amirsan
King of all Kings
Ahh yes. The days of Monarch. Getting from the good old beatin the AI on regent games to the "The always beat me on Monarch" games is a pretty big step. But no fear, Monty Python Games are here!
The first thing you have to understand (which you may already know) is that, when you playing on Regent and hopefully winning, the AI were you equal. They had nothing over you but you had you brain over them. The only way they're winning on Monarch is becuase they need a handi-cap, bonuses.
The only thing you have to do is use your head, becuase they dont have one! The AI has bonuses but doesn't know how to use them so take that to your advantage and use your strategic skills to beat them, here I will teach you.
The setting will be;
Standard map, continents
70% water
wet, hot, 5 billion years
restless barbs
7 random opponents
Culture-linked start and respwan are OFF
On Monarch (duh!)
Our civ will be the Mongols. Good ol' Mongolian Tribe and will soon be a Mongolian Nation.
The Roster:
Amirsan
GI Joe
Jimmy Dean
KotatsuNeko
CivGeneral
Throughout the game I am going to ask a couple of questions to keep your mind going like the good old Sulla and Sirp way. The first 5 will be now sinse we cant start yet, sadly, I dont have my computer yet.
1. What are the exact bonuses the AI get in Monarch as opposed to Regent?
2. What are the Mongolian Traits?
3.How can those traits be used effectively?
4. What is the Mongol UU and what does it replace?
5. What should we do below on the first turn?
Good Luck with tha questions .
DO NOT TAKE THE SAVE YET!
The first thing you have to understand (which you may already know) is that, when you playing on Regent and hopefully winning, the AI were you equal. They had nothing over you but you had you brain over them. The only way they're winning on Monarch is becuase they need a handi-cap, bonuses.
The only thing you have to do is use your head, becuase they dont have one! The AI has bonuses but doesn't know how to use them so take that to your advantage and use your strategic skills to beat them, here I will teach you.
The setting will be;
Standard map, continents
70% water
wet, hot, 5 billion years
restless barbs
7 random opponents
Culture-linked start and respwan are OFF
On Monarch (duh!)
Our civ will be the Mongols. Good ol' Mongolian Tribe and will soon be a Mongolian Nation.
The Roster:
Amirsan
GI Joe
Jimmy Dean
KotatsuNeko
CivGeneral
Throughout the game I am going to ask a couple of questions to keep your mind going like the good old Sulla and Sirp way. The first 5 will be now sinse we cant start yet, sadly, I dont have my computer yet.
1. What are the exact bonuses the AI get in Monarch as opposed to Regent?
2. What are the Mongolian Traits?
3.How can those traits be used effectively?
4. What is the Mongol UU and what does it replace?
5. What should we do below on the first turn?
Good Luck with tha questions .
DO NOT TAKE THE SAVE YET!