatar) or Purple

NOTES/FAQ
-Updates will be every two or three days
-I used some of Jason's JNES: Reborn rules and Roddy's fighting system and some was done by me. Kudos to them. ;)
-HAW and AZO are not supposed to have cities as of now, I will change that first update.
-Thanks to Roddy for letting me use his map from RNES2

Q-Is Chile a province?
A- Yes it is, and on Roddy's map it is labeled

Q-We make 5cturn from our province with a city, correct?
A- Yes, you do.

Q- Can you build wonders in this NES?
A- Not for the time being, as this isn't a story NES. I will consider this later when the game is running smoothly.

Q-What if two nations try to claim the same province?
A-Then a battle will occur and the winner will keep the province and the loser will retreat instead of losing their unit.
 
nanes3map.GIF
 
Nation Name: Quokkan Empire
Player Name: Quokka
Age: Stone Age
Income: 5c
Upkeep: 0c
Starting Location: BRA

I'd like to have Red as my colour. I have an urge to be the Red Menace.
If Red is reserved then Dark Green.

Is Chile a province?
 
Naevrod.
If you didn't knew:
There are 2 CON area in the map, both in africa.
There are many more problems. :lol: I just don't remeber.

RoddyVR fixed them in his last nes map... take his map, it's great.
 
Nation Name: Ottoman Empier
Player Name: Heine
Age: Stone Age
Income: 5c
Upkeep: 0c
Starting Location: ANKara

Sending orders.....
 
considering that your using the same rules for islands that i did in my game, i SERIOUSLY recomend using the remake of the map i made for Rnes2.
http://forums.civfanatics.com/showthread.php?postid=1061229#post1061229

there are like 4 or 5 province names that get repeated on your map (dont remember all of them), but CON is a realy good example.
the only big change i made on it, is that islands look inverted, but since you're not considering the islands to be independent sea zones, that only makes it better. you have space around the islands to put stuff in (units, cities...)

i think i might join this one, even though i've got too many as it is. not right now though. give me a few hours.
 
Nation Name: Russia
Player Name: RoddyVR
Age: Stone Age
Income: 5c
Upkeep: 0c
Starting Location: MOScow

tried figuring out where i wanna start. gave up and just went with moscow.
if someone REALY wants to be russia, i'm perfectly willing to give it up, since i just picked it cause i couldnt find a place i like more then others.
 
Nation Name: Mongolia
Player Name: Erez
Age: Stone Age
Income: 5c
Upkeep: 0c
Starting Location: MONgolia
 
Nation Name: Viet Nam
Player Name: .:KNAS:.
Age: Stone Age
Income: 5c
Upkeep: 0c
Starting Location: HAN
Prefered Color: Red or Yellow
 
Nope!
 
Nation Name: Mali Empire
Player Name: Mansa AAminion00
Age: Stone Age
Income: 5c
Upkeep: 0c
Starting Location: MAl, the one in Africa next to the upper CON
Preferred Colors: Orange or Green

PMing orders
 
Wow, I wasn't expecting such a great turnout. Thanks for the suggestions. The map up there will remain the same, but when I update, it will be on Roddy's map. First update either tonight or tomorrow, depending on orders turnout.

Also, thanks Roddy for leetting me use your map.

Q-Is Chile a province?
A- Yes, it didn't show it on the original map, but on Roddy's map, it is.
 
Welcome everyone. I have orders from all but erez and will update today regardless of whether he sends orders or not.
 
BATTLES
No battles this turn

TO SPEND
Ottomans-10c
Rome- 10c
Vietnam-10c
Mali- 10c
Poland-10c
Persia- 8c
Russia-10c
Quokka- 10c
Mongolia-10c
Aztecs- 10c

NEW RULE
Until cities are easily affordable, you may build naval units on any costal province and land units in any province 2 provinces away from your capital.

OOC
Thanks for the perfect order turnout, keep it up also two new questions to be added to FAQ
 
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