444nes2: The no-pressure NES

china444

Ain't no thang
Joined
May 10, 2002
Messages
3,991
Location
Battle Creek, Michigan
Thats right! No pressure! What I mean by no pressure-

-no annoying asking for orders

-no annoying asking to join

-and only 1reminder post.!!!


This nes will be better, much better than the other one.

ARMED FORCES
Will be numbered, like stjnes4. I like it better this way.

ARMED FORCES TRAINING
Very Bad, Bad, Moderate, Well, Very Well

ECONOMY
Will be like a regular economy system.
Levels:
Depression
Recession
Failing
Stable
Growing
Prosperous
Outstanding

EDUCATION
Will be measured in levels, but for each education level there is a different tech group to study. The techs will evolve with the ages.
EDUCATION(stone age)
Horrendous- Basic stuff such as fire, wheel, food
Poor- little more advanced, weapons, communications
Mediocre- Horseback riding, building
Good- Business
Great- New religions
SUPERB-Need to research new age.

CONFIDENCE IN LEADER

1 sentence or less- drop in confidence
2 sentences- remains the same
paragraph or more- rises

WONDERS
Specify what they are and what the benifits are, and ill determine the length.

EXPANDING ON THE MAP
Is auto, but is good if you show where to expand.

BARBARIANS
Will be shown as dark grey on the map.

AGES
Current Age: stone age

Ages:
Stone Age(current)
Copper Age
Bronze Age
Iron Age
Classical Age
Dark Age
Colonial Age
Imperial Age
Industrial Age
Pre Modern Age
Modern Age

Religions: Made up by you on the template. No monarchy, republic, democracy or communism yet. You can do a 'rough monarchy' so to speak, thoush.


Army takes 1 turn to upgrade
Army Training takes 1 turns to upgrade

Navy Takes 1 turn to upgrade
Navy Training takes 1 turns to upgrade

Economy takes 2 turns to upgrade
Education takes 2 turns to upgrade

Technology is 1, 2, and 3 turns for benefits.



TEMPLATE

Nation Name:
CFC Name
Preferred starting province:
Army: (150 well trained or 300 moderatly trained)
Navy: (3 well trained rafts, or 6 modereatly trained rafts.)
Economy: Stable
Education: Horrendous
Religion:
Government:
Age:


Have fun, and remember NO PRESSURE! So join if you want, or dont if you dont! But i think people will join becuase this NES seems FUN! :)
 
NATIONS

Nation Name: Scandanavia
CFC Name: naervod
ConfiDence in Leader: Stable
Preferred starting province: SWE
Army: 3400 very well trained
Navy: 100 well trained triemes
Economy: falling
Education: horrendous
Religion: Polythiestic Tribalism
Government: Tribal Confderation
Age: iron Age
WONDER- Grand Longhouse
WONDER- great fort system
Living Standards: 3rd World

Nation Name: Siam
Amirsan
Confidence in leader: Good
Preferred starting province: Vietnam
Army: 5700 very well trained
Navy: 70 moderately trained galleons
Economy: falling
Education: horrendous
Religion: Buddhism
Government: Democracy
Age: iron
Living Standards: 2nd World

Geystral Nomads
amon savag
Confidence in leader: good
Army: 4500 World Class trained
Navy: 10 well trained trieme
Economy: Recession
Education: horrendous
Religion: City-States
Government: Despotism
Age: Iron Age
Living Standards: 3rd World

Nation Name: Assyria
CFC name: constantine
ConfiDence in Leader: Alright
Preferred starting province:
Army: 5900 well trained
Navy: 5 very poorly trained triemes
Economy: falling (1 more turn for increase)
Education: good
Religion: Worshiping constantine
Government: city states
Age: Classical Age
WONDER-World Trade Center
Living Standards: 3rd World

Nation Name: Botswanaland
CFC Name: CivCube
ConfiDence in Leader: Good
Preferred starting province: ANG
Army: 3600 well trained
Navy: 40 moderately trained Triemes
Economy: growing (1 more turn for increase)
Education: horrendous
Religion: Animism
Government: Tribal Alliance
Age: Bronze Age
WONDER: Book of Spirits
TECH- Farming
Living Standards: 2nd World

Nation Name:Germany
CFC Name: Kamilian1 - AIM Name: Kamilian1
Preferred starting province: BER
ConfiDence in Leader: Good
Army: 4100 very well trained
New Germany colonial Army:400 moderately trained
Navy: 20 well trained galleons
Economy: outstanding
Education: good
Religion: German Pagan
Government: Rough Monarchy
Age: iron Age
WONDER- Reich Palace
Living Standards: 2nd World

