staznes4: Of Incas and Aztecs

Azale

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Of Incas and Aztecs

Hundreds of years ago, two groups of people expanded from a tiny tribal village to encompass vast swathes of land and establish regional dominance. Those people were the Incas and Aztecs. In real life, around the early 1500's, foreign invaders came. The Spanish Conquistadors, as they were called, invaded and subjugated the land for the Spanish Empire, and the Incan-Aztec Empires ended. But what if...

1492-1512

In 1492, Colombus discovered America. He set up trading posts and colonies in the Carribean islands and soon more voyages were made. One voyage, made by Conquistador Pedro Mendoza, ran into a storm, crashing the vessel on the shores of Aztecia. Thousands of people came to greet the men, believing Mendoza was the god, Quetzoctacal. The men were led all through the Empire, seeing riches beyond their imagination. When the men returned to Spain, they told the King all about what they had seen. Elated by the news, the King assembled an invasion force of 1000 men, led by the Conquistador Hernando Cortez.

Something went horribly wrong with the invasion. In the middle of the Gulf of Mexico, the ships encountered another vicious storm, that destroyed half the fleet and whirled them off course onto Northern Mexico.

Marching through the harsh weather, another half of the expedition died along the way. By the time they reached Aztecia, only 200 of their soldiers remained. Not phased by the losses, Cortez boldy invaded the Aztec Empire. In the first battle, he met not stone tipped spears, not bows and arrows, but muskets and....horses. The expedition was slaughtered before word could reach back to the King.

As it turned out, French and British weapons had been supplied to the Aztecs and later to the Incas after they were discovered again by the Spanish. This would not be publicly know until the late 1700's, in which they cause a serious incident in Europe. Those weapons (and later on, missionaries and scientists) were secretly shipped to the Empires until it was clear they could fend for themselves. They had preserved the Incan and Aztec Empires and changed the course of history.

American Revolution-1800

In the time leading up to the revolution, very little out of the ordinary happened. England, the Netherlands, France, Portugal, and Spain all established clonies on the New World. Infact, the only thing worth mentioning was a brief war between the Incan Empire and Spain, which resulted in the loss of much of Northern South America to the Incas. But then the normality stopped.

In 1777, the colonists of England's New World rebelled, citing the continuing taxation of the colonies, quartering, and no parliament representation as reasons.

While England fough the colonists, the Aztec Empire secretly shipped weapons and supplies to them. The Incan Empire found out, though, and the already shaky relations between the two countries, exploded into a World War.

The Aztecs and Colonists had French and Portuguese support, while the English had Spanish and Incan backing. The Dutch continually supplied both sides.

The war in the North looked at first to be won by the English when they captured New York and Boston, stopping American trade. But the tide swifted as Aztec reinforcements under Trazdec recaptured the battered south and joined Washington to retake New York and Boston.

In South America, most of the fighting was done in Columbia vs. the superior tech of the Aztecs. The Incans had numbers though, and by wars end the Aztecs had been forced into a stalemate.

In Europe, the fighting was quickly resolved as France forced Spain into submission and England signed a truce with Portugal and France to deal with the colonists.

By wars end, America was free, the Aztecs had annexed Florida and Southern Calfornia from Spain, and the Incans had taken half the Amazon from Portugal.

The war had cost millions, lasted 10 years, and had shed almost 1,000,000 lives (mainly in South America and Europe).

And another new crisis was growing, the conflict on the soverignty of the Central American Territory.

Introduction

This NES is based on my scenario, Of Incas and Aztecs, and Ive been planning to do it for months. Jason graciously drew the borders for me *bows to Jason* so now I can fufill my plan :D . I will be using Das' rules, but will add a few more about cities to them.
If my alternate history seems to have some holes in it....thats because it really does. Im hoping to write down the rest of it, but any parts you need to know about your nation will be in the nation background section of the template. The current date of the NES is always on the top of the nation stats post and in updates if your curious. For NES purposes, I made a few nations a little more advanced than in the scenario itself (some people may not find China fun if its stuck behind Japan technology-wise all game, so i upped them an echelon {still below Japan})

Rules

Players, stories, orders, countries, NPCs, updates, map.

Okay, now this is perhaps “what’s new”. You see, back in my times (I know how this sounds), people didn’t have updates, decided outcomes for battles by themselves, mods played countries, and instead of orders we had everything inside the story. Naturally, that wasn’t very comfortable for everyone back then, especially since I kept to the proud and now-forgotten tradition of actually keeping a timeline. Here is what we will have:

Players – no limit, for now. I will not play.

