Terrain Alternative - Sn00pys

Midnight Piper

The Final Tyrant
Joined
Jun 23, 2004
Messages
224
Location
Down the road, near the end of time
I've been happily moding away, but finally concluded that I'll be happily tweaking my mod for months. Since the mod won't be available any time soon, I thought I'd throw out the graphics tweak I'm using for Sn00pys Terrain - a mix of a heavily customized version of the mountains from Womoks' Terrain, scale-adjusted hills, and lightened tundra. The hills and mountains have both been made a bit less organized - extending slightly beyond where they should to make the edges less defined. Here's a sample:

sn00pysaltskyles.jpg

Disclaimer/Reminder: this is a modification for Sn00pys Terrain - not a full terrain modpack; it is intended for use with that terrain set and for moders who are using that terrain set.

Here's the download:

Original, Version 1.0 http://www.civfanatics.net/uploads8/Sn00pysAltSkyles.zip

Cleaner Hill Transitions, Version 1.25 http://www.civfanatics.net/uploads8/Sn00pysAltMithyk1.25.zip
Note: Version 1.2, up for a couple of minutes, was packaged incorrectly. If you downloaded that version, dump it and grab 1.25.

Edit: In response to some concerns regarding the tile transitions I've kicked out version 1.25 - cleaner tile transitions in the hills. (Note: version 1.0 and 1.1 had a small problem with one of the snowy mountain tiles - corrected in version 1.25). Preview below.
 

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mountains look interesting, but the tundra I believe it is, looks strange, it's too blank white, it should be a little darker, and maybe have some like swirls or something.
 
Your multiple hills are a really brilliant idea, but they have problems adjusting with each other and invading the coast. Could you fix that? :goodjob:
 
From this zoomed-out image the hills and mountains indeed look very nice, but could we have a close-up preview of hills & mountains too?

(especially those hills look very interesting :thumbsup: )
 
Sure, sample from a test game showing the Swiss Alps attached below.

Niessuh: That was the point - they are supposed to invade the neighboring tiles to give a less defined transition between terrain tiles and give some variation to coastlines. If I get some extra time I'll see if I can create a cleaner hill's set for you.

Ulyaoth: Doesn't that just mean you like the original tundra better? I have considered altering the tundra to make it look like it's covered by a blizzard. That's something I might be interested in doing at some point in the future.
 

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Thanks. BTW, here's a closeup of the tundra and northern icecap - as long as I'm giving closeups :)
 

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Updated the modpack - a set with cleaner hill tile transitions; they no longer invade the neighboring tiles so deeply.

Here's the same region - the swiss alps - previously shown:
 

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midnight piper,

you did great work (I respect cutnpasting as an art in itself)

My one little criticism is that snoopy's and womoks colors dont mix that well, one is earthlike the other more cartonish. So if you are really dedicated you could painstakingly cut and paste pieces of snoopy's colored terrain piece by piece ontop of womoks to keep the colors like snoopy's but also keep the excellent flow you made from womoks. just a suggestion...
 
The mixture of the sharper/harder edges of womaks mountains directly with the smoother-edged Sn00py Mtns to build your ranges struck me as odd to begin with, but it seems to work pretty well. The occasional mixing hill's into the mountains is a good idea, one I hadn't considered. You also seem to have dealt with most of the 'color pallet' porting problems. I may incorporate some of the ideas I see here into my own work. I'm especially interested in your Volcanos - they've been on my to-do list for a while...
 
The volcanos I have built don't line up vary well with the animated smoke and eruptions in C3C...not that I care mind you. The colour pallete problems never seemed to crop up for me. I just cut and pasted from one .pcx to another. I am hoping to post a version sometime next week, because I have limited time to do this.
 
I know, this is off topic, but hopefully anyone may help. What is this marked unit in that screenshot and where I could download it? Sorry for writing OT, but I din't find it here at CFC (may be, becouse I don't know the unit name?).
 
That would be the Mozarab Infantry unit, a Spanish Spearman by embryodead. Get it in this thread.
 
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