Aztec Empire
CFC Name: AAminion
ConfiDence in Leader: Good
Preferred starting province: MEX
Army: 3400 moderatly trained
Navy: 40 modereatly trained triemes
Economy: propsperous
Education: horrendous
Religion: Tribal Gods
Government: Tribal Chiefdom
WONDER- Great Economic Revival [2 of 7]
Age: Bronze Age
Living Standards: 3rd World

Nation Name: India
CFC Name: Jonny
ConfiDence in Leader: Good
Preferred starting province: BOM
Army: 5100 well trained men
Navy: 90 well trained triemes
Economy: outstanding
Education: horrendous
Religion: Hinduism
Government: Despotism
Age: Classical Age
WONDER- Military Institute
Living Standards: 3rd World

Imperial China
Erez87
ConfiDence in Leader: mediocre
Preferred starting province: SHA (in china)
Army: 6000 World Class trained
Navy: 150 modereatly trained triemes
Economy: stable
Education: horrendous
Religion: Polythism
Government: Imperialism
Age: Iron Age
WONDER- Garrison House.
Education Wonder
Living Standards: 3rd World-

Florida
EQandCivfanatic
ConfiDence in Leader: Good
Preferred starting province: FLO
Army: 5200 Very Well Trained Troops
Navy: 115 very well trained galleons
Economy: propserous
Education: horrendous
Religion: Andyian
Government: Democracy
Age: Classical Age
WONDER- House of Wisemen
WONDER- Havanna Market
Living Standards: 3rd World

Islamic Empire of Recife
Azale
ConfiDence in Leader: Mediocre
Preferred starting province: REC
Army: 2400 moderatly trained
Navy: 50 well trained Triemes
Economy: prosperous
Education: horrendous
Religion: Islam
Government: Republic
Age: Bronze Age
WONDER- Irrigation oF Amazon
Technology- Jungle Expansion
Living Standards: 3rd World

Quebecious
A dead rat
Confidence in leader: ok
Preferred starting province: Quebec/Halifax
Army: 2500 very well trained
Navy: 60 well trained triemes
Economy: stable (1 more turn)
Education: horrendous
Religion: City-States
Government: Despotism
Age: iron Age
Living Standards: 3rd World

Mongolian Emirates
AnarchyRulz
Confidence in Leader: good
Preferred starting province: Mongolia
Army: 7200 Very Well Trained
Navy: 95 Well Trained Galleons
Economy: falling (1 more turn for increase)
Education: Horrendous
Religion: Peagan
Government: Despotism
Age:Iron Age
Living Standards: 3rd World

Nation Name: Southern European Empire
Heine
ConfiDence in Leader: Good
Preferred starting province: Grecce of course.
Army: 6200 well trained
West African SE colony: 150 moderatley trained
Navy: 100 very well trained triemes
Economy: falling (1 more turn for increase)
Education: Horrendous
Religion: Antic religion (Zeus is first good)
Government: Despotism
Age: Bronze Age
WONDER- Duck of Conastan
WONDER-Colloseum
Tech: Javelin
Living Standards: 3rd World

Nation Name: Japan
TheSilentPuma
Confidence in Leader: Good
Preferred starting province: Japan
Army: 5100 moderately trained men
Navy: 100 modereatly trained galleons
Economy: falling
Education: Horrendous
Religion: Buddhism
Government: Rough Monarchy
Age: Iron Age
WONDER- Art of War
Great Port of Edo
Military Academy [1 of 5]
Living Standards: 3rd World

Nation Name: Canada
CivGeneral
Confidence in Leader: ok
Preferred starting province: Northern Coastal BCO
Army: 3100 well trained men
Navy: 20 modereatly trained triemes
Economy: Stable
Education: poor
Religion: Haida Shamanism
Government: Tribal
Age: iron
Living Standards: 3rd World

The Greater Turcic Commonwealth
CFC Name: Sheep2 AIM name: sheepmaddrell
Confidence in leader: Ok
Preferred starting province: TUR (on the Caspian Sea)
Army: 6200 well trained
Navy: 10 well trained triemes
Economy: growing
Education: horrendous
Religion: Paganism
Government: Kublaism
Age: Bronze Age
Living Standards: 3rd World

The Gallic Tribal Alliance
CFC Name lmsw08233
Confidence in leader: WONDEFUL
Preferred starting province: GLA or EDI
Army: 5000 well trained
Navy: 70 very well trained Triemes
Economy: prosperous
Education: horrendous
Religion: Polytheism of Mystra
Government: Tribal Confederacy
Age: Bronze Age
Tech: Naval Warfare
Living Standards: 3rd World

Aussie Empire
CFC name: Death
ConfiDence in Leader: Mediocre
Preferred starting province: NTE
Army: 2800 Very Well Trained
Navy: 30 modereatly trained galleons
Economy: prosperous
Education: great
Religion: Christian
Government: Tribal Chiefdom
Age: Iron Age
Tech- Desert Walking
Living Standards: 3rd World

