The Emin Pasha Relief Expedition

Looks like an elephant or mammoth, and a tribe or family.

------------------
And I'm proud to say: 'Ich bin ein Civfanatics Official Reviewer!'
 
The second graphic appears to be African slaves.

Are you putting together an "African Slave Trade" scenario?

Exile
 
Imperialism in East Afrika scenario???
 
A North-African guy (he has a 'Fes'; his hat)

Another North-African guy, probarly Morish (Numidian in the Classic Era)

A French infantery soldier

------------------
And I'm proud to say: 'Ich bin ein Civfanatics Official Reviewer!'
 
And the winner is...

Stormbringer! -No doubt the closest guess in this small history quiz.

You guys didn't even recognize the signatures in the unit pics, and I thought that was so obvious. Boy, was I wrong!

But Xeven's right, there's a scenario coming along. Yes, Kevin, Egypt has something to do with it. And kobayashi, well the zulus won't be in it, but there'll probably be african wars there too, although it really isn't a war scenario. And Exile, yes, the slavetrade will be in it, on part of the arabs. But the moors and french will have absolutely no part of it whatsoever.

Allow me to elaborate.

In the late 1880'es the Egyptian governor of Equatoria in the south of Sudan, was left behind mahdist lines, upon the fall of Khartoum and the killing of General Gordon.
(Allard Höfelt has, as you may know, made a scenario ("River War") about the subsequent british campaign to rid the Sudan of the Mahdist threat).

This mysterious governor of Gordon's, a german born Edouard Schnitzer, took the turkish name of Emin, became a moslem, and aquired the rank of Bey -later to be Pasha. -by which name he is now popularly known -Emin Pasha.

Well, he had to be rescued, or brought in a position to defend himself against the religious fanatics of the Mahdi. Since the english government would take no part in a relief expedition after the disaster at Khartoum (where the army was 2 days late), a private committee of businessmen and philanthropic souls formed itself, and "the greatest of all African explorers" was hired to do the job. Henry Morton Stanley (who had previously successfully found Livingstone), went about his business, and in the course of this expedition, which were to last two whole years, "In Darkest Africa" (as was the title of Stanleys book about the events), almost about all european philanthropic, commercial and political illusions came to be sadly revealed, in a dramatic prelude to the "Scramble".

About two thirds of the 1000 men large expeditionary force of european officers, native porters and escorts, died or deserted along the way. Death from starvation, malaria, native attacks and the brutal discipline applied to prevent chaos in the lines. And the journey was to be the last of the great african expeditions.

But Stanley did succeed, he did manage to get Emin out alive, if only to see him return back into the interior, this time with a german escort...

Another character was to play an important part in the events along the way, the notorious slavedealer and ivory hunter Mohammad bin Sayed a.k.a. Tippu Tib (nickname because of a flickering of his eyes), who was to be an important playmaker and antagonist in the formation of the Belgian Congo Freestate. And the naive-megalomaniac but cunning and brutal king Kabarega of Buganda, which in these years witnessed the last time of tribal reign in the eastafrican interior, was to supply the comic relief.

Notice all those boxes being carried by the porters? -This is the ammunition and supplies for Emins rescue, and this is what you're left in charge with, when this scenario is done. You'll simply need to transport all this ammo to Emins province, and depending on how many you can get through alive, you get to buy the soldiers, in order to defend his province, and escort him back to the coast, in safety.

This is going to be much different from the standard Civ2 scenario. You should expect more the unusual quest type scenario, with interesting player-triggered events and built-in suspense and surprises. -As well as all new -GREAT- terrain graphics, and good looks in regard of units, cities, map etc.

So stay put, it's coming out... later this month, if all go well!
 
I've downloaded almost about every scn about Africa I could find in the last months time; Ricardo's didn't impress me. I have only found parts and bits I could use, so I've created almost all the graphics work myself, although I did "borrow and alter" many of the unit types, especially from Carl Fritz' "Brown Man's Burden" and the aforementioned "River War".

-There were really much need for a brand new approach to African graphics, so I've remade all terrain and ressource squares from scratch, and had a great time along the way! I guess other creators can then benefit from this work.

Right now I am having my headaches figuring out how to organize my complex events system, using barbs and all kind of twisted tweaks/triggers. It's not downright easy to implement somber concepts like hunger, desertion, malaria, food raids, cataracts, slavery etc. It's all in the engine, it's just an issue of making it all come together seamlessly and smoothly. But it's not easy!
 
So, the civs in it are?

French? English? German? Zulu? African Tribes? Arabs? Portuguese? Dutch?

