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Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
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#1 |
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P51 Mustang Pilot
Join Date: Jul 2003
Location: Missouri USA
Posts: 793
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Civ III Combat Calculator (.EXE)
It's finally here...
![]() the conversion of my Excel spreadsheet into an EXE file for all those who wanted to use it but didn't have Excel. Also, I will no longer be supporting the spreadsheet. *** Latest Version 1.35 *** v1.32
v1.33
v1.35
Scroll Down past the screenshot for the EXE file
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![]() NEW Civ III Combat Calculator for C3C (.EXE) NEW Civ III Best Attacker Utility (.XLS) Anti-Air Combat Formula Revealed Comprehensive Retreat Study Last edited by BomberEscort; Sep 08, 2005 at 07:03 PM. |
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#2 |
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P51 Mustang Pilot
Join Date: Jul 2003
Location: Missouri USA
Posts: 793
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Screenshot
Screenshot
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![]() NEW Civ III Combat Calculator for C3C (.EXE) NEW Civ III Best Attacker Utility (.XLS) Anti-Air Combat Formula Revealed Comprehensive Retreat Study Last edited by BomberEscort; Aug 04, 2006 at 07:57 PM. |
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#3 |
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P51 Mustang Pilot
Join Date: Jul 2003
Location: Missouri USA
Posts: 793
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CivIII Combat Calculator (EXE)
Here is the program...
Version 1.00 removed after 21 downloads... Version 1.01 removed after 58 downloads... Version 1.10 removed after 83 downloads... Version 1.15 removed after 1,005 downloads... Version 1.22 removed after 841 downloads... Version 1.30 removed after 16 downloads... Version 1.32 removed after 192 downloads... Version 1.33 removed after 458 downloads... Calculator EXE http://forums.civfanatics.com/upload...tor_v1.36_.zip Calculator VB6 Source http://forums.civfanatics.com/showpo...5&postcount=82
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![]() NEW Civ III Combat Calculator for C3C (.EXE) NEW Civ III Best Attacker Utility (.XLS) Anti-Air Combat Formula Revealed Comprehensive Retreat Study Last edited by BomberEscort; Dec 23, 2006 at 09:22 AM. Reason: Re-uploaded file upon request |
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#4 |
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Indescribable
Join Date: Oct 2003
Location: Connecticut
Posts: 9,726
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NICE!! Great job!
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[21:34] <Bill3000> I met someone over the internet yesterday and he slept over [21:35] <Bill3000> not the first time [21:37] <Bill3000> you consented! |
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#5 |
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Emperor
Join Date: Sep 2003
Posts: 1,256
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sweet! thanks BomberEscort!
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#6 |
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Chieftain
Join Date: Jan 2004
Location: Dutch Republic
Posts: 15
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Congrats on your first VB program! As far as I can see the calculation results are correct. A nice tool! A little nitpicking: "Lethal Bomard" should be "Lethal Bombard".
-- My first post to a Fanatics Forum
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#7 | |
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P51 Mustang Pilot
Join Date: Jul 2003
Location: Missouri USA
Posts: 793
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Quote:
![]() Also, welcome to CivFanatics!
__________________
![]() NEW Civ III Combat Calculator for C3C (.EXE) NEW Civ III Best Attacker Utility (.XLS) Anti-Air Combat Formula Revealed Comprehensive Retreat Study Last edited by BomberEscort; Sep 08, 2005 at 07:03 PM. |
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#8 |
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P51 Mustang Pilot
Join Date: Jul 2003
Location: Missouri USA
Posts: 793
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Version 1.01 available...
Fixed some very minor errors, AA still on schedule for the next version release (mid-Feb) |
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#9 |
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Chieftain
Join Date: Jan 2004
Location: OR, USA
Posts: 37
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Nice job. Another nit: The tool-tip on AHPL is the same as the tool tip on DHPL.