===================NPC====================

Confederate Indian Republic (CIR)
NPC
Confidence in leader: good
Army: 2000 Moderately trained troops
Navy: 20 well trained galleons
Economy: outstanding +3
Education: horrendous
Religion: Buddhist
Government: Republic
Age: Classical Age
Living Standards: 3rd World

Libyan Empire
NPC
ConfiDence in Leader: Good
Preferred starting province: Tunisia
Army: 2200 Well Trained troops
Navy: 100 well Trained triemes
Economy: outstanding +1 (1 more turn for increase)
Education: Horrendous
Religion: Roman Parthenon
Government: Republic
Age: Iron Age
WONDER- Great Temple of mars. [6 of 6]
Living Standards: 3rd World

Egyptian Commitern
NPC
Confidence in leader: good
Army: 2200 well trained
Navy: 10 well trained trieme
Economy: stable
Education: horrendous
Religion: City-States
Government: Monarchy
Age: Iron Age
Living Standards: 3rd World

Nation Name: Chileuvia
NPC
Confidence in leader: Good
Preferred starting province: Chile
Army: 2400 very well trained
Navy: 50 well trained triemes
Economy: stable
Education: horrendous
Religion: Mayan Worship
Government: Early form of communism
Age: Iron
Tech- Sharp Clubs
Living Standards: 3rd World

Kongo Republic
NPC
Confidence in leader: ok
Preferred starting province: Congo
Army: 2400 well trained
Navy: 40 well trained triemes
Economy: growing
Education: horrendous
Religion: Bogtohg Worship
Government: Republic
Age: Iron Age
Living Standards: 3rd World
 
WARS

War of Middle Eastern Dominance- Assyria suprise attacks Panturkistan and gains eastern land, which is why they invaded. The Assyrian troops outnumbered the Panturk army and won the battles.

War Of Colombio- Florida enters the country of Colombio for one purpose- to gain more land for the empire. The huge and more technilogically advanced army gains much land. Colombions make a beachead in New Orleans which is quickly fought off. Recife aids the Floridians and gets land in Panama.

The Great War of Europe I- The war which spent more time planning the fights then actually fighting. Sides were switched equally, but it ended up mostly as the Scots and Assyrians versus the Southern Europeans and Scandinavians. Peace was signed at prewar borders, and many countries went back into a rebuilding period, shaping up the economies which had fallen in the wars. Hence the 'Age of Rebirth'

War of Mongolian Emergence- Mongolia attacks China, but is found out to not emerge at all. The Chinese military put the Mongolian armies to shame. Mongolians lost land, although they were trying for more land.


More Wars to come as wars end....

ALLIANCES

Recife- Florida

Scots- Assyria-south europe- Panturkistan


I dont remember much of these.....help me out here guys
 
2444nes1.GIF
 
Nation Name: Scandanavia
CFC Name: naervod
Preferred starting province: SWE
Army: 300 moderatly trained
Navy: 3 well trained rafts
Economy: Stable
Education: Horrendous
Religion: Polythiestic Tribalism
Government: Tribal Confderation
Age: Stone Age
 
In the beging it was a word, and he had the word, and he used the word.
The great god China444 said the word, then everybody understood that it was not a word but a setence and the setence was "welcome to my new NES", all poeple hailed the great god, and joined his NES, or... Atleast Heine did:p
Heine took control of a nation called Grecce, this nation was ready to get control of the world.
From the capitol of Athen, he would rule the world.

think that was a paragraph:p

Nation Name: Grecce
CFC Name: Heine
Preferred starting province: Grecce of course.
Army: 300 moderate trained
Navy: 3 well trained rafts
Economy: Stable
Education: Horrendous
Religion: Antic religion (Zeus is first good)
Government: Early grecce city state republic
Age: Modern, uhm I mean stone age, or do I?

Orders:
Train army to well.
Expand to get control of Albania and Bulgaria + the old city of Constanstinopel.
 
Nation Name: Russia
CFC Name: Amirsan
Preferred starting province: MOS
Army: (150 well trained or 300 moderatly trained)
Navy: (3 well trained rafts, or 6 modereatly trained rafts.)
Economy: Stable
Education: Horrendous
Religion: Christianity
Government: Rough Monarchy
Age: Stone Age

Grow army.
Expand into everything ajacent to MOS.
 
Nope!
 
Nation Name: Botswanaland
CFC Name: CivCube
Preferred starting province: ANG
Army: 150 well trained
Navy: 6 moderately trained rafts
Economy: Stable
Education: Horrendous
Religion: Animism
Government: Tribal Alliance
Age: Stone Age

CivCube peered out over the countless hills that may or may not comprise this part of eastern Africa. He nodded to his fellow tribesman that this was the place to begin their daring quest to conquer the known world. He plunged the flagstaff that he had straight into the ground. He smugly thought that he could hear an echo from the impact.