------------------
<IMG SRC="http://www.virtuallandmedia.com/img1/flags-4/europe/net.gif" border=0>CFC Official Reviewer<IMG SRC="http://www.virtuallandmedia.com/img1/flags-4/europe/ger.gif" border=0>
 
Well, you will only be able to play as The Relief Expedition led by Stanley.

The scenario starts at the mouth of the Congo River, from where you'll have to acquire some belgian steamers to get upstream. The AI controlled tribes will be the Belgians, Arab traders, Equatoria (Emins province), Kabarega of Buganda (a most troublesome tribe), the Mahdists, and possibly another one. You'll encounter all of them along the way through the jungle, and the challenge will be how to survive long enough to reach Emin, hand over the ammunition, secure the province (keep the mahdists at bay) and make a secure path to the East African coast. This last path of the journey will have you "escorting" Emin (a barb unit), as he was quite resistant to being "rescued". But you'll have to protect him, because the scenario will end and you will have failed, should he die.
 
This sounds like an excellent cross between Jay Bee's El Dorado and Allard's River War. I'm looking forward to your unique touches!

I will admit curiosity! How do you persuade him to move? Event-triggered MoveUnit commands or do you know of a way to otherwise persuade the AI?

One unsolicited (unwanted?) suggestion. If possible, keep an eye toward replay. It may benefit from game-to-game variability (e.g. via ALT files). I guess I'm greedy, I'd like to play this one several times.
 
Ever tried chasing down barb leaders with slow phalanxes? -This is probably what it'll be like, except that you can't kill him. You have to guard him, positioning units all around, and "force" him to move along with the expedition. Playtesting will reveal just how cumbersome this is going to be... and if adjustments is needed.

I'm considering, if the expedition goes really well and you get most boxes through, the option to bribe him. The porters will be caravans and freights, and the more who survive, the more "supplies" will you have to work with in defending and retreating from Equatoria.

"One thing remains certain; go I will not." -quote from Emins diary at the time. But Stanley gradually became more and more determined to bring the trophee back with him to the coast, which he had failed to do, when he ten years previously found Livingstone. -with much doubt and disbelief in Europe as to what really took place in Africa.

-Yes, I want to make it re-playable. There is a number of different strategies to try out, and I bet you won't succeed the first time you play it. And when you do, there will still be aspects to focus and improve upon. I am very inspired by "River War" and especially "El Dorado" -but I want this one to be just a little bit deeper, and a little more "full adventure". The thrill of exploring the innermost regions of Africa and go where no white man has gone before.
 
Well, so far I've got the units together (FINALLY!) (took a little while taking sound slots and barbs in consideration) -and I am in the process of setting up the first playtest version on the map, along with writing in the events. It's looking beautiful so far! -What gives me a creative headache, is my options in conceptualizing the expedition in a simple, understandable and dramatically exciting way. I want to make it dramatically build up, as you go along, simple at the outset, complex later on. But I think I've got the foundation now. -You get a whole bunch of units in the beginning (many which will succumb along the way...), and won't get much until reaching Equatoria. It shouldn't be too confusing what to do in the beginning, with all these units.

Do you know of any way of editing the report screens? To allow for longer unit names, for instance, so they don't mess up all the text in the defense advisor screen?

BTW, Kevin, I've got the "Allahu-Akbar" .wav-file I wanted earlier. Maybe you could use it too, for your crusade scen? -A friend helped me record it from the film "The English Patient" (I found an excellent sample there). It sounds beautifully!

A few other questions :

-Does caravans or freights disappear on the destruction of the city they're dependant on?

-Can you change the home city of caravans/freights? I suppose yes.

-Does the changemoney event have any strange setbacks, that you've experienced? -Like strange/negative amounts appearing inappropriately when reaching zero? 100 minus 500 equals -65905, or something similar? -I'm very much dependant on this not happening, as it is a key element that the expedition has a constant cash deficit. (which here is supplies/ammunition). Otherwise I'll have to change my way of thinking.

I guess, I am too lazy to test this out myself, if some of you have already had experience with these things. Of course, I'll have to do my own testing in the long run...
wink.gif
 
Please send it to me (if possible) by email. I'll check how I can use it. There must be a possibility (like a new jihad
wink.gif
)

------------------
<IMG SRC="http://www.virtuallandmedia.com/img2/flags-4/europe/NET.GIF" border=0> CFC Official Reviewer <IMG SRC="http://www.virtuallandmedia.com/img2/flags-4/europe/GER.GIF" border=0>
 
Back
Top Bottom