New Units: 9 futuristic infantry units

BeBro

King of the Krauts
Joined
Nov 2, 2000
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Location
Germany
Ok, I decided to release the units of the X-COM scenario - separately -should be useful for other scifi scenarios :)

Here´s the first pack- infantry units. I made new pedia pics for them, since my own scn has them on black backgrond which doesn´t fit to the white standard civ3 bg.

DL http://www.civfanatics.net/uploads5/x_infantry.zip (ca. 2,9MB)
 

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Originally posted by Wyrmshadow
My fav is the airborne trooper. You mean I didnt have to spend 8 hours downloading your MOD to get these units?

Yeah, that´s the idea - I post more in the next days, always in small packs ;)
 
They look great :)
 
Oh, me likes! The second and third are better, though, IMHO, they are more realistic. I don't like curved robotic designs that much.
 
:ripper: :rocket2: :soldier: :borg: :ar15: [plasma] :rocket:
nuff said!
 
Awsome would be a understatement;)
 
Originally posted by aaglo
It seems, that the 6th guy is using Suomi-submachinegun

Maybe some modern version...;)

These are very good-looking units, I'm only afraid there is (again) the same "Ghost pixel" bug in the XHeavyMissileAttack.flc. Tell me if I'm wrong.
 
Unfortunately you´re right - I´m getting crazy with this effect. :(

Moeniir isn´t around anymore, hm? Then we could ask him to fix this - it must be a flicster bug (of course, it is still a great tool).

Well, one can remove the problem by creating a pcx storyboard to edit those pixels out manually. I´ll post an update soon.

Edit: seems some of those tanks have the same trouble - will update them too
 
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