Ok here's my Sniper unit...
It is meant to be a defensive unit that has a bombard attack (to simulate sniping), that is powerful enough to damage foot soldiers but not armor. The stats I use are 2 attack, 8 defense, 1 movement, 12 bombard, 1 bombard range, 1 rate of fire. It can also build fortresses. Requires Espionage.
I'll put Rocket Armor picture on post after this one...
Rocket Armor is meant to upgrade from Snipers, and functions in the same way, except they fire long range rockets that can damage other armor units. I use 4 attack, 12 defense, 3 movement, 28 bombard, 2 bombard range, and 4 rate of fire. Requires Computers.
If anyone has any suggestions, please tell me!
It is meant to be a defensive unit that has a bombard attack (to simulate sniping), that is powerful enough to damage foot soldiers but not armor. The stats I use are 2 attack, 8 defense, 1 movement, 12 bombard, 1 bombard range, 1 rate of fire. It can also build fortresses. Requires Espionage.
I'll put Rocket Armor picture on post after this one...
Rocket Armor is meant to upgrade from Snipers, and functions in the same way, except they fire long range rockets that can damage other armor units. I use 4 attack, 12 defense, 3 movement, 28 bombard, 2 bombard range, and 4 rate of fire. Requires Computers.
If anyone has any suggestions, please tell me!
but I think the units would work much better with a correct units_32.pcx file. Zyxwyvu, you must not have seen the countless posts by Dark Sheer and others on how to correctly edit the units_32.pcx file. You must place the new unit pic before the last 8 unit pics, in otherwords right
Enjoy!