Wheee! This is my first story, so bear with me while I figure things out. I'm not sure how it'll go (knowing my luck, i'll get my butt kicked), but thats half the fun!
Anywho, heres the setup:
Map: Large, totally random, roaming
Civ: Scandinavia (WAAAAAAGHH!!)
Rivals: All Random
Difficulty: Monarch
Rules: Default, except Cult. Linked starts and Respawn AI
Game: PTW, totally stock (cept graphic mods)
===================
4000BC -- The Beginning
TADA! And out of thin air, I am created! Or rather, my three wee followers are created. Oi! They look like a good lot, don't they?
Now i've got a bunch of grassland, two rivers (YAY!), two mountains, and a hint of coastline one tile away. I think i'm gonna head north to grab the shore corner for my first city, since I prefer to have a coastal capital. My worker will start irrigating the land for more population, and my explorer will head south to see what he can see. Oh, and i'll get to researching bronze working.
3950BC -- Second Turn
My first city, Primus, has been built and has set to creating a second scout. It revealed some wheat just NW of it, which is cool. I should be able to put it to good use in a few turns after the first expansion. My scout, meanwhile, has found some shiny rocks in a hill to the SE. Thar be gold in them hills!
3850BC -- Daddy wants a new piano
My scout, still headed SE, has found a sizable chunk of prairie... and IVORY! A large, extravagant musical instrument would go PERFECT in my humble palace...
I also cranked my science this turn. I'm breaking even, but should have shiny yellow trinkets in 26 turns (dude... thats like, 1300 years from now!)
3750BC -- Bring out your dead!
Scout found a second source of ivory beside the first and then managed to stumble on a native tribe... who taught us how to dig holes in the ground to stick dead people in. Yeah, yeah, it sounds WEIRD... but i'm sure it'll catch on in a few hundred years.
On an unrelated note, my worker has finished irrigating, and has started on a road (MONEY!)
3650BC -- Mooo?
Primus finished its scout, and started on a third. The second scout headed north... which is looking like a dead end (or a land bridge). Meanwhile, my first scout has found large green patch in the desert that is apparently, inhabited by some odd, fat, four legged animals that go "Moo." Hey, don't look at me, i'm just reading what he wrote here!
3550BC -- Climate control
Scouts to the north say its freezing cold. Scouts to the south say they're finished the desert, and nearing a hot and humid jungle.
Who built this world?!
3500BC -- Me fail English? Thats onpossibul!
My southern scout stumbled upon yet another friendly native village, who gave us some maps scribbled on the backs of napkins. They revealed: Some jungle, some forest, some hills, lots of dirt... and an English border! ARGH! I hate the English. They're always so snotty and hard to deal with. Bah. Anyways, my scout is headed towards them now, since the natives maps revealed some ocean west of his position too, leading me to believe the jungle area is a dead end.
And speaking of dead ends, guess what my northern scout ran into? Oh well, maybe i'll get some oil or something out of that tundra later on (pshea right!)
3450BC -- T-10 turns to settler
Primus cranked out its third scout (should be enough), expanded it's borders (getting my wheat!), revealed some more wheat in the distance, and started on its first settler. 10 turns to pop 3, and 10 turns to settler #1. Originally it was 7 turns to pop and 15 for settler, but I pulled my second colonist off the wheat tile to the one my worker was currently irrigating.
By the way - 14 turns to bronze!
3400BC -- Mind if I call you Beth?
ACK! Bumped into the English' scout today, snooping around my territory. I said hi, and traded Warrior Code and Ceremonial Burial for Alphabet. Not the best deal, but hey, I want my alphabet soup, dammit! Plus, the English would have learned WC/CB from someone else eventually... might as well get something for it.
3350BC -- Aw crap, im behind already
Just a quick note: That english city I found to the south? Its called "York". And its got a pop of 2. Meaning I am sllloooow as hell compared to the AI. Crap crap crap! How do they do it?! Stupid cheating bastards. They'll pay for this - mark my words!
3250BC -- Eat your wheaties
Found a third goodie hut this turn, who taught us Mysticism. The natives are loco I tell you! I also found the other english border, which puts their two cities smack dab on either side of a readily-irrigatible (?) grassland just FILLED with wheat. Tonight I will spend the evening loving many beautiful women in an effort to resecure my confidence in my manhood.
3150BC -- Damn AI
Found another two sources of Ivory, but its kinda close to the English right now. Speaking of whom, I just learned have already discovered bronze working. I'm only 5 turns away from it though, so i'll save mysticism to trade for something else (I hope).
2950BC -- Movin out
Finished my settler today! Started work on a warrior, and thanks to my nearby wheat, will be back up to pop 2 in five turns. My settler will be headed down towards the ivory on the east coast.
My three scouts are still trucking around, though one of them is into some HEAVY jungle/mountain terrain. Hopefully the AI will go colonize that and leave me some nice open grassland. I wish.
Also, I was alerted recently to the most wealthiest nations on the planet:
Indian, Arab, Roman, Viking (thats me!), Ottoman, English, Mongol, and Spanish. Hey, i'm on the list!
2850BC -- Bronze!
Finished bronze working today, started on writing. One of my scouts found another goodie hut (map), which revealed some grassland, a bunch of forest, some more moo-moos, and some gold. Its much too far away to be of any use to me though.
Oh, and one of my scouts is thoroughly lost in a seriously frickin HUGE chunk of jungle with a massive river. Move over Amazon!
2670BC -- More neighbors
Found a goldish border (Ottoman?), and a light blue border (Spanish?) today. Oh, my one scout also found the end to the jungle (ocean), so he headed north. Primus created a warrior and is on to a second settler. Meanwhile my worker is creating a road (part way) to my second city location, which is still waiting for my settler to arrive at.
So... when do we get airplanes again?
2630BC to 2590BC -- Hi thar
Ah, the gold ones are indeed the Ottomans. Traded the Alphabet to them for Masonry and 10 gold (all they had). No, i'm not a very good bargainer.
2590BC -- Say Buah?
Next turn, yup, the blue is the Spanish. Who suck! HAHA! I have FOUR techs over them (Masonry, Pottery, Warrior Code, Mysticism), and they have nothing to trade back. Darn. I'll have to check in with Izzy from time to time, to see if they ever get anything worth trading...
The other big news today, is I founded my second city, "Buah" (what? I like it). Unfortunately it can't produce a lot of food, so i'll just set to making a warrior for now.
2550BC -- I see purdy colours
Found some dyes today near the Ottomans. Hopefully I can trade some Ivory for them later on.
(CONT...)
Anywho, heres the setup:
Map: Large, totally random, roaming
Civ: Scandinavia (WAAAAAAGHH!!)
Rivals: All Random
Difficulty: Monarch
Rules: Default, except Cult. Linked starts and Respawn AI
Game: PTW, totally stock (cept graphic mods)
===================
4000BC -- The Beginning