"We begin TODAY!"

Expand with 50 of the army to the south.
 
Nation Name:Germany
CFC Name: Kamilian1 - AIM Name: Kamilian1
Preferred starting province: BER
Army: 150 well trained
Navy: 3 well trained rafts
Economy: Stable
Education: Horrendous
Religion: German Pagan
Government: Rough Monarchy
Age: Stoned Age
 
Nation Name: American Empire
CFC Name: AAminion00
Preferred starting province: MEX
Army: 300 moderatly trained
Navy: 6 modereatly trained rafts
Economy: Stable
Education: Horrendous
Religion: Tribal Gods
Government: Tribal Chiefdom
Age: Stone Age

Montezuma gazed around from the guard towar of his small capital. It was time to expand. A lot.


Orders:

Expand with 1/2 of the army North into COA and MAZ
Expand with 1/2 of the army South into MER and OAK
Colonize CUB with rafts
 
Carthage
Jason the King
Preferred starting province: Tunisia
Army: 150 Well Trained
Navy: 6 Moderatly Trained Rafts
Economy: Stable
Education: Horrendous
Religion: Roman Parthenon
Government: Tribal
Age: Stone Age

The Carthaginian consulate rose from the ashes of the last tribal war between the city-states of northern Africa. Being most economically-powerful city, Carthage had both a larger army then the states around it and the most trained army. Being tought in the Roman ways from a lone priest who crashed landed east of Carthage, Emperor Hannibal set out to convert him a whole empire.

ORDERS
Increase economy through building farms outside the walls of Carthage.
Begin Wonder - Great Temple of Mars. This temple should be the sole place of education in the city, boosting education 3 levels.
Expand along the African coast east and west with 50 men.
Explore north east with the rafts if they can go in the sea yet.
 
Nation Name: India
CFC Name: Jonny
Preferred starting province: BOM
Army: 300 moderately trained men
Navy: 6 moderately trained rafts
Economy: Stable
Education: Horrendous
Religion: Hinduism
Government: Despotism
Age: Stone Age

The city of Bombay... wasn't really a city. It was more of a town, just like the many towns that were scattered all across the Indian subcontinent, except for the fact that Bombay was just a slightly larger than most of those towns. Of course, there was one other thing different: the large palace in the center of the city. It was the home of Emperor Jon-nysturortuofulituso, the first Emperor of Bombay. (Most people just called him Jonny.) Jonny had plans for Bombay. Soon, Bombay would be more than just another town in India. Jonny knew it...

ORDERS:
Grow army.
Expand along the coast, into the KAR and GUJ provences.
 
Nation Name: Shang
Erez87
Preferred starting province: SHA (in china)
Army: 300 moderatly trained
Navy: 6 modereatly trained rafts
Economy: Stable
Education: Horrendous
Religion: Polythism
Government: Despotism, for now ;)
Age: Stone age - the start of the Chinese nation.



The year was 4000bc in thos yearly days.
The shang dynesty only begun to get into power.
Only several cities were formed, but the army and navy were big.
The empror begun it's quest to settle the lands only known as "China" for the glory of his tribe, Shang.
He sent many of it's men into the nearby teritories and took over many of them.

The ships were sent to explor the sea, and to find that Island everyone were talking about.

In Shang itself the empror have made his decleration:
"A new age have begun to us, the Shang people! Today we have sent our men to conquer more lands and expand!
I have also ordered the decleretion of many free hunting and foraging teritories!
In the sea we will begin to fish the fish! (OOC :lol: )
This must make our country better and advance our economy my fellow shang people! united we shall thrive!

Orders
Expand to: NNJ, HEF, WUH (each with 100 men)
Sail and Expand to: TA, OKI )each with 3 ships)
grow economy (by what writen in the story)
Start building "The garrison house" gives +500 men to the army and add +2 to training.
 
Sometime before 4000 BC, a city state called Orlando rose on the Floridian penninsula, conquering the neighboring Tampa and Miami tribes. A warlike culture, the Orlandians worshiped a great god named "EQ". The religion revolved around tolerance and advancement, claiming, those who further their nation, glorify their god.

Eventually after the defeat of the Jackson and Talahassee tribes, all of Florida was united and a great conciel was proclaimed to be assembled in Orlando. The conciel was the beginnings of the Senate, who would henceforth be the rulers of the nation.

After that day all of Florida was united under one banner and the one god EQ.

Nation Name: Florida
EQandCivfanatic
Preferred starting province: FLO
Army: 300 moderately trained
Navy: 3 well trained rafts
Economy: Stable
Education: Horrendous
Religion: Andyian
Government: Republic
Age: Stone Age

ORDERS
Expand onto western cuba, and expand as far east on the island as possible. Focus any and all other expansion efforts into Georgia.
Increase Education
Increase Army as well as Education if possible
 
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