Stories – not necessary, but very encouraged. Good story-writers would get, time to time, bonuses based on their stories.

Orders – orders in a list. Please, not only stat-based and military orders – I encourage innovative solutions of various problems, like attaching AT mines to dogs, removing swamps and rainforests in massive programs, making government reforms and many other such. There will also be projects – the local analog of wonders, but more about that later.

Countries – pick a NPC, create your own (tell me where and tell me some details – ruler, brief history, culture - and I will give you the stats) or start a rebellion or demand for independence. Note that these are not bound to succeed. If your country is in dire straits, you can switch country or flee and establish a “government in exile” and lead the resistance movement. If there is a civil war, you should probably pick a side or both sides could storm at the government forces – unless “government forces” is one of the sides in the civil war.

NPCs – lol, considering they’re NPC, I will play them, kinda. Same as the NPCs in all other NESes of late.

Updates – these should be when it is convenient for both me and the players. I will try to update every two days, but if more then just one player is against, then it will be postponed until the third day. Updates will feature world news, random events and a special “spotlight” report – looking in-close at either a world event, either a random event. One turn will equal a year.

Map – I will use Jason’s, though the lack of: Gibraltar, Dnepr, Aral Sea, several African lakes, Lake Balkhash, and Lake Baikal – especially the later – seem to me rather... strange. I will put in cities (black circles), fortifications (line of black squares) and dissent areas (white areas). Some countries will have province/state borders within them, these will be thin black borders as opposed to usual black borders.

Government

Government – is your form of government. Please note that while you can get any (reasonable) government, government change can increased OR decrease cultural strength, according to the sentiment of your people.

Technology Level

Will use the age system. It is the same as in other NESes of other people, ofcourse the ages are not identical. As ages go, I might add some new stats – some of the stats – just from top of my head - being nuclear power, space forces and such. This starts in Middle Industrial Age.

Early Industrial Age: muskets, cavalry, frigates
Middle Industrial Age: riflemen, cavalry, better frigates, ironclads
Late Industrial Age: better riflemen, better cavalry, early destroyers and battleships
Early Modern Age: infantry, tanks, planes, submarines, battleships
Middle Modern Age: mechanized infantry, better tanks, planes, carriers, nuclear weapons
Late Modern Age: space satellites, stealth planes, laser-guided weapons, biological weapons, advanced fuels
More to come...

Military

That will, as of now, consist of army, navy, air force. These will be number-based as it gives more versatility. These will be represented in divisions, task forces, air wings.

What will you have in it? Anything that is allowed by your tech. level! Infantry, tanks, cavalry – you name it.

Using advanced tactics and strategy is advised. If you just order “attack enemy on the border with 10 divisions”, I will think that you order me to launch a mere charge at the enemy. That might work, but rarely.

Economy

This is the most original part, I think. It will be in word-levels. Unlike in the other NESes, you don’t have to pay economy levels to do anything (my reasoning is that no matter what some people say, national economy is not as unstable and absurd as to rise and drop in turns as the years go). You can increase two stats once or one stat twice per turn – apart from economy, which you can increase only once per turn, and only if you don’t increase any other stats.

If you want to hurry up a project by two turns, you can sacrifice an economy level, please note that you can do it only once during a project. Otherwise you can sacrifice an economy level to be able to increase all six “increasable” stats once during one turn, or three stats twice. You cannot increase a stat more then twice within a turn, apart from military stats, which you can, in case of a “sacrifice”, grow thrice (meaning two military stats thrice). Never more then thrice though.

Economy can, just like any other stat, grow or decrease due to random events. However it is even more influenced by random events then other stats as this is the crucial one.

Depression-Bankrupt-Recession-Very Poor-Poor-Normal-Good Enough-Rich-Very Rich-Richest- Economic Powerhouse-Monopoly

Cities

You know what they are, those little black dots all over your country. Capturing an opponents city gives you 1,2, or 3 depending on the size and importance of the city. Capturing the capital of another country puts them into a bit of chaos, depending on thier culture, education, and economy.

Education

This is just how your people are... educated, I guess. Obvious enough. With a good education, you have better chances of receiving a good random event, as educated people can often come up with miscellaneous not-crucial but still helpful discoveries. It also affects just how advanced are your weapons, and thus the success of your army in a battlefield.

