timberwolf4545
Chieftain
- Joined
- Apr 16, 2003
- Messages
- 81
In order to research Flight for example, a civ would need to have access to Oil, which is a necessary resource required to build planes. Logic is that you couldn't build prototypes without this resource. Also, a civ shouldn't be able to create things like Airports if they lose the required resource. They would also lose the ability to airlift in this case.
A civ should also lose the benefits of an improvement like rails if they lose Coal, the resource needed to build (and assuming run) them. They would lose the free movement and the shield/commerce bonuses. A civ's Nuclear plants would shut down if they lost uranium. This would bring resource dependence for a functioning society (beyond unit creation) into the game and be a great conflict dynamic.
A civ should also lose the benefits of an improvement like rails if they lose Coal, the resource needed to build (and assuming run) them. They would lose the free movement and the shield/commerce bonuses. A civ's Nuclear plants would shut down if they lost uranium. This would bring resource dependence for a functioning society (beyond unit creation) into the game and be a great conflict dynamic.