Open PTW 1.21f
5CC Conquest IV
Ancient Age Spoiler
Oh Where Oh Where Could The Other Civs Be?
Towards the end of the AA I had the home continent firmly under control. The other three civs were reduced to a few towns each and I had yet to see any other civ. I had 50 Horsemen by about 1100ad and Hlobane was cranking out a Galley every two turns. Problem was I could not for the life of me find the other continent. At first I was fooled by the coastal waters off of Egypt. I sent a dozen Galleys off, hoping to quickly get an invasion going. Of course, it ended up being just a bunch of islands - and really, what was I thinking? If that really was the other continent, the other civs would have had visiting Galleys by now. A few failed suicide attempts NW of the islands just added to my frustrations.
Once I realized the west was not the answer, I began sending Galleys off to the east. Twice I made it as close as seeing coastal waters before sinking. Finally, I gathered 4 Galleys into 1 group and sent them off together. 1st turn I lost 1 of the 4. 2nd turn I lost 2, leaving 1 Galley. That Galley finally reached the far shore and contacted India. All in all I think I lost 14 Galleys in suicide attempts.

Some quick trades netted me the map of the new world and contact with all the civs. I even managed to keep my old world contacts and map a secret. The Great Library then gave me Monarchy, Monotheism, Engineering, Theology, Chivalry and Invention. Engineering had been recieved in a peace settlement with Carthage.
The conquest resumes
With Chivalry in hand, I started upgrading my Horses to Knights and proceeded to finish off my neighbors. Each civ fell quickly and respawned within easy reach of my Knights. In 1450ad I finished them off. In the meantime I was using my sparkling clean reputation to trade around with the new world and making a beeline to Navigation, which we reach just about the time I finished my continent. Each of the new civs began colonizing at about that time, but a small force of Knights kept at home would take car of them easily enough.
In 1480ad 38 Knights split into 3 groups landed in Arabia. Luckily for me, India and Arabia were already at war and the Ansar Warriors and War Elephants were busy destroying each other.

My Knights made quick work of Arabian Pikes and Muskets. It only takes 5 turns to reduce Arabia to 1 city. I trade peace to the Arabs for Printing Press, Banking and Physics. The Indians finish them off 2 turns later and with nowhere to go Arabia gets no respawn.
India
After a couple turns of healing and regrouping, my Knights turn on India with the help of the Iroquois. India is a bit tougher of a nut to crack. Their large cities are defended by Muskets and it takes about 12-15 Knights attacks to take each one. Not much of a counterattack from these guys as much of their War Elephant forces were used against Arabia. The going is slow, but a city falls every 3-4 turns and reinforcements are constantly coming in. In 1680ad India is reduced to 1 mountain city and peace is called Democracy, Economics, Theory of Gravity and Magnetism.
Iroquois
At this point both the Iroquois and Aztecs have Military Tradition, which I had been slowly researching to. I traded Incense to Iroquois for Military Tradition (I hade 8 turns left) and immediately declared war on the naive fools. I then give the Aztecs that Incense for an alliance and the Iroquois fall quickly.
1762ad and it's just me and the Aztecs. My Cavalry are just now getting onto the war front in numbers to replace the vet Knights headed back for upgrading (all elites stay on to play a support role.) Unfortunately, the Aztecs have gotten to Nationalism so my Cavs will have their work cut out for them.
Aztecs
The turn the Aztecs reached Nationalism, they had 249g in their treasury. I wanted that gold so it couldn't be used for upgrading Muskets but they refused to trade with me. Something about shady deals with the Iroquois.

