3444nes: The NES of Champions.

china444

Ain't no thang
Joined
May 10, 2002
Messages
3,991
Location
Battle Creek, Michigan
nes.GIF


This is my third NES. The last NES was a great one with 1388 posts, and still counting as people still submit entries for winners.

Alright. This NES will start in 2500 BC, in the Bronze Age. There will be nothing on the map to begin, but you will create your civilization and make them a great to stand the test of time.

UPDATES EVERY OTHER DAY!!!

RULES

To make an NES, you need rules.

You can increase 2 things a turn, but if you are doing an economic increase, that will be the only thing you can increase.

Armed Forces

Will be done in numbers. You gain 400 every turn you increase it. It takes one turn to upgrade army.

Navy

Also in numbers. We will have Triemes for now. 10 Triemes every time you increase, it takes one turn to upgrade navy.

Training

Will only be done on army. Takes one turn to upgrade, I am using Puma’s Training levels.

Conscripts
Green
Regular
Seasoned
Veteran
Elite - (cannot be achived w/o combat)

Education

Very important. There are 7 levels of education. To reach a new age, you must get the top level of education.

Levels:

Very Bad
Bad
Mediocre
Good
Very Good
Outstanding
Superb

Education will take one turn to upgrade.

Culture

Will be done much like MinionNES. Everyone starts with a level 5 culture, and stories and stuff like that will increase culture. The thing about culture is, you cant make wonders if you don’t have atleast a level 10 culture.

Economy

Will be done in levels. It takes two turns to upgrade, and if you do, it’s the only thing you can do for that turn.

You also have to say how you increase it, such as by building roads or whatnot.

Levels:

Dead
Depression
Crashing
Recession
Failing
Uneasy
Stable
Growing
Strong
Prosperous
Outstanding
Booming
World Class


Location

Tell me the region, current country or whatever when you make your template.

Color

Tell me what color you want.
Turns

Each turn will take either 100 or 150 years.

NPC’s and barbarians

Will be popping up randomly in real spots, will be many. You can tell a barbarian tribe from a nation because nations have a capital and a black border.

Capital Cities

The main city in your nation. Let me know your capital so I can put it on the map.

Expansion

Depends on barbarians in the area. You can’t just say ‘Expand A lot’ because that is dorky.

Trade

You have to border a nation to trade with them. It takes two turns to open a trade route, and then you get an economy every three turns. Everyone knows how to start trade in their orders.

Ages

Bronze Age
Iron Age
Classical Age
Feudal Age
Medieval Age
Imperial Age
Enlightenment Age
Industrial Age
Post Industrial/Modern Age
Space Age
Information Age


Finally the template….

----------------------------------

Nation Name
Leader:
Location:
Preffered Color:
Army: 1000 regular or 2000 green
Navy: 10 Triemes only if your coastal
Culture: 5
Education: Very Bad
Economy: Failing
Capital City:
Government:
Religion:
Age: Bronze

Have Fun!!! :)
 
Player Controlled Nations

Assyria
Leader: Sargon/Constantine
Location: Assyria
Preffered Color:Green
Army: 2200 regular
Navy: 10 Galleons
Culture: 6
Education: OK
Economy: Failing
Capital City: Nivenh
Government: City States
Religion: Polytheism
Age: Bronze

Egypt
Leader: Pharoh Ramses/ Erik Mesoy
Location:Egypt
Preffered Color: Yellow
Army: 1800 regular
Navy: 10 Galleons
Culture: 8
Education: Bad
Economy: Failing
Capital City: Pyramida
Government: Theocracy with Pahroh as most godly being on earth
Religion: Ancient Egyptian Dieities
Age: Bronze

Russia
Leader: Csar Amirsan
Location: Moscow
Preffered Color: Brown
Army: 4400 green
Navy: 10 Galleons
Culture: 7
Education: Bad
Economy: Recession
Capital City: Moscow
Government: Despotism
Religion: Tribalism Faith
Age: Bronze

