Doc Tsiolkovski
Deity
Ok, here we go.
Our Lands:
The South
The North
The Good:
We are huge. We own 17% of the land, and we have 20 cities. We are AGR, so population shouldnt be that problematic.
Our Army:
We have a free support of 60 units, but have only 36 so far:
18 Musketman
3 Cannons
1 Cossack
1 Frigates
2 Troop Transports
11 Workers
We have number of special units:
Jäger 4.5.1 @ 80sp instead of Musket Infantry, can be drafted (Nationalism)
Guards 6.6.1, +1HP @ 110sp (Advanced Tactics)
Cossacks 5.2.3, Blitz, UU @ 100sp (right from the start) the only move 3 unit in the game!
Resources:
We have plenty of Strategic resources (3 Horse, 2 Iron, 5 Saltpeter already connected).
We have 3 Furs connected, Spices (unconnected), and Silks and another Spices we need to form a Colony. We also can trade our 2 spare Furs for 2 more Luxuries (Wines/Dyes/Gems).
We are in no locked alliance, and are at peace with everyone.
The Bad:
Corruption kills us. More then half of our cities only pull 1 or 2 spt, we dont even have Courthouses in most of them. And of course, we badly need a FP.
Our income/research. We have a total of 2 Banks and Universities (and one of the 2 Unis is in 70% corrupt Kiev)
Cities. Many cities lack basic improvements.
As a result, while other Civs start with something like 800gp and a balanced cashflow at 5.5.0, we run a deficit of -53gpt with 200 in the bank
Minimal research time is 100, and we cannot afford more then 20% Science, giving us the next non-monopoly tech in only 82 turns
Sign-ups:
Doc Tsiolkvoski
Jabah
Grahamiam
microbe
Our Lands:
The South
The North
The Good:
We are huge. We own 17% of the land, and we have 20 cities. We are AGR, so population shouldnt be that problematic.
Our Army:
We have a free support of 60 units, but have only 36 so far:
18 Musketman
3 Cannons
1 Cossack
1 Frigates
2 Troop Transports
11 Workers
We have number of special units:
Jäger 4.5.1 @ 80sp instead of Musket Infantry, can be drafted (Nationalism)
Guards 6.6.1, +1HP @ 110sp (Advanced Tactics)
Cossacks 5.2.3, Blitz, UU @ 100sp (right from the start) the only move 3 unit in the game!
Resources:
We have plenty of Strategic resources (3 Horse, 2 Iron, 5 Saltpeter already connected).
We have 3 Furs connected, Spices (unconnected), and Silks and another Spices we need to form a Colony. We also can trade our 2 spare Furs for 2 more Luxuries (Wines/Dyes/Gems).
We are in no locked alliance, and are at peace with everyone.
The Bad:
Corruption kills us. More then half of our cities only pull 1 or 2 spt, we dont even have Courthouses in most of them. And of course, we badly need a FP.
Our income/research. We have a total of 2 Banks and Universities (and one of the 2 Unis is in 70% corrupt Kiev)
Cities. Many cities lack basic improvements.
As a result, while other Civs start with something like 800gp and a balanced cashflow at 5.5.0, we run a deficit of -53gpt with 200 in the bank
Minimal research time is 100, and we cannot afford more then 20% Science, giving us the next non-monopoly tech in only 82 turns
Sign-ups:
Doc Tsiolkvoski
Jabah
Grahamiam
microbe