One question: why does a fast attacker have less chance of winning than a non-fast attacker? |
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#10 | |
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Civ & Hattrick addict
Join Date: Sep 2003
Location: Saarländer in Hannover (GER)
Posts: 1,295
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Quote:
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Star Trek and Football fan.(Thanks to Mistfit for the avatar) |
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#11 |
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Chieftain
Join Date: Jan 2004
Location: OR, USA
Posts: 37
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Ahhh, got it. Thanks.
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#12 | |
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P51 Mustang Pilot
Join Date: Jul 2003
Location: Missouri USA
Posts: 793
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Quote:
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#13 |
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P51 Mustang Pilot
Join Date: Jul 2003
Location: Missouri USA
Posts: 793
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Also, the AA section is ahead of schedule, after I get the kinks in the formula straightened out I should have it ready by the end of the month...
Go here... http://forums.civfanatics.com/showth...88#post1540188 for details on the AA Formula...
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![]() NEW Civ III Combat Calculator for C3C (.EXE) NEW Civ III Best Attacker Utility (.XLS) Anti-Air Combat Formula Revealed Comprehensive Retreat Study Last edited by BomberEscort; Jan 23, 2004 at 12:23 PM. |
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#14 |
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P51 Mustang Pilot
Join Date: Jul 2003
Location: Missouri USA
Posts: 793
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The AA formula is now apart of the Civ III Combat Calculator v1.10... Credit to alexman and his work over at Poly in this endeavor and his testing on the formula... Our results and conclusions are in agreement.
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#15 | |
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Chieftain
Join Date: Jan 2004
Location: OR, USA
Posts: 37
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Quote:
I love this program though! I just used it today in my war against Ottomans, trying to decide if my 4hp calvary with radar tower should attack his 1 hp tank on a hill. I put in the values and it looked like I had about a 50/50 so I went for it. I lost 3 hp, and then... No more tank. |
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#16 |
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P51 Mustang Pilot
Join Date: Jul 2003
Location: Missouri USA
Posts: 793
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Ok, I see what you are talking about now, I thought you meant the numbers 0-5 under that... I will fix this in the next version (I'm going to wait to see if any more errors crawl out of the woodwork...)
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#17 |
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All rights reserved™-TTYL
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BomberEscort, thank you. I was unable to use your other excel calc but this seems to work fine. Now I can use this!!
Thanks a lot!!!
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Civilization IV Articles: Civ4 Info Center (Last Updated on April 16th) | Final Preview: Filling in the Gaps (Posted on October 24th) | Hands-On Preview (Posted on October 13th). Pirates! Articles: Exclusive Insider Information Article | Pre-Release Information. CivFanatics Forum Info: General Forum FAQ | Forum Rules | Forum BB Tags. |
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#18 |
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Chieftain
Join Date: Aug 2003
Posts: 4
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Hi BomberEscort, first of all congrat's for this very nice program.
Secondly as you are an expert in this matter i was thinking if you could explain how the bombardment formula is calculated and if it's the same as the defensive bombardment, or you could just indicate some thread's you know, as i don't want to start a new one over this matter again. And keep up the good work. Last edited by Pepso; Jan 24, 2004 at 10:42 PM. |
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#19 | |
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P51 Mustang Pilot
Join Date: Jul 2003
Location: Missouri USA
Posts: 793
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Quote:
(BombardAttack / (BombardAttack + ModifiedDefense))^RateOfFire e.g.- If the Bombard Attack = 4, Modified D = 6, ROF = 3 then... Chance the Defender Takes 0 Damage = (6/10)^3 = 0.216 (Defender has to win all 3 battles) Chance the Defender Takes 1 Damage = (6/10)^2 * (4/10)^1 * nCr(3,1) = 0.36 * 0.4 * 3 = 0.432 (Defender wins 2 battles, Attacker Wins 1, 3 Ways to Happen) ... Same for the other values (Defender takes 2 and 3 damage) As for Defensive Bombardment, that is something different...
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#20 |
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Chieftain
Join Date: Aug 2003
Posts: 4
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Thanks BomberEscort.
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