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GRAPHICS: see through fog of war mod

HadroLepton

Chieftain
Joined
Dec 28, 2001
Messages
2
Location
Germany
short history of this mod
i and my brother found out that the civilization 3 engine has the entire map visible, it only draws the black squares from fogofwar.pcx over the map, so if you make the black a little less black (dark grey) then you can see the entire map from the beginning.

you can only see the raw terrain. the game still thinks that you don't see the area and treats you that way. try the right click terrain info and it will give you a black square, also the minimap will show the unexplored area as black. the only thing you will see which you shouldn't see are the cultural borders of every civilization in the world (but not in the minimap, only in the big map).

i will leave it to you to decide wether you see this as a cheat or not. when i start playing a map i will first explore the island or at least the nearby area (if big island) with my settler and worker. then i save that as a map save and load the original save to play with well planed cities. so i know the map and the starting positions of other civilizations anyway. this mod is just a shortcut... :)

all credits go to my brother (StormLogix) who made the edit using photopaint. i just assisted and posted in this forum because he is too lazy to create an account. ^_^;

before
hadrolepton_civ3seethroughfogofwarmod_before.jpg


after
hadrolepton_civ3seethroughfogofwarmod_after.jpg


i attached the zip. hope it sticks ^_^
 

Attachments

Uju... good work looks pretty good for the cheaters!
 
Thanks, this will be really useful. Many times (especially on harder levels) I retire just to get a look at the world map to see if I have a decent chance of expansion. This will save me from having to do that.
 
:scan: I enjoyed this "preview"-mod in Civ3, but after installing PTW it doesn't work anymore.

Has Firaxis the FoW hardcoded in PTW?

Any idea??

KeeP CooL & FooL

Maverick


PS: The "C-through-FoW" still works in Civ3 but not in PTW!
 
Yes, Firaxis hardcoded this in PTW to keep people from cheating in MP games.
 
I discovered and posted this a LONG time ago on my cheat thread.