Floridian Nomads
Leader: /EQandCivfanatic
Location: Moving
Preffered Color: light blue
Army: 2200 regular
Navy: 10 Galleys
Culture: 7
Education: Bad
Economy: Failing
Capital City: none
Government: none
Religion: none
Age: Bronze

Vikingland
Leader: Heine
Location: Around Trondheim
Preffered Color: Red
Army: 2000 regular
Navy: 20 Triemes
Culture: 5
Education: Very Bad
Economy: Uneasy
Capital City: Trondheim
Government: Tibal Cheifdom
Religion: Norse
Age: Bronze

Slavica
Leader: Chiefatin Ivan Ratomir/aaminion
Location: Southern Poland
Preffered Color: Blood Red / Burgundy
Army: 2800 green
Navy: no triemees
Culture: 6
Education: Very Bad
Economy: Uneasy
Capital City: Slavigrad
Government: Tribal Confederation
Religion: Slavic Mythology
Age: Bronze

Georgia
Leader: Iosef Vissaronovich/naervod
Location: Cacausus mountains on Black Sea
Prefered Color: Green
Army: 1400 regular
Navy: 10 Triemes
Culture: 7
Education: Very Bad
Economy: Uneasy
Capital City: Tbilisi
Government: Despotism
Religion: Traditional Polytheism
Age: Bronze

Franks
Leader: Fances De Paris
Location: Coast of present day france near British isles
Preffered Color: Dark green
Army: 1400 regular
Navy: 20 Triemes
Culture: 5
Education: Very Bad
Economy: Failing (1 more turn for increase)
Capital City: Paris
Government: Despotism
Religion:none
Age: Bronze

Alaska
Leader: Sharkey Dynasty
Location: Alaska
Preffered Color: Dark Blue
Army: 2400 green
Navy: 10 Triemes
Culture: 5
Education: Very Bad
Economy: Failing (1 more turn for increase)
Capital City: Anchorage
Government: Monarchy
Religion: Atheist
Age: Bronze

India
Leader:Emperor Norseone
Location:Indus River
Preffered Color:Grey
Army:2400 regular
Navy:none
Culture: 5
Education: Very Bad
Economy: Uneasy
Capital City: Dheli
Government: Depotism
Religion:Hinduism(not sure if thats ok)
Age: Bronze

Geystral Nomads
Leader: Emperor Amon Savag
Location: Southern tip of Siam
Preffered Color: Green
Army: 2000 green
Navy: 10
Culture: 6
Education: Very Bad
Economy: Uneasy (1 more turn for increase)
Capital City: None
Government: Despotic Tribalism
Religion: My men are demons
Age: Bronze

Incan Empire
Leader: King Mataphuli I/tossi
Location: Peru
Preffered Color: Gold (orange)
Army: 1800 regular
Navy: none
Culture: 7
Education: OK
Economy: Failing (1 more turn for increase)
Capital City: Machu Picchu (lays a bit NW of cuzco - Map)
Government: Despotism
Religion: Inca Gods
Age: Bronze

Netherlands
Leader: Erez of Orange
Location: Netherlands-amsterdam
Preffered Color: Pink? or Orange
Army: 500 regular
Navy: 20 Triemes
Culture: 6
Education: Very Bad
Economy: Stable
Capital City: Amsterdam
Government: despotism
Religion: tribal beliefs
Age: Bronze

The Chinese Republic
Leader: CivGeneral
Location: Northern China
Preffered Color: Purple (Primary) or Red (Alternate)
Army: 1400 regular
Navy: 10 Triemes
Culture: 5
Education: Very Bad
Economy: Failing
Capital City: Mara Jadegrad
Government: Republic
Religion: Jedism
Age: Bronze

Iroquois Sovereignty
Leader: Supreme Soveriegn Hiwatha/ lmsw
Location: Great Lakes Region- USA Side
Preffered Color: Red
Army: 2000 regular
Navy: 10 Triemes
Culture: 6
Education: Very Bad
Economy: Failing (1 more turn for increase)
Capital City: Salamanca
Government: Absolute Monarchy
Religion: Polytheism
Age: Bronze