TADA! And out of thin air, I am created! Or rather, my three wee followers are created. Oi! They look like a good lot, don't they?
Now i've got a bunch of grassland, two rivers (YAY!), two mountains, and a hint of coastline one tile away. I think i'm gonna head north to grab the shore corner for my first city, since I prefer to have a coastal capital. My worker will start irrigating the land for more population, and my explorer will head south to see what he can see. Oh, and i'll get to researching bronze working.
3950BC -- Second Turn

My first city, Primus, has been built and has set to creating a second scout. It revealed some wheat just NW of it, which is cool. I should be able to put it to good use in a few turns after the first expansion. My scout, meanwhile, has found some shiny rocks in a hill to the SE. Thar be gold in them hills!
3850BC -- Daddy wants a new piano
My scout, still headed SE, has found a sizable chunk of prairie... and IVORY! A large, extravagant musical instrument would go PERFECT in my humble palace...
I also cranked my science this turn. I'm breaking even, but should have shiny yellow trinkets in 26 turns (dude... thats like, 1300 years from now!)
3750BC -- Bring out your dead!

Scout found a second source of ivory beside the first and then managed to stumble on a native tribe... who taught us how to dig holes in the ground to stick dead people in. Yeah, yeah, it sounds WEIRD... but i'm sure it'll catch on in a few hundred years.
On an unrelated note, my worker has finished irrigating, and has started on a road (MONEY!)
3650BC -- Mooo?
Primus finished its scout, and started on a third. The second scout headed north... which is looking like a dead end (or a land bridge). Meanwhile, my first scout has found large green patch in the desert that is apparently, inhabited by some odd, fat, four legged animals that go "Moo." Hey, don't look at me, i'm just reading what he wrote here!
3550BC -- Climate control
Scouts to the north say its freezing cold. Scouts to the south say they're finished the desert, and nearing a hot and humid jungle.
Who built this world?!
3500BC -- Me fail English? Thats onpossibul!

