Mic3 - Wonder Expansion

microbe

Cascaded Mansion
Joined
Nov 16, 2003
Messages
4,596
The variant rule is that at end of turn, the number of cities other than capital cannot exceed number of great wonders we built. Small wonders don't count.

We'll start as an OCC game, but since we can build extra cities as the game goes, it is easier than OCC. It's most likely an emperor game, but it could be demigod if we can get some top players. Our goal is 20K culture win in the capital.

You should be very comfortable with emperor level, and preferrably have had 20K win before.

As I want to discourage wars, captured wonders don't count.

I hate writing rules so I'll just say we cherish our rep and do not use exploits. If you have experience with SGs you should have a good idea of what I mean.

CIV is up to debate, and I currently prefer Russia as I've never played them before and their traits are nice. Greece is another choice. Yes I do want the scientific trait.

Map is standard continent, again, up to debate.

Sign up (full):
- microbe
- Kaiser_Berger
- grs
- Kiech (need to check in)
- Ankka
- TheNemesis666
 
I'd suggest the Byzantines as our civ rather than the Greeks. We'll be small, so the Commercial trait would be well-nigh useless., making Greece (and Korea) less than optimal. Russia is good, too, though.

I would join, but I'm going away in a couple of days.
 
I agree commercial isn't of much use to us. The only reason I mentioned Greece was hoplites. Maybe Sumeria is a better choice than Greece.

Byzantine is great, but it's so great that I've overplayed it. We can certainly play it if other people want. :)

CVN, how long will you be away? I hope not too long.
 
I'll join as this seems like a fun idea. I've managed to eek out an OCC 20k win on Demigod before, so I think Demigod is doable for this variant.
 
Welcome Kaiser. I'll see what others think about the level.

Since this game is semi-OCC, I'd like 6 players instead of 5, as it will go pretty fast. Two slots still open (and warning: I'll be strict about 24/48 hour rule). I'll start it with another signup.

Each player please tell me your preference of the civ/level/map.
 
I think the Russians sound good as a civ. Out of the scientific civs, I think expansionist is the best secondary trait we can get. The Byzantines are of course quite powerful in this type of game, but I agree, they are overplayed.
 
I'd like to sign up. Russia is fine with me - did not play them for a long time - Egypt would be nice too - we could stay with 1 worker for a longer time. I'd like emperor level and standard continents map is fine with me too.

You should be very comfortable with emperor level, and preferrably have had 20K win before.

Both true (while my last 20k was OCC Monarch IIRC). It was not mentioned, but I guess we are going for a 20k win!? (diplo, space?)
 
Yes our goal is 20K win.

I'll start it as emperor. The reason is that we won't have palace as prebuild in the capital, unless we build a wonder, create a city and use the second city for 20K, but that would be too late I guess?
 
This looks interesting... only 3 SG's for me now, so I shall have time, if you take me. :)
 
I'm happy with russia. worker speed from ind. is a good point though, but I'd probably suggest otto's over egypt, sci trait will give cheaper lib/uni (better culture than religious) and also give us free techs which will help out slightly with the restricted economy due to less cities.
 
Russia is cool, although I did play my own OCC SG with that but it was a while ago so it doesn't matter. :)


Is this C3C 1.22?
 
Checking in. Sorry, I haven't been around for a few days.

No complaints about the Ruskies. All I hope for is a city by the sea...and a river...and maybe some resourses/luxuries nearby...heh, on second thought, I hope for a good game. Seems we have a good lineup, I can't wait to start!
 
4000BC: We have 4 BG and a Tobacco, next to river and coast. Not too bad.

3950BC: Moscow founded and start another scout. Research on CB. Hut gives us Warrior Code. Our opponents are China, India, Ottoman, Germany and Aztecs.

3750BC: Hut gives us 25g. scout->warrior.

3650BC: Hut gives map.

3550BC: Hut gives map again. :mad:

3300BC: We meet India. He is up Alphabet and CB, and lacks BW, Pottery and WC. I get Alphabet+CB+3g by WC+Pottery. I start min on Writing.

3150BC: We meet ottomans. He is up Masonry and lacks Pottery, Alphabet and CB.

2850BC: We meet China. He is up Masonry and down Alphabet+CB. It pays off not to have traded with Ottoman as China pays Masonry+23g for CB.

2710BC: Pottery+31g to Ottoman for a worker.

2590BC: India has Wheel. Masonry+31g for a trade. We have horses just outside of our border! Another horse two tiles away.

2350BC: India settles a city one turn before us and eats a hut.

2310BC: We get a warrior from hut. Ottoman has Mysticism, and Wheel+6g gets it.

2190BC: China has Iron Working! It would be good to know where iron is before we settle the next city.

2150BC: I sell Mysticism to India for 113g, and buy Iron Working from China with Wheel+Mysticism+162g. I want to keep Alphabet away from AI as much as possible. There are two sources of iron in the far south!

We are already paying 2gpt for unit support. We have almost fully explored our continent, so I guess we can disband some scouts when they are not needed anymore. The conscript warrior should probably return home. We probably do not want to settle our second city so far away. With very few cities we can buy resources relatively cheaply anyway.

After Colossus let's build a warrior, a settler, and a curragh to explore around the coast, then maybe a couple more warrior/spear, then start on Pyramids as prebuild for MoM.

We'll research Writing in 24 turns. We should be the first. Then go full research on Philosophy. Then we can take CoL and start researching either Republic or Literature.

The wonder path: I'd like to get MoM and then the Great Library. Pyramids is nice too, but since we won't have too many cities, it won't be of much use, and also it takes too long to build and would delay GL and our third city. Thoughts?
 
Red is iron, yellow is lux.

Mic3-2150BC.jpg
 
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