Once someone reaches Enlightenment education, he becomes able to randomly to get the next age at any following turn. When he does, he loses two education levels.

None-Dumb-Illiterate-Tolerable-Literate-Educated-Well Educated-Academic-Enlightenment

Culture

This is how culturally strong your nation is. A nation with a strong culture is less likely to fall into a civil war, and it’s people would resist most invaders and otherwise help their government. This also influences army morale. A weak culture is unlikely to be as resistant to outside threats, there are often rebellions and defections.

None-Divided-Untrusting-Average-Strongly Cultured-Patriotic-Hyperpatriotic-Jingoist-Uberpatriotic

Projects

Local equivalent of wonders (that name is inappropriate in most NESes, as these are often modernization programs, national revival and other PROJECTS, not just huge and magnificent buildings). You tell me what it does, I tell you how long do you build it. You don’t have to mention it is being worked on every turn. You can sacrifice an econ. level once for a project to speed it up by two turns. Only three per age for one country.

Nation Background

Some may think I stole this from EQ, but I got that an idea once, long, long ago. I know noone is likely to believe that, lol...

To better fit in as the ruler of your country, you will have a brief history of each country. It will change as the NES goes, TIME TO TIME – after the end of a major era, such as the beginning/end of a world war, rise/fall of an empire, and other such.

DO NOT POST UNTIL I SAY, MORTALS!!
 
el mappo (I think I lost the re-colored one you made for me erez, pm it to me)

happybdayazale.gif
 
PC's

Russia
Capital: Moscow
Ruler: Peter IV/Stormbringer
Government: Czardom
Tech. Level: Early Industrial Age
Army: 6,145,000 soldiers, 750,000 specially trained, 185 artillery pieces
Navy: 810 ships
Air Force: N/A
Economy: Good Enough
Education: Literate
Culture: Average
Projects: Naval School System(+2 education, +2 navy, +2 naval training) (1/6)
Nation Background: Recently, the Russians have been laying back and gathering thier resources. Pete IV hopes to bring back the glory of Russia by reconquering the rebel Turkistanians, but the Turkis might have something to say about it.

Austria-Hungary
Capital: Vienna
Ruler: King Ferdinand/naervod
Government: Monarchy
Tech. Level: Middle Industrial Age
Army: 2,500,000 soldiers, 120 artillery pieces
Navy: 950 ships
Air Force: N/A
Economy: Normal
Education: Academic
Culture: Patriotic
Projects: Austrian University System (+3 Education) (1/4)
Nation Background: After conceding defeat to the Napoleonic French Empire in the early 1800's, the Austrians were granted vassalship and an alliance with the mighty empire. Since then, they have broken the vassalship, by Emperor Napoleon III orders, but mantain a strong alliance with the French.

Sweden
Capital: Stockholm
Ruler: Gustuvus/Skilord
Government: Republic
Tech. Level: Middle Industrial Age
Army: 1,000,000 soldiers, 60 artillery pieces
Navy: 550 ships
Air Force: N/A
Economy: Rich
Education: Well Educated
Culture: Patriotic
Projects: The CCC and the CGC (+2 economy, +1 army, +1 culture) (1/5)
Nation Background: Bore in the Russian Revolutions of the 1820's, Sweden has lived under the control of Denmark. The new leader Gustuvus has created a loyal following though, and soon may try and overthrow the Danish yoke. But who will help them?

Ethiopia
Capital: Addis Ababa
Ruler: John Ax/SuperBeaverInc.
Government: Dictatorship
Tech. Level: Early Industrial Age
Army: 1,800,000 soldiers
Navy: 50 ships
Air Force: N/A
Economy: Good Enough
Education: Educated
Culture: Hyperpatriotic
Projects:
Nation Background: Not wanting a bitter guerrila war, Napoleon III has granted full independance to the Ethiopians. Ironically, they have placed white general John Ax on the Dictators throne. Ax has said he will soon convert Ethiopia to a US like democracy and lobby for more African independance.

Kingdom of China
Capital: Beijing
Ruler: Chinsu/alexandabunchofnumbers
Government: Monarchy
Tech. Level: Early Industrial Age (1/2 until middle industrial age)
Army: 2,500,000 soldiers (training until middle industrial age)
Navy: 125 ships
Air Force: N/A
Economy: Good Enough
Education: Educated
Culture: Normal
Projects: National Chinese Modernization(Increases the size of the middle class of China, and propels Chinese industry, army, and nation into the next age) (2/5)
Nation Background: Despite the riches of the very richest, the poor are perhaps the poorest poor in the world. This huge gap in wealth distribution has created many grumbles in China and may break out into an all out civil war if it is not put under control soon.