My southern scout stumbled upon yet another friendly native village, who gave us some maps scribbled on the backs of napkins. They revealed: Some jungle, some forest, some hills, lots of dirt... and an English border! ARGH! I hate the English. They're always so snotty and hard to deal with. Bah. Anyways, my scout is headed towards them now, since the natives maps revealed some ocean west of his position too, leading me to believe the jungle area is a dead end.
And speaking of dead ends, guess what my northern scout ran into? Oh well, maybe i'll get some oil or something out of that tundra later on (pshea right!)
3450BC -- T-10 turns to settler

Primus cranked out its third scout (should be enough), expanded it's borders (getting my wheat!), revealed some more wheat in the distance, and started on its first settler. 10 turns to pop 3, and 10 turns to settler #1. Originally it was 7 turns to pop and 15 for settler, but I pulled my second colonist off the wheat tile to the one my worker was currently irrigating.
By the way - 14 turns to bronze!
3400BC -- Mind if I call you Beth?
ACK! Bumped into the English' scout today, snooping around my territory. I said hi, and traded Warrior Code and Ceremonial Burial for Alphabet. Not the best deal, but hey, I want my alphabet soup, dammit! Plus, the English would have learned WC/CB from someone else eventually... might as well get something for it.
3350BC -- Aw crap, im behind already
Just a quick note: That english city I found to the south? Its called "York". And its got a pop of 2. Meaning I am sllloooow as hell compared to the AI. Crap crap crap! How do they do it?! Stupid cheating bastards. They'll pay for this - mark my words!
3250BC -- Eat your wheaties

Found a third goodie hut this turn, who taught us Mysticism. The natives are loco I tell you! I also found the other english border, which puts their two cities smack dab on either side of a readily-irrigatible (?) grassland just FILLED with wheat. Tonight I will spend the evening loving many beautiful women in an effort to resecure my confidence in my manhood.
3150BC -- Damn AI
Found another two sources of Ivory, but its kinda close to the English right now. Speaking of whom, I just learned have already discovered bronze working. I'm only 5 turns away from it though, so i'll save mysticism to trade for something else (I hope).
2950BC -- Movin out

Finished my settler today! Started work on a warrior, and thanks to my nearby wheat, will be back up to pop 2 in five turns. My settler will be headed down towards the ivory on the east coast.
My three scouts are still trucking around, though one of them is into some HEAVY jungle/mountain terrain. Hopefully the AI will go colonize that and leave me some nice open grassland. I wish.
Also, I was alerted recently to the most wealthiest nations on the planet:
Indian, Arab, Roman, Viking (thats me!), Ottoman, English, Mongol, and Spanish. Hey, i'm on the list!
2850BC -- Bronze!
Finished bronze working today, started on writing. One of my scouts found another goodie hut (map), which revealed some grassland, a bunch of forest, some more moo-moos, and some gold. Its much too far away to be of any use to me though.
Oh, and one of my scouts is thoroughly lost in a seriously frickin HUGE chunk of jungle with a massive river. Move over Amazon!
2670BC -- More neighbors
Found a goldish border (Ottoman?), and a light blue border (Spanish?) today. Oh, my one scout also found the end to the jungle (ocean), so he headed north. Primus created a warrior and is on to a second settler. Meanwhile my worker is creating a road (part way) to my second city location, which is still waiting for my settler to arrive at.
So... when do we get airplanes again?
2630BC to 2590BC -- Hi thar
Ah, the gold ones are indeed the Ottomans. Traded the Alphabet to them for Masonry and 10 gold (all they had). No, i'm not a very good bargainer.
2590BC -- Say Buah?

Next turn, yup, the blue is the Spanish. Who suck! HAHA! I have FOUR techs over them (Masonry, Pottery, Warrior Code, Mysticism), and they have nothing to trade back. Darn. I'll have to check in with Izzy from time to time, to see if they ever get anything worth trading...
The other big news today, is I founded my second city, "Buah" (what? I like it). Unfortunately it can't produce a lot of food, so i'll just set to making a warrior for now.
2550BC -- I see purdy colours

Found some dyes today near the Ottomans. Hopefully I can trade some Ivory for them later on.
(CONT...)