Numidia
Leader: King Massinissa/Plexus
Location: Present day Algeria
Preffered Color: Greenish
Army: 1000 regular
Navy: 10 Triemes
Culture: 7
Education: Very Bad
Economy: Uneasy
Capital City: Cirta
Government: Monarchy
Religion: Numidian Polytheism
Age: Bronze

Arabia
Leader: King Abiyate/jonny11788
Location: Present-Day Mecca and surrounding lands
Preffered Color: Beige, like sand
Army: 2400 regular
Navy: 20 Triemes
Culture: 7
Education: OK
Economy: Failing
Capital City: Mecca
Government: Absolute Monarchy
Religion: Animism
Age: Bronze

Kushan
Leader: The King/Warman17
Location: east shore of Caspian sea
Preffered Color: dosn't matter
Army: 1000 regular
Navy: 10 Triemes
Culture: 5
Education: Very Bad
Economy: Failing (1 more turn for increase)
Capital City: Kushan City
Government: Monarchy
Religion: Polytheism
Age: Bronze

Japan
Leader: King Sheep2
Location: Japan
Preffered Color: wierd blue
Army: 1000 regular
Navy: 10 Triemes
Culture: 5
Education: Bad
Economy: Failing (1 more turn for increase)
Capital City: Kyoto
Government: Despotism
Religion: Hinduism
Age: Bronze

Sibir
Leader: Alender/azale
Location: Near Surgut, Russia (see map below
Preffered Color:
Army: 1000 regular
Navy:
Culture: 5
Education: Very Bad
Economy: Failing
Capital City: Surgut
Government: Despot
Religion: Siberian Indigenous
Age: Bronze
 
NPC Nations

Siouxland
Leader: Chief Seagull/NPC
Location: California
Preffered Color: light orange
Army: 1400 regular
Navy: 10 Triemes
Culture: 5
Education: Bad
Economy: Failing
Capital City: Sacramento
Government: Tribal Chiefdom
Religion: Hinduism
Age: Bronze

Carolina
Leader: General Lee/ NPC
Location: Carolinas
Preffered Color: dark pink
Army: 1400 regular
Navy: 10 Triemes
Culture: 5
Education: Bad
Economy: Failing
Capital City: Raleigh
Government: Slave driven Despotism
Religion: Hinduism
Age: Bronze

Khouribga
Leader: Algin Frieth/NPC
Location: Near Casablanca
Preffered Color: lime green
Army: 2000 Green
Navy: 20 Triemes
Culture: 5
Education: Bad
Economy: Failing
Capital City: Khouribga
Government: Tribal Chiefdom
Religion: Northern African Beliefs
Age: Bronze

Scotland
Leader:NPC
Location: scotland
Preffered Color: Cerulean
Army: 2000 Green
Navy: 20 Triemes
Culture: 5
Education: Bad
Economy: Failing
Capital City: Ayr
Government: Despotism
Religion: Catholism
Age: Bronze

Ireland
Leader:NPC
Location: Ireland
Preffered Color: Brown
Army: 2000 Green
Navy: 20 Triemes
Culture: 5
Education: Bad
Economy: Failing
Capital City: Dublin
Government: Despotism
Religion: Catholism
Age: Bronze

England
Leader:NPC
Location: England
Preffered Color: Light Cerulean
Army: 2000 Green
Navy: 20 Triemes
Culture: 5
Education: Bad
Economy: Failing
Capital City: London
Government: Despotism
Religion: Catholism
Age: Bronze

Floridian Republic
Leader: Florida man
Location: Florida
Preffered Color: purple
Army: 2200 regular
Navy: 10 Galleys
Culture: 7
Education: Bad
Economy: Failing
Capital City: Orlando
Government: Republic
Religion: Hinduism
Age: Bronze
 
Assyria
Leader: Sargon
Location: Assyria
Preffered Color:Green
Army: 1000 regular
Navy: 10 Galleons
Culture: 5
Education: Very Bad
Economy: Failing
Capital City: Nivenh
Government: City States
Religion: Polytheism
Age: Bronze
 
