Should we give the president this power? (read inside)

shal we give the pres the power to overturn any decission.(with cabinet agreement)?

  • yes

    Votes: 7 87.5%
  • No

    Votes: 1 12.5%

  • Total voters
    8

TheDuckOfFlanders

the fish collecter
Joined
May 21, 2001
Messages
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Location
pond 59
As folow up to the reform's i made for the leader's ,i also plan a reform to revamp the power of the president.

From now on ,the president will have the power to make decission's on every thing possible ,giving him the power to overturn any decission made by any leader ,but this as long as he get's enough support by the cabinet.What does this mean? Effectively ,a president could make decission's on his own like "we gona build this wonder there" or "we gona declare war on that civ" ,and as long as the cabinet agree's (ega nobody start's a poll to overturn that decission) ,then the rule will pass.Otherwise a cabinet vote will be started and if 50% of the cabinet vote's against it ,the rule will not pass.
Why do i want this? Well under the previous system the President almost hasn't got any power at all ,even less than his leader's.that make's that the president has a lot of work ,but not real power ,so the presidential seat isn't very interresting.With the reform's the president would be much more powerfull ,and that would make the position much more fun.I don't think he will start deciding on everything ,as he has a lot of work anyway.But i guess it's kinda logical that the president should have a bit more power than it's leader's ,but that in circumstances that the president make's stupid decission's it can still be overturn.
That is like in real life ,where a president in a democracy also has tohe power to declare war ,but where the "senate" (aka the cabinet) can still overturn his decission.

If you have comment's on this ,or question's please feel free to reply.i think it's really nesecary to change the presidential power a bit ,as the current system make's it uninterresting to run for president.
 
I voted YES, but as usual my vote comes with conditions. I want to know how the president will ask the cabinet members for permission. Will it be by PM or on the chat system? I only ask as I can't use the chat system and for decisions that must be made in the heat of the moment you can hardly PM everyone and wait for their responses. Especially with regard to diplomacy, you can't save the game and wait for responses, but it is possible just to switch windows into the chat and ask those people there. The trouble is that we probably won't get a big enough proportion of the cabinet members in chat at the same time to give a representative decision. I think that the President should only make such decisions in cases where the solution has not been discussed already on the forum. It would be wrong to stop building a wonder or whatever on a whim, but if war were to break out and enemies land near the city then a save before we get a chance to move would be best, with decisions made here before continuing. However, should war be declared by anyone then I believe that the ministry of defence has the option to assume control of all cities' production and units and can advise the President directly on what to do. If the ministry of defense has a representative or representatives at the chat then they can proceed as they see fit, but unless we are at war then it ought to really go through the proper channels. The President really ought to have more control, but it will severely reduce the democratic angle of the game if the turns are just played and we are informed of what has gone on and what the President wants to do next. The people should direct the President's actions. The President has still got full control over the exploring crusaders and triremes and should we find another Roman city then it is up to the President to assess whether or not to capture it and what startegy to take. If, however, one of our exploring units were to come across an undefended city of a civ we are not yet at war with then the President really ought to seek advice before taking it or ignoring it.
 
I actually think that the president has a nice chunk of power right now.

Through the flow of the game, there are plenty of decisions that have to be made on the fly. Sometimes, diplomacy is thrust upon the player when other leaders come calling. A sneak attack means that the president will have to run the available military and should have the ability to rush others as needed. A message that a wonder is nearing completion by another nation can spur the president to rush buy or use any caravan/freight close at hand.

Even without these spur of the moment situations, the president is in charge of exploring, settler activity, and the specific means to bringing about democratically decided actions.

My suggestion would be to have the president work within the bounds of what the cabinet has worked up, but offer fair leeway to work within some unforseen game situations.

With this in mind, assuming the president has a decent queue of items for cities and a basic plan for what the people desire in other aspects, then more turns can be played at a clip. The president will not have to stop, therefore, if a war breaks out or a new civ is found, etc.

However, turn lengths shouldn't take up TOO many years, and the idea of total carte blanche, I think, should be curtailed.
 
I'm tempted to vote yes, but....

This assumes we have a responsible President who might actually have a clue as to what to do. This makes elections and appointments all the more crucial (for ministers as well).

That would also require the Pres. to keep track of eveything that is done differently so we will all know about it (I'm guessing the turn summaries would do this).

Plus, the points that duke (notice his name is lower case 'd' and mine is uppercase. :)) makes are very valid.

The understanding I have for this is:
The ministers advise what to do, the citizens approve, or provide alternatives, then the ministers advise the Pres. The Pres then plays the turns with the ministers 'advice' in mind. He/she doesn't have to follow all the suggestions when he plays.

This would bring the Pres. approval rating into play. If a Pres wants to be re-elected, he/she knows that they need to take into account what they want to do and what the people want.

I think it adds an interesting dynamic to the game. Much more like real life. :)

Time to vote yes.
 
Originally posted by Duke of Marlbrough
This would bring the Pres. approval rating into play. If a Pres wants to be re-elected, he/she knows that they need to take into account what they want to do and what the people want.

I think it adds an interesting dynamic to the game. Much more like real life. :)

Time to vote yes.

This is why I like the idea. It should make decisions easier and quicker to make whilst creating a situation where the president has to please the citizens.
 
This proposal has my personal stamp of approval. :goodjob: Taking into consideration the two dukes' points, that is.

The Prez shld be an empowered personality, not just mover of the game. If he turns autocratic, we can always leave the game.

Let's finish this. While it still has some breath left....
 
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