alerum68
Priest of Hiroshima
Race Wars 2: Byzantium
Version: C3C 1.22
Difficulty: Monarch
World Seed: random
Size: Standard
Barbs: Roaming
Land/water: Pangea!! / 60% water. Normal, Temperate, 4 billion years.
Civ: Scandinavia
Rivals: Random
All Victory conditions are on, Respawn off. Rest defult.
Aggression: Normal
These will be the conditions for all the Race Wars. The only thing that I'll change is the land type (arch/pan/con)
They Byzantium Empire, or Eastern Roman Empire was created by the first Christian Emperor Constantine to leave the wicked and corrupt Romans. Long after Barbarians destroyed Rome, Byzantium survived. Their highest point of prosperty, or golden age, was during the reign of Theordora and Justinian I. They were also the inventor of a potion called Greek Fire, which we still used today in military ops as Napalm. The main use of Greek Fire was naval, where the Byzantium ships, called Dromons would launch the Greek Fire on to enemies ships... and we all know the saying about fire at sea.
In 1453 the Ottoman Turks assulted and captured the city of Constantinople, triggering the end of the Byzantium Empire... Things shall go slightly differently this time around.
Civs stats:
Traits: Seafaring, Scientific
UU: Dromon, early galley with added offense. Difficult to trigger a GA with this unit, but we can time it much better as well.
Leader: The lovely Theodora.
Starting Techs: Bronze Working and Alphabet. Suggestion of a Philo gambit, with a Great Library possibility.
Current Roster:
Alerum
Bede
BigNHuge
-Oblivion-
ScoutsOut
M60A3TTS
Sir Bugsy
Roster Closed
Oh yeah, one final twist... this is Always War Monarch.
Here are some photos of 4 saves I generated:
Save #1: Was actually the first one I pulled up. Is a nice spot, and figured I might as well save it.
Save #2: I just saved this because I've never seen so many BGs so close together. Look at 'em all!
Save #3: This is my "challenge" one. If we want it a bit rougher, we may want to go with this one. Hoping the Goody Hut pops a settler.
Save #4: Is very close to the first save, but it was the second best one made.
Voting has begun. Anyone up for the "challange" one? No bonus food, but it has Flood Plains. I don't think it's that bad, and besides not having a cow the goody hut may be helpful. Another settler would be nice.
Do we really need a settler every 4 turns?
Version: C3C 1.22
Difficulty: Monarch
World Seed: random
Size: Standard
Barbs: Roaming
Land/water: Pangea!! / 60% water. Normal, Temperate, 4 billion years.
Civ: Scandinavia
Rivals: Random
All Victory conditions are on, Respawn off. Rest defult.
Aggression: Normal
These will be the conditions for all the Race Wars. The only thing that I'll change is the land type (arch/pan/con)
They Byzantium Empire, or Eastern Roman Empire was created by the first Christian Emperor Constantine to leave the wicked and corrupt Romans. Long after Barbarians destroyed Rome, Byzantium survived. Their highest point of prosperty, or golden age, was during the reign of Theordora and Justinian I. They were also the inventor of a potion called Greek Fire, which we still used today in military ops as Napalm. The main use of Greek Fire was naval, where the Byzantium ships, called Dromons would launch the Greek Fire on to enemies ships... and we all know the saying about fire at sea.

Civs stats:
Traits: Seafaring, Scientific
UU: Dromon, early galley with added offense. Difficult to trigger a GA with this unit, but we can time it much better as well.
Leader: The lovely Theodora.
Starting Techs: Bronze Working and Alphabet. Suggestion of a Philo gambit, with a Great Library possibility.
Current Roster:
Alerum
Bede
BigNHuge
-Oblivion-
ScoutsOut
M60A3TTS
Sir Bugsy
Roster Closed
Oh yeah, one final twist... this is Always War Monarch.

Here are some photos of 4 saves I generated:
Save #1: Was actually the first one I pulled up. Is a nice spot, and figured I might as well save it.
Save #2: I just saved this because I've never seen so many BGs so close together. Look at 'em all!
Save #3: This is my "challenge" one. If we want it a bit rougher, we may want to go with this one. Hoping the Goody Hut pops a settler.
Save #4: Is very close to the first save, but it was the second best one made.
Voting has begun. Anyone up for the "challange" one? No bonus food, but it has Flood Plains. I don't think it's that bad, and besides not having a cow the goody hut may be helpful. Another settler would be nice.