Empire of Japan
Capital: Tokyo
Ruler: Toshiobo/conehead123
Government: Monarchy
Tech. Level: Middle Industrial Age
Army: 800,000 soldiers, 90 artillery pieces
Red Tiger Army: 400,000 soldiers, 200 ships-located in the Phillipines
Navy: 475 ships
Air Force: N/A
Economy: Good Enough
Education: Educated
Culture: Uberpatriotic
Projects: Tokyo modernization, (+3 eco, Tokyo most modern city in the world.) (2/5)
Nation Background: Since Emperor Toshiobo rose to power Japan has become an industrial powerhouse, a stable Empire of loyal citizans....and a brainwashed nation dedicated to die for its leader. Hey, whatever works right?

Napoleonic France
Capital: Paris
Ruler: Emperor Napoleon III/Insane Panda
Government: Republic (supreme power still to the Emperor)
Tech. Level: Middle Industrial Age
Army: 6,450,000 soldiers, 280 artillery pieces (training in process, 1/4)
Navy: 2,700 ships
Air Force: N/A
Economy: Poor
Education: Well Educated
Culture: Divided
Projects:
Nation Background: After Napoleons masterful win at Trafalgar and brilliant manuevers in the Battles of Amsterdam, France was king of Europe. They have the largest army in the world, at one of the largest navies. Thier economy is steaming along and its image among other nations has been much repaired by granting independance to Morocco, Ethiopia, and Spain. But not all is well in Frenchie land. Several groups have popped up, mainly in Germany, Poland, and Italy, vandalising property and fighting French soldiers, proclaiming thier independance.

Aztec Empire
Capital: Tenochtitlan
Ruler: Emperor Acapulacoco/Tyrion
Government: Monarchy
Tech. Level: Middle Industrial Age
Army: 3,400,000 soldiers, 135 artillery pieces
Navy: 1,450 ships
Air Force: N/A
Economy: Rich
Education: Educated
Culture: Patriotic
Projects:
Nation Background: With a very stable nation and a well trained army, the Aztecs have proven themselves a mighty force in the 1800's. They covet the Californian colony of Spain's, as well as Cuba and wish to expand thier African colony somehow...

Incan Empire
Capital: Macchu Piccu
Ruler: Inca Chimu Capac/das
Government: Divine Monarchy
Tech. Level: Middle Industrial Age
Army: 4,697,000 soldiers, 220 artillery pieces
Navy: 750 ships
Air Force: N/A
Economy: Economic Powerhouse
Education: Academic
Culture: Patriotic
Projects: Army of the Sun God (brings the military training up to standards, +2 Army (both infantry and artillery)) (4/4DONE!!)
Nation Background: A powerful nation, the Incans have many soldiers even if thier somewhat undertrained. Thier economy is among the worlds best though, as they cash in on a thriving gold market and trade from the lucrative ports in Caracas, Macchu Picchu, and Beunos Aires. That Portugeuse colony is really a thorn to the side of the Incans, who wish to see South America out of filthy European hands.

Ottoman Empire
Capital: Constantinople
Ruler: Sultan Muhmet/Amenhotep7
Government: Monarchy
Tech. Level: Middle Industrial Age
Army: 1,246,000 soldiers, 64 artillery pieces
Navy: 320 ships
Air Force: N/A
Economy: Very Poor
Education: Literate
Culture: Patriotic
Projects:
Nation Background: Embarassed after the Greek wars, the Ottomans tried to make up for it by invading the French North Africa. They were again embarassed as the French beat them handidly, taking all of Judea and only stopping because of matters in Europe.

Turkistan
Capital: Astana
Ruler: Kazakh Clan/Capulet
Government: Tribal Despotism
Tech. Level: Early Industrial Age
Army: 1,870,000 soldiers (specially trained)
Navy:
Air Force: N/A
Economy: Very Rich
Education: Dumb
Culture: Jingoist
Projects: The Great Revival (+5 economy, +5 Education, puts them in the mid industrial age) (2/7)
Nation Background: Succeeding in the Russian Revolutions, the Turkistanians have developed a war culture mimicking that of the Mongols. Thier soldiers, while not up to the Middle Industrial Age, are the best trained of the world and are aiming for a soft target.