Nation Name: Egypt
Leader: Pharoh Ramses
Location:Egypt
Preffered Color: Yellow
Army: 1000 regular
Navy: 10 Galleons
Culture: 5
Education: Very Bad
Economy: Failing
Capital City: Pyramida
Government: Theocracy with Pahroh as most godly being on earth
Religion: Ancient Egyptian Dieities
Age: Bronze
 
Assyria rose out of the desert sands as a leader called Sargon founded Nivenh many centruies ago. The nation has growen and proposered until this day. With many citys swearing allaeigance to the assyrian dyansty the time to build an empire was now. Sargon VIII thought. He sent the call for more soldiers and more temples to be built to increase the smarts of the citzens which he knew would be vital to Assyrias goal of an empire to withstand the test of time.

Orders:
Grow Army
Grow Education
Start me where the tgiris and euphartes flow into the Persian gulf.
Expand with Army north like crazy.
 
Russia (will change the name later)
Leader: Csar Amirsan
Location: Moscow
Preffered Color: Brown
Army: 2000 green
Navy: 10 Galleons (I can put it in the riverbeside me ;))
Culture: 5
Education: Very Bad
Economy: Failing
Capital City: Moscow
Government: Despotism
Religion: Tribalism Faith
Age: Bronze

Yay, I am soo excited!
 
Florida
Leader: Representative _______
Location: Tampa/Orlando (on coast)
Preffered Color: light blue
Army: 1000 regular
Navy: 10 Galleys
Culture: 5
Education: Very Bad
Economy: Failing
Capital City: Orlando
Government: Republic
Religion: Andyian
Age: Bronze
 
Vikingland
Leader: Heine
Location: Around Trondheim
Preffered Color: Red
Army: 2000 green
Navy: 10 Triemes
Culture: 5
Education: Very Bad
Economy: Failing
Capital City: Trondheim
Government: Tibal Cheifdom
Religion: Norse
Age: Bronze
 
Slavica
Leader: Chiefatin Ivan Ratomir
Location: Southern Poland
Preffered Color: Blood Red / Burgundy
Army: 2000 green
Navy: no triemees
Culture: 5
Education: Very Bad
Economy: Failing
Capital City: Slavigrad
Government: Tribal Confederation
Religion: Slavic Mythology
Age: Bronze
 
From Slavica
To Russia

Greetings. Would you agree to a non-agression pact? I propose we establish a boundary between us in a few turns.
 
Germania
Leader:Otto the Bold
Location:Eastern Germany around Berlin
Preffered Color:Dark Blue
Army: 2000 green
Navy: no tiremes
Culture: 5
Education: Very Bad
Economy: Failing
Capital City:Berlin
Government:tribal Depotism
Religion:Germanic Mythology
Age: Bronze
 
Georgia
Leader: Iosef Vissaronovich
Location: Cacausus mountains on Black Sea
Prefered Color: Green
Army: 1000 regular
Navy: 10 Triemes
Culture: 5
Education: Very Bad
Economy: Failing
Capital City: Tbilisi
Government: Despotism
Religion: Traditional Polytheism
Age: Bronze
 
The trade markets of Russia has grown for many years. Merchants from surrounding villages have traveled to Moscow to trade thier goods and supplies. Here we also sell which is why we have a pretty good gold vault. Many furs and tree bark is sold as well as new homes for the villages to live in.

Dreams at night give me images of wonderous cities with people in every corner, selling, conversating, and just showing off thier skills and talents of Russia. I drew a picture of this dream and it looked like this;

Moscow_City.png


One day our city of Moscow will look like this...

Russian Orders
Increase Army
Increase Education
Expand with 1000 men on one arrow and 1000 on the other, use 400 men to expand along the river with the boats as shown on blue.

Russia.png


ooc: I dont like the light blue, make it more dark blue if you like (the ocean on Jason's map). Only if you want, its only an opionion from me. :)
 
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