What i have been thinking about is a way to rush improvements and units in governments where gold is usually the way
We all know the case: it's a democracy/republic and there is a lot of fully corrupted cities far out in the empire. The trouble is that those cities get a lot of population but the population is useless because all it produces will be corrupted. And we can't use them for poprushing... or can we
I have actually found a way. After we have researched nationalism we get the draft ability. At that time we will be able to draft rifles and a little later infantry. The trick is then to use those cities to draft with. the units produces can then be disbanded for 20-22 shields depending on if it is a rifle or infantry. Poprushing gives 20 shields per citizen lost. That way citizens can be turned into production under rep/demo
Advantages:
It can be used under rep/demo
The drafted unit can be disbanded in any city, thus the "poprush" can help other cities as well
Disadvantages:
It cannot rush things in one turn as standard poprushing can do (unless you draft with several cities and disband all in the same city)
The HUGE disadvantage is that only cities with population 7 or more can draft so it wont grow as fast as a town would
Only native citizens can be drafted
Other things to consider:
the unhappiness is the same for drafting and poprushing (1 citizen unhappy for 20 turns for each citizen drafted/whipped)
The shield amount gained is roughly the same (20-22 versus 20)
To summarise I find this a slightly less useful way of poprushing, but a good way to get arund being in rep/demo with a relatively large empire.
Theoden
We all know the case: it's a democracy/republic and there is a lot of fully corrupted cities far out in the empire. The trouble is that those cities get a lot of population but the population is useless because all it produces will be corrupted. And we can't use them for poprushing... or can we
I have actually found a way. After we have researched nationalism we get the draft ability. At that time we will be able to draft rifles and a little later infantry. The trick is then to use those cities to draft with. the units produces can then be disbanded for 20-22 shields depending on if it is a rifle or infantry. Poprushing gives 20 shields per citizen lost. That way citizens can be turned into production under rep/demo
Advantages:
It can be used under rep/demo
The drafted unit can be disbanded in any city, thus the "poprush" can help other cities as well
Disadvantages:
It cannot rush things in one turn as standard poprushing can do (unless you draft with several cities and disband all in the same city)
The HUGE disadvantage is that only cities with population 7 or more can draft so it wont grow as fast as a town would
Only native citizens can be drafted
Other things to consider:
the unhappiness is the same for drafting and poprushing (1 citizen unhappy for 20 turns for each citizen drafted/whipped)
The shield amount gained is roughly the same (20-22 versus 20)
To summarise I find this a slightly less useful way of poprushing, but a good way to get arund being in rep/demo with a relatively large empire.
Theoden