Papal Resistance
Capital: Vatican/Rome
Ruler: Pope Xen Paul II/Xen
Government: Theocracy
Tech. Level: Early Industrial Age
Army: around 1,700,000
Navy: around 30 ships
Air Force: N/A
Economy: Very Rich
Education: Academic
Culture: Uberpatriotic
Projects:
Nation Background: Its the Pope. The history of europe since the fall of the Roman empire is its background.

Protestant Reformation
Capital: Wittenberg, Germany
Ruler: Martin Luther's disciples/ metaliturtle
Government: Theocracy
Tech. Level: Early Industrial Age
Army: 1,000,000 soldiers
Navy: 10 ships
Air Force: A monk who made a kite... it's cool!
Economy: Good Enough
Education: Academic
Culture: Uberpatriotic
Projects:
Nation Background: After posting the 95 theses on the door of the Wittenberg Catholic church, Martin Luther set off a reformation that shook Europe to the core...

Imperium of Iberia
Capital: Lisbon
Ruler: King Ferdinand/Gelion
Government: Monarchy
Tech. Level: Middle Industrial Age
Army: 4,550,000 soldiers, 225 artillery pieces
Navy: 2,000 ships
Air Force: N/A
Economy: Good Enough
Education: Educated
Culture: Stable
Projects: National Smithy (+2 army,+2 artillery, +industry output) (0/6)
Nation Background: United under one banner, the new IOI is sure to be a force in the European political scene as well as overseas.

British Empire
Capital: London
Ruler: Queen Victoria/JosefStalinator
Government: Monarchy
Tech. Level: Middle Industrial Age
Army: 7,500,000 soldiers, 210 artillery pieces
Navy: 3,850 ships
Air Force: N/A
Economy: Good Enough
Education: Literate
Culture: Untrusting
Projects:
Nation Background: Humiliated at the Battle of Trafalgar and the Battles of Amsterdam, the British signed a peace treaty with the French that gave them all of Northern Africa except Morocco, and put a 20-year restriction on navy & army production. The restriction has been lifted and the British have once again become a world power, planning revenge on the French.

NPC's

Denmark
Capital: Copenhagen
Ruler: Hagen
Government: Monarchy
Tech. Level: Middle Industrial Age
Army: 800,000 soldiers, 75 artillery pieces
Navy: 450 ships
Air Force: N/A
Economy: Rich
Education: Educated
Culture: Strongly Cultured
Projects:
Nation Background: Allies of the French, they have reaped the benefits. Thier military leaves some to be desired, but with French continued aid they have become a very high class society, and are looking to expand thier horizons.

Republic of Texas
Capital: Austin
Ruler: Sam Houston
Government: Republic
Tech. Level: Middle Industrial Age
Army: 1,322,000 soldiers, 48 artillery pieces
Navy: 350 ships
Air Force: N/A
Economy: Normal
Education: Well Educated
Culture: Uberpatriotic
Projects:
Nation Background: Free since the 1830 Texas Revolution against the Aztecs, the Texas Republic has improved relations with the motherland, opening up trade in 1842. A big target for them is the Spanish colony of California, as Texan soldiers train for an eventual war.

Principality of Central America *engaged in civil war*
Capital: Managua
Ruler: Prince Nonacheck (coup in place by senate)
Government: Principality
Tech. Level: Early Industrial Age
Army: 500,000 soldiers, 60 artillery pieces
Navy: 150 ships
Air Force: N/A
Economy: Very Poor
Education: Tolerable
Culture: Divided
Projects:
Nation Background: Part of the Incan-Aztec Truce to end the bloody war of 1820, the Principality is basically a buffer zone between the two nations. Its people are poor as the corrupt prince takes all the money from the trade money the CA gets.

Republic of Panama
Capital: Panama City
Ruler: Senate
Government: Republic
Tech. Level: Early Industrial Age
Army: 400,000 soldiers, 35 artillery pieces
Navy: 200 ships
Air Force: N/A
Economy: Normal
Education: Tolerable
Culture: Average
Projects:
Nation Background:

Greece
Capital: Athens
Ruler: Chancellor Phillip
Government: Republic
Tech. Level: Early Industrial Age
Army: 900,000 soldiers, 45 artillery pieces
Navy: 200 ships
Air Force: N/A
Economy: Very Rich
Education: Tolerable
Culture: Uberpatriotic
Projects:
Nation Background: After winning independance from the Ottomans, they were brought under Austrias wing as a protective shield. The Greeks plan to grow stronger, perhaps to free some more of the Ottoman Empire.

