I'd like stacks of icons, and having a unit (or building) cost one resource "token".
You have two oil resources in your trade network, that means you can build 2 oil requiring units, or buildings. Stacking up worthless spice? Trade 200 for 100 iron.
Oil and iron? Make an automobile, with an auto plant small wonder, and trade autos for computers....
I wouldn't be sad to see the entire "gold point" system scrapped for a much more realistic world trade resource barter system.
Computers will be able to crunch better by the time civ 4 is out. Maybe every tile could have a resource.
I'd like to also have icon stockpiles, so I could visit my trade advisor, meet the minister of strategic reserves serving under the secretary of trade, and gaze at my barrels of oil, trainloads of coal, and gotta get more steel mills....
You have two oil resources in your trade network, that means you can build 2 oil requiring units, or buildings. Stacking up worthless spice? Trade 200 for 100 iron.
Oil and iron? Make an automobile, with an auto plant small wonder, and trade autos for computers....
I wouldn't be sad to see the entire "gold point" system scrapped for a much more realistic world trade resource barter system.
Computers will be able to crunch better by the time civ 4 is out. Maybe every tile could have a resource.
I'd like to also have icon stockpiles, so I could visit my trade advisor, meet the minister of strategic reserves serving under the secretary of trade, and gaze at my barrels of oil, trainloads of coal, and gotta get more steel mills....