How to get Austria?

Elias Rex

Chieftain
Joined
Mar 1, 2003
Messages
85
Location
Hampden-Sydney, VA
How do you switch in Austria for one of the current civs? I forgot and I am just to lazy to look through the forum for the answer.:D

Another question, is Austria worth the trouble of switching it with some other civ. Who has played it in a game? Please give me your review.
 
No clue to either of your questions.

But I had a brainwave, yesterday, that Austria might be the best choice for representing the Eastern European mix (Dacian, Germanic, Romance, Slavic, Magyar, etc.) on a world-map in a modded Epic game. I'm gonna try someday, but not now.

Somebody else should be able to help you with your questions though, assuming they are helpable questions. ;)
 
I believe their UU, the Hussar is in the Napoleonic Conquests
Scenario folder,... I don't think they made a leaderhead for them
:confused: but if they did, that too would be in the Nap. folder.
 
add austria to the game in the editor, put Race_austria where it needs a Race_
then goto the units and add the hussar and put PRTO_hussar. It should work I have austria in my game. But you will need to delete a civ. because there can only be 31 per game. I usually take out america, because its too much of a modern civ.
 
I have added the Austrians, Cherokee, and Ethiopians to my epic game, and so far it has worked out good. Cherokee and Ethiopian civs were put together by me yet Austria came with the game as an alternative to the Sumerians.

If you shall replace any civilization with Austria, it should be Sumeria for these reasons:
1. Very little is known about the Sumerians
2. The Enkidu Warrior is a made up unit
3. Cities names are similar to Babylon's
4. Inhabited same region as Babylon
5. Traits match China very well

So this is what I did.. I changed Sumeria to Austria in the editor, I changed China's traits to Sumeria's and gave Austria China's old traits. I added the units of Hussar and Grenzer to the game. I first had the Hussar be Austria's UU but then I realized that Hussars were used in many European countries so then I made it generic and weaker than the Cavalry, and then I added the Napoleon Gaurd unit from the Napoleonic Europe conquest and renamed it Grenzer and gave that to Austria. To make the Grenzer more historically accurate I changed the Musketman to Arquebusier and used the Napoleonic Musketman as a Musketman.

I know you can't do much of what I said, but I'm just giving you some hints. In fact, I feel like releasing a basic Austria mod.

I had also given step by step instructions on how to add Austria to the game with the exact pediaicons.txt and civilopedia.txt scripts but I can't find that thread.

Have fun.
 
edit: oops i keep forgetting what forum i'm posting in. LOL

kring's link should work...
 
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