scoutsout
Minstrel Boy
For those who have stumbled into this thread, this is not actually a succession game. This is a "laboratory exercise" that grew out of Gengis Khan's "GK2 - The Training Day Experiment. We decided to post this as a separate thread so that othes can participate directly. (Anyone is welcome to participate.)
At this writing, the GK2 team members (playing as Iroquois) are discussing various contingencies for dealing with Persia. The question was posed "What can the Mounted Warrior do that the Immortal cannot?"
Gengis Khan, Sir Bugsy, and I were discussing ways to teach this when Sir Bugsy asked grahamiam to cook up a little scenario... Here's a snippet of the opening:
Instructions to GK2 team members: Download > > The Save < < and play a few turns; then post your results. (This may be decided in less than ten turns....) If Niagra Falls gets sacked, you can stop playing at that point. If you sack the Persian capitol, please stop playing. (Edit: Note that Perseopolis is not the capitol of Persia in this game.)
@Grahamiam: Many thanks again for making this a playable "lab" instead of a discussion.
To anyone who wants to play, some parting advice. First from Sun Tzu:
"Therefore the clever combatant imposes his will on the enemy, but does not allow the enemy's will to be imposed on him."
(In other words, fight on your own terms...)
"By holding out advantages to him, he can cause the enemy to approach of his own accord; or, by inflicting damage, he can make it impossible for the enemy to draw near. "
...and from "Murphy's Laws of Combat":
"When you're short of everything but enemy, you're in combat."
Don't forget, Murphy was an optimist. Good luck!
Edit:
Spoiler factor: If you plan to play it, don't read beyond this first post until after you've played 10 turns and posted your results.
(If you want to play it again after playing once and reading the thread, knock yourself out! )
At this writing, the GK2 team members (playing as Iroquois) are discussing various contingencies for dealing with Persia. The question was posed "What can the Mounted Warrior do that the Immortal cannot?"
Gengis Khan, Sir Bugsy, and I were discussing ways to teach this when Sir Bugsy asked grahamiam to cook up a little scenario... Here's a snippet of the opening:
Instructions to GK2 team members: Download > > The Save < < and play a few turns; then post your results. (This may be decided in less than ten turns....) If Niagra Falls gets sacked, you can stop playing at that point. If you sack the Persian capitol, please stop playing. (Edit: Note that Perseopolis is not the capitol of Persia in this game.)
@Grahamiam: Many thanks again for making this a playable "lab" instead of a discussion.
To anyone who wants to play, some parting advice. First from Sun Tzu:
"Therefore the clever combatant imposes his will on the enemy, but does not allow the enemy's will to be imposed on him."
(In other words, fight on your own terms...)
"By holding out advantages to him, he can cause the enemy to approach of his own accord; or, by inflicting damage, he can make it impossible for the enemy to draw near. "
...and from "Murphy's Laws of Combat":
"When you're short of everything but enemy, you're in combat."
Don't forget, Murphy was an optimist. Good luck!
Edit:
Spoiler factor: If you plan to play it, don't read beyond this first post until after you've played 10 turns and posted your results.
(If you want to play it again after playing once and reading the thread, knock yourself out! )