*Pre-Turn*
Trade Portugal WM for WM+11 gp
" " Spain WM for WM+7 gp
" " Netherlands WM for WM+ 5 gp
" " Aztecs WM for WM+ 23 gp
" " Iroquis WM for WM+ 25 gp
Man do our cities need work!
ib- Barb archer attacks our pike/settler pair, does no damage.
*Paris settler--settler
turn 1, 1501 ad...
Send the settler to a place inbetween Spain and Iroquis cities (Tobacco be here!), sorry if it's a really bad spot but it makes a good frontal base for attack on Spain/Iroquis. Decide to send two other caravels to South America and Africa. While checking out the land even more, I notice we have Scotland... wow, the designers must have got REAL bored we making this scenario.
One thing is for certain, the caribbean is going to be FULL of resources, but we CAN'T SETTLE ON JUNGLE! So I move settler one space west and our pike barely disbands the enemy barb hut.
ib- nadda.
turn 2, 1502 ad...
Founded Havana --Temple (vetoable, but worker won't come until 20 turns

)
We meet the Inca, apparently, and trade WM around to net 76 gp and larger map.
ib- Bordeaux riots, WHAT?!
turn 3, 1503 ad...
Push science up 10% (4.6.0), Printing Press in 8 at -15 gpt (925 in treasury!)
ib- Whoa, the Iroquis already have Mounted Warriors, that was a quick snatch-and-build tactic.
PORTUGAL HAS MAGNETISM!!! They won't trade for anything.
*Brest Explorer--Barracks
turn 4, 1504 ad...
Prepare the new explorer for African exploration. I then go about selling the map for a total of 92 gold!
ib- nadda.
turn 5, 1505 ad...
Founded Ville Marie --Temple
Whoa, Printing Press automatically goes down to 1 turn, EVERYONE HAS IT! Only make 17 gold this time.
Notice LK missed something, I decide to sell Paris's Courthouse :rolleye:
ib- Learn
Printing Press , begin Gunpowder (hopefully the first to get it!)
*Paris Settler--Trebuchet
*Lyons Pike--MI
The Portugese and Dutch have begun Magellan's.
turn 6, 1506 ad...
Gunpowder in 14 at -33 gpt (1027 gp in treasury), pocket 22 gp from maps.
ib- nadda.
turn 7, 1507 ad...
Raise lux 10%, switch units around for Bordeaux happiness.
ib- nadda.
turn 8, 1508 ad...
All I can say is, we need a military (the Dutch are almost stronger than us

)!
ib- nadda.
turn 9, 1509 ad...
Move units for caravels, 85 gp made from maps.
ib-
*Paris Trebuchet--MI
Portugal Builds Sistine Chapel
turn 10, 1510 ad...
Bordeaux and Paris at that magical 10 spt (Bordeaux can do a LOT more shield output soon).
*Post Thoughts*
Settlers in boats should found in Louisiana and Ivory Coast (tobaccy and ivory, natch).
This map provides for no more productive cities, through peace...
PREPARE AN ARMY!!!! I say take a turn to build MIs and conquer the Dutch (or take 2 cities) and extort a few techs! If we can take out 2 nations (Dutch and Spain), then the game is OVER! Just so you know, we have 100 some VPs and Portugal has over 1000 (due to tech and wonders).
Build an Army