I declare war on India's 1 town and get the Aztecs to ally with me. Suddenly they are willing trade partners. Fools. I take their 249g in exchange for 75gpt and declare war. Bwuhahahaha!
The Aztecs had a large force of Cavalry, including 3 Cav Armies. Unfortunately for them, nearly all of them were in the south heading to overwhelm the little Indian town. I then distracted them by scattering my huge stacks of slaves all over the southern area. While my stack of doom marched on their core cities, their Cavs and Armies played capture the worker. As they trickled back up for a weak counterattack my reinforcements knocked them off before joining the invasion.
Once again it was slow going as the Rifles fortified in cities were a match for my Cavs but they only had 6-7 cities in their core and with little in the way of a counterattack, my Cavs made a steady progress. In 1826ad I had all the Aztec cities razed leaving 13 scattered towns to clean up. No problem. 1862ad the last Aztec town falls and they respawn in the far south. Next turn they are eliminated and I finally have my Conquest victory!!!
Final Notes
I noticed a few things about the AI that had me scratching my head. One was the way they used their Cav Armies. I was a little nervous when I noticed they had three of these floating about, but when it came down to it they were little threat. Instead of being used to mess up my SOD, two of them were placed in unimportant towns in the south for defense. It took only two Cav attacks for each to be destroyed and they were actually far less efficient than a Rifleman in their defensive roles. I rarely see a Cavalry used as a defensive unit and I'm not sure why the AI considers a Cavalry Army for that role.
Another odd thing was the placement of Newton's University. The University doubles a city's science output and where did the Iroquois build it? In Niagara Falls, a pop 6 tundra/hill town with very little commerce. It was about as useless as a Wonder could get and it just confirmed my right to extinguish the other civs.
With Conquest behind me, I'd like to try and get a 5CC Space victory. With a possible Monarch game next month, I figure if I approach it in the same way as my Conquest games except not finishing off everyone I could have a shot of getting a Spaceship launched. I've won 20k Culture and Diplo already and Space seems to be the only possible victory left. I'd also like to try and get a higher difficulty Conquest win. I came close twice before and I think my game has improved enough in this style to make an attempt.
Tech
1010ad - Feudalism (Carthage - peace)
1230ad - Monarchy (Great Library)
1240ad - Monotheism (Great Library)
________Engineering (Great Library)
________Theology (Great Library)
________Chivalry (Great Library)
1250ad - Invention (Great Library)
1255ad - Education (Great Library)
1345ad - Astronomy (India - WM, 320g)
________Gunpowder (Iroquois - Astronomy)
1385ad - Navigation (50% - 9t)
1485ad - Chemistry (10% - 40t)
1520ad - Printing Press (Arabia - peace)
________Banking (Arabia - peace)
________Physics (Arabia - peace)
1635ad - Metallurgy (10% - 40t)
1680ad - Democracy (India - peace)
________Economics (India - peace)
________Theory of Gravity (India - peace)
________Magnetism (India - peace)
1690ad - Military Tradition (Iroquois - Incense)
1735ad - Music Theory (Aztecs - 24gpt)
City Builds
Zimbabwe
890ad - Wealth to 990ad
1010ad - Horseman
1020ad - Sun Tzu's Art of War (Dingane)
1060ad - Horseman-5
1190ad - Library
1190ad - Wealth
1310ad - Cathedral
1320ad - Impi-2
1405ad - Leonardo's Workshop (Mpande)
1420ad - Knight-13
1700ad - Bank
1725ad - Cavalry-14
Ulundi
890ad - Wealth to 990ad
1020ad - Horseman-7
1190ad - Library
1190ad - Wealth
1320ad - Cathedral
1370ad - University
1410ad - Knight-11
1700ad - Bank
1725ad - Cavalry-14
Bapedi
450ad - Horseman-29
1190ad - Library
1190ad - Wealth
1315ad - Cathedral
1370ad - University
1400ad - Sistine Chapel (Cetshwayo)
1415ad - Knight-14
1710ad - Bank
1740ad - Cavalry-13
Hlobane
550ad - Galley-29
1270ad - Library
1325ad - Cathedral
1375ad - University
1390ad - Knight
1470ad - Magellan's Voyage
1485ad - Caravel
1505ad - Knight-9
1710ad - Bank
1740ad - Cavalry
1745ad - Shakespeare's Theater (Zwelithini)
1758ad - Cavalry-12
Isandhlwana
890ad - Wealth to 990ad
1030ad - Horseman-5
1180ad - Library
1180ad - Wealth
1325ad - Cathedral
1380ad - University
1415ad - Knight-11
1710ad - Bank
1745ad - Cavalry-12
Kuningas - 3CC all war? That takes some guts to try, even on Regent. I can usually get through the AA with 3 productive cities, but for me I need all 5 cities to produce a military big enough for my abilities and even then I'm finishing pretty late. Congrats on the 20K win and I hope you make another attempt at conquest.