LK57, Sengoku Scenario, Demigod

LKendter

Exterminate, exterminate, exterminate!!!
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Aug 15, 2001
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Barbarians = Roaming (if I can control it)
Civilization = To be determined

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LKendter
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Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.


This will be my second and final demigod game. After this, I will go back to standard Deity level.
 
The following tactics are PROHIBITED:

RCP (Ring City Placement) - A new tactic that exploits a hole in the corruption calculation. 3 cities at the same distance from the FP / palace suffer the same amount of lower corruption. I feel this turns the game into a mathematic formula.

RoP Rape - if you have to ask...

RoP Abuse that includes things such as irrigating all tiles with a city building wonders, denying resources with a RoP, putting a unit to block a land bridge, etc.

Scout resource denial - parking a scout on a resource, as the AI won't ask scouts to leave. The same scenario also applies to workers.

False Peace Treaties (must wait for the 20 years to end).

The negative science exploit - you can run a huge deficit (-250 / turn) of negative cash with a token penalty of one lost worker / cheap building. If cash will go below zero, the research level must be dropped.

Ship chaining exploit - you can move a ship, unload troops to another ship, move that ship, etc. This allows you to ship an indefinite distance, and that is why I consider it an exploit.

Resources disconnect / connect exploit - I consider most resource tactics fine. Delaying to hook a resource, trading it away etc is fine. The exploit is to do this every turn. Build a stack of horses, connect saltpeter, upgrade to cavalry, and disconnect.

Palace Jump - You abandon the capital city to move the palace to a new location. If you want to move the palace, build a new palace.


Standard LK house rules:
1) Worker automation of any kind is prohibited.
2) No worker purchases before 1000BC to avoid civ crippling.
3) Declaring war / demanding leave solely for the purpose of getting out of trade deals.
4) Even if not covered under exploits listed, please try not to use tactics that take advantage of holes in the game design.
5) Our trading reputation is golden - please respect it.
6) Complete your turn. It is frustrating to get a 1/2 completed turn.
 
I'm in!! Reading the reviews, this is a pretty darn big map. As to which Civ --- unless somebody who joins is an ancient history expert with an emphasis in the Far-East, it matters little which one we choose (from what I've read).

Hey Lee. I know I'm probably the n'th person to tell you this, but are you going to change your sig soon?

"I may make LK100 with Civilization III: Conquest due this fall"
 
lurker's comment:

Want to join, but no C3C til :santa: ... so I'll be lurking

 
Signed up:
LKendter
Rubberjello
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I had thought the other thread was the one with the scenerio in it. I guess I will have to throw in for both of them.
 
LKendter
Rubberjello
meldor
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@meldor - If you don't want the LK56 slot, I suspect someone else would take it.
 
I would suspect that I have only a turn or two lift in all three of the current SGs I am in. LK55 may be the one that lasts the longest. MLDR03 won't go much longer with the crew of warmongers we have there, and LotR8a is in the final stages to domination.
 
:eek: A Texan in Japan? :eek:
*Does....not...compute...*
;)

I'll be happy to be on the team with you 6gentex, if LK will have you, of course!
 
LKendter
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meldor
6thGenTexan
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=================
@meldor - I agree on you assement of those games. Lotr8A and MLDR03 are games that I follow.

With a solid bridghead on the other landmass - MLDR03 is in cleanup mode.

Well Lotr8A should end soon - provide you don't get a whacked dice roll. :crazyeye:

As for LK55 - that is going to start hard. England got beat down, and we are closer in tech. However, trying to take on China is going to be brutal!
 
@Rubberjello "A Texan in Japan?", You best look to the left at were I am as well...you are out numbered now...


@Lee, re LK55: The last time I looked the Chinese had built only 9 tanks. If we land with enough infantry, say 20-35, on a single turn with a settler and enough arty to tale care of attackers it will be a piece of cake. They don't have all that many cities. If we can get flight and a city toehold, the game is ours. The AI just can't fight against arty. I don't see anymore than two more turns at the game. I was worried we wouldn't get to the Chinese mainland until after they had started the UN, but I think we are safer now. If they start the UN, we can declare war and get Egland and India on our side ended any hopes they might have of a quick diplo victory.What did suprise me was how passive this group was in the game.
 
@meldor - to avoid going to of topic I will reserve anymore LK55 comments to that thread.
 
Lee: I would like to play this game.

You haven't posted a start date, and as a European I will not have the software for a couple of weeks. But if you are not starting for a couple of days, and you can put me near the end of the roster please sign me up. If you think there is too big a risk of not making the first turn then don't. :)
 
Originally posted by meldor
@Rubberjello "A Texan in Japan?", You best look to the left at were I am as well...you are out numbered now...

Didn't the last Texan to visit Japan.....
...
...
...
...Throw up all over the Prime Minister? :lol:
 
Originally posted by mad-bax
Lee: I would like to play this game.

You haven't posted a start date, and as a European I will not have the software for a couple of weeks. But if you are not starting for a couple of days, and you can put me near the end of the roster please sign me up. If you think there is too big a risk of not making the first turn then don't. :)



The start date is tonight as soon as I get home from buying the game. You would most likely skip turn 1. Let me know if still interested. Even if I don't get a fifth, this puppy starts today.

I can tell I spaced, as I thought this one was already full. Guess I've gotten to spoiled with how fast y games fill. :D
 
No, I won't join. I will get the software too late and probably miss the first two rounds. Because the software is new I'd be too far behind the game plan. Shame though.
 
Originally posted by mad-bax
Because the software is new I'd be too far behind the game plan.
Don't be so sure. With the map trading/com trading changes the expansion/exploration phase of the game will last much, much longer. 150 turns into the game may still not have the whole island/continent map, much less a world map. The tech rate will likely be slower, too. If you miss two turns you may still get in for the start of the big action.
 
[dance] [party] :band: :jump:
I've got it!!! Woohoo! Ready to go here.

...and on a completly unrelated side note: Move over, Joan! You've got some competition in the "babe" department now.
:love: Theodora (Byzantines) (I'm pretty sure she doesn't shave her head!)
 
Our initial starting position:
LAK-360.jpg
 
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