Turn 1 (2510 BC)
Turn 2 (2470 BC) Lisbon: settler->curragh. I veto my own idea and move towards the gems, game north of Lisbon.
Turn 3 (2430 BC) The warrior from Oporto goes west to scout.
Turn 4 (2390 BC) Oporto: warrior->warrior.
Turn 5 (2350 BC) Lisbon: curragh->settler
Turn 6 (2310 BC) Guimaraes founded and starts warrior.
Turn 7 (2270 BC) We meet the Sumerians, who don't know Alphabet, but have Bronze, Warrior Code, Ceremonial Burial and Masonry over us. Korea has Bronze, Warrior Code The Wheel and Masonry.
- Sumerians give CB for Alpha and 47 gold. They know Mysticism as well
- Korea gives The Wheel for CB and 177 gold.
- Sumerians give me Bronze and 9 gold for The Wheel. Korea knows Iron Working
We have horses just NW of Lisbon
Turn 8 (2230 BC) Our scouts found the end of the continent and return.
Turn 9 (2190 BC) Lisbon: settler->warrior. I send the settler west. Oporto: warrior->granary. The warrior in the west sees a Korean settler/warrior pair.
Turn 10 (2150 BC) We meet the Russians and Vikings. They have Masonry, WC, IW, Mystisicm, Writing. Sumeria lacks IW. Korea lacks Mysticism.
-The Vikings give us Writing for 7 gpt and 100 gold
-Korea gives us IW, WC and 174 gold for Writing
-Sumeria give us Masonry and Mystisicm for 48 gold, IW and Writing
Russia and Scandinavia know HBR as well. The rest is level with us. Iron is three tiles NE of Lisbon. I set research to Philo, ready in 19 turns at 80% science and -8gpt. We have 235 gold in cash.
The Korean settler/warrior pair appears to be moving north and not to the dyes. I block their road with the warrior.
The world:
2150 BC save