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Patch Suggestion MOD - ULTRA lite version
for Civilization 3: Conquests expansion pack (1.22 patch recommended)
Overview:
Why call it "patch suggestion"? Because changes in this mod represent a group of small tweaks, which if added to original Civ3: Conquests rules would improve game balance and fun. This is ultra lite version of the mod, so it is very close to original rules.
Link to standard Patch Suggestion lite.
MOD CHANGES
Unit balance:
Ancient Cavalry has its bonus hit point removed. That should make it not too dominating in ancient age, while still keeping the edge over normal Horsemen.
Musketmen get their cost reduced to 50 shields since the unit is just 33% better then Pikemen, which needs only 30 shields. Same is done to French Musketeer.
Riflemen get their cost reduced to 70 shields in order to keep Musketmen to Riflemen upgrade price constant.
Bug fixes:
French Musketeer gets AI offense strategy flag removed, since in Conquests, it has just as good attack rating as normal Musketmen.
Cruisers get their cost decreased to 150 shields, so they won't upgrade to AEGIS Cruisers for free.
Other:
Frigate, Man-O-War and Privateer become obsolete with Destroyers, in order not to have them in build queue in modern era.
Artillery and Radar Artillery get airlift capabilities. It would be strange otherwise, since units such as Workers, Tanks and Mobile SAMs can also be airlifted.
for Civilization 3: Conquests expansion pack (1.22 patch recommended)
Overview:
Why call it "patch suggestion"? Because changes in this mod represent a group of small tweaks, which if added to original Civ3: Conquests rules would improve game balance and fun. This is ultra lite version of the mod, so it is very close to original rules.
Link to standard Patch Suggestion lite.
MOD CHANGES
Unit balance:
Ancient Cavalry has its bonus hit point removed. That should make it not too dominating in ancient age, while still keeping the edge over normal Horsemen.
Musketmen get their cost reduced to 50 shields since the unit is just 33% better then Pikemen, which needs only 30 shields. Same is done to French Musketeer.
Riflemen get their cost reduced to 70 shields in order to keep Musketmen to Riflemen upgrade price constant.
Bug fixes:
French Musketeer gets AI offense strategy flag removed, since in Conquests, it has just as good attack rating as normal Musketmen.
Cruisers get their cost decreased to 150 shields, so they won't upgrade to AEGIS Cruisers for free.
Other:
Frigate, Man-O-War and Privateer become obsolete with Destroyers, in order not to have them in build queue in modern era.
Artillery and Radar Artillery get airlift capabilities. It would be strange otherwise, since units such as Workers, Tanks and Mobile SAMs can also be airlifted.