Rio De Janeiro
Capital: Rio De Janeiro
Ruler: Sergio Gama
Government: Republic
Tech. Level: Early Industrial Age
Army: 2,000,000 soldiers, 105 artillery pieces
Navy: 300 ships
Air Force: N/A
Economy: Normal
Education: Illiterate
Culture: Patriotic
Projects:
Nation Background: Rio is a breakaway from the former Portuguese colony of Brazil. They have a growing economy, and many good industrial centers. They will no doubt be a nation to fear within the next 20 years.

Tibet
Capital: Lhasa
Ruler: Dhali Lama
Government: Buddhist Monarchy
Tech. Level: Early Industrial Age
Army: 1,100,000 soldiers
Navy:
Air Force: N/A
Economy: Normal
Education: Literate
Culture: Jingoist
Projects:
Nation Background: A pacifist nation, they have been protected by the British for over 100 years. Not much more to say...

Zulus
Capital: Zimbabwe
Ruler: Chief Shaka
Government: Dictatorship
Tech. Level: Early Industrial Age
Army: 5,000,000 soldiers
Navy:
Air Force: N/A
Economy: Recession
Education: Illiterate
Culture: Patriotic
Projects:
Nation Background: Led by thier Chief, Shaka, the Zulus have wreaked havoc on the neighboring tribes and colonies. Shaka hopes to soon war Portugal into submission, and convince the Brits to relinquish thier claim to South Africa.

Morocco
Capital: Rabat
Ruler: Sultan Fharb
Government: Monarchy
Tech. Level: Early Industrial Age
Army: 870,000 soldiers, 45 artillery pieces
Navy: 150 ships
Air Force: N/A
Economy: Normal
Education: Educated
Culture: Patriotic
Projects:
Nation Background: A new nation established by the French, it is ruled by a Islamic sultan and is slowly gaining economic power, which it prefers to military prowess.

United States
Capital: Washington
Ruler: Abraham Lincoln
Government: Democracy
Tech. Level: Middle Industrial Age
Army: 3,800,000 soldiers, 165 artillery pieces
Navy: 900 ships
Air Force: N/A
Economy: Rich
Education: Educated
Culture: Strongly Cultured
Projects:
Nation Background: Since thier inception in 1777, the US has faced adversity. The latest is a bout with a very touchy issue, slavery. Thier longtime allies, the Aztecs, have abolished the practice as have the rest of the Americas, but southern plantation owners and politicians are blocking any attempt to do such thing. With a strong willed Abraham Lincoln as president, the situation could become a grave crisis for the US as the states of Carolina, Louisiana, and Missouri have already threatened to secceed if slavery is abolished.
 
reserved because I can
 
reserved, and NOW YOU MAY POST!!!!
 
I'll be China
 
ooh can I be the papacy?
 
I'm the god-damn pope!
 
I got it first
 
Im the Aztecs. Orders yet?
 
Is this before or after america sold Korea to Japan?
 
metali, xen has talked to me long and hard about it, and its his life long dream to be the pope.

Do not fret, theres many rebels to take inside the French Empire! :D
 
tyrion, uuuu after I suppose. And you can make orders, but thier not mandatory until after the first update. Might give you a jump on the competition though.
 
well if Xen's the pope then I get to be Martin Luther and the Protestant Reformation
 
((I know it's the wrong time period hehe))
 
Papal led Itallian resistence
Capital: Vatican/Rome
Ruler: Pope Xen Paul II
Government: Theocracy
Tech. Level: Early Industrial Age
Army: reminants of variosu itallian forces,and devote cathoilics
Navy: smae as army
Air Force: N/A
Economy: Very Rich
Education: Academic
Culture: Jingoist
Projects:
Nation Background: its the Pope. the history of europe since the fall of the Roman empire is its background
 
metali, well your on the right track, germany has a rebellion brewing....
 
Chinese Orders
-Spend 2 economies on education, especially for building schools for the poor in the countryside and in villages
-Increase taxes for the Wealthy and the rich cuz China needs to modernize
-Lower Taxes for the poor, and the farmers
-Put tarriffs on foreign goods
-Encourage native industries to flourish, by giving them a grant of 1 economy
-New Project: National Chinese Modernization(Increases the size of the middle class of China, and propels Chinese industry, army, and nation into the next age)
-Give Japan Okinawa in exchange for 80 naval ships
 
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