Mr. Blonde
Dr. techn.
Difficulty level: Emperor
Land mass: Standard
Barbarians: Sedentary
AI aggression level: standard
Everything else random
Cultural flips on, diplo victory disabled
Egypt let´s make it not too hard on first emperor try
Roster:
Mr. Blonde
Belisar
Cubic
Batteryacid
Rules: no exploits, honourable peace
This is thought to be some kind of training game with Belisar as teacher for MM and emperor warfare. Lurkers are welcome to post and comment (although Belisar can be a bit jumpy whe critisised). The First 70 turns already played by me and Belisar in a meeting last Saturday.
Summary of the first 70 turns with some screenshots
Start:
We get a good start with a lux and freshwater nearby, move settler N to avoid tundra tiles.
After some exploring we know the surrounding land not too bad I would say, a bunch of bonus grassland, some freshwater spots and a second lux are not too bad (the AIs places can hardly be better) still no contact
First contact Greece (F...K, I HATE HOPLITES)
He already popped second city in place we planned to shift the palace sometime maybe later we can.
This is our land to grab. Not too bad, 10-12 cities to fill up between river and coast
Second contact Sumeria in NW
Hard foe, will probably outexpand us second target in early MA
No other contacts yet
Meet Byzantines, their land still unknown. Probably got pangea map. First four cities founded, war preparations against Greece start (iron needs to be hooked up first). No horses in known world weird. Tech: we are even, start Philosophy gamble
Greece gets philosophy 1 turn before we get it, they get writing for free, trade Philosophy immediately and we find ourselves behind in tech race bad luck
Current situation:
Core land
West of known world
Some cities are to be founded: see dotmap. Priorities: wine city with hooking wines up to network, freshwater city with sugar. Build some more workers in Giza after it grows. War: MPP with Byzantines or Sumeria should distract Greek defence and also distract expansion of our ally (Byzantine 6 cities, Sumeria 7, good land W of Greece to grab for B, spices will probably go to S). Build up 6-8 vet swords (hook up Elephantine) in border cities, then declare war and launch attack on Sparta. Second target is either Corinth (easy) or Athens (very hard, but has furs). Punch them until we get all the techs we are behind. Hopefully we get a monopol on CoL.
Notes: we have a healthy core with 2 lux soon online and 2 to grab... will help us a lot when we are in Rep. No horses (we dont want a golden age now, but we want to have knights soon). Forgot dot for city on second iron. Some cities grow soon watch happiness.
Good luck for the next player. groucho
The Save
Land mass: Standard
Barbarians: Sedentary
AI aggression level: standard
Everything else random
Cultural flips on, diplo victory disabled
Egypt let´s make it not too hard on first emperor try
Roster:
Mr. Blonde
Belisar
Cubic
Batteryacid
Rules: no exploits, honourable peace
This is thought to be some kind of training game with Belisar as teacher for MM and emperor warfare. Lurkers are welcome to post and comment (although Belisar can be a bit jumpy whe critisised). The First 70 turns already played by me and Belisar in a meeting last Saturday.
Summary of the first 70 turns with some screenshots
Start:
We get a good start with a lux and freshwater nearby, move settler N to avoid tundra tiles.
After some exploring we know the surrounding land not too bad I would say, a bunch of bonus grassland, some freshwater spots and a second lux are not too bad (the AIs places can hardly be better) still no contact
First contact Greece (F...K, I HATE HOPLITES)
He already popped second city in place we planned to shift the palace sometime maybe later we can.
This is our land to grab. Not too bad, 10-12 cities to fill up between river and coast
Second contact Sumeria in NW
Hard foe, will probably outexpand us second target in early MA
No other contacts yet
Meet Byzantines, their land still unknown. Probably got pangea map. First four cities founded, war preparations against Greece start (iron needs to be hooked up first). No horses in known world weird. Tech: we are even, start Philosophy gamble
Greece gets philosophy 1 turn before we get it, they get writing for free, trade Philosophy immediately and we find ourselves behind in tech race bad luck
Current situation:
Core land
West of known world
Some cities are to be founded: see dotmap. Priorities: wine city with hooking wines up to network, freshwater city with sugar. Build some more workers in Giza after it grows. War: MPP with Byzantines or Sumeria should distract Greek defence and also distract expansion of our ally (Byzantine 6 cities, Sumeria 7, good land W of Greece to grab for B, spices will probably go to S). Build up 6-8 vet swords (hook up Elephantine) in border cities, then declare war and launch attack on Sparta. Second target is either Corinth (easy) or Athens (very hard, but has furs). Punch them until we get all the techs we are behind. Hopefully we get a monopol on CoL.
Notes: we have a healthy core with 2 lux soon online and 2 to grab... will help us a lot when we are in Rep. No horses (we dont want a golden age now, but we want to have knights soon). Forgot dot for city on second iron. Some cities grow soon watch happiness.
Good luck for the next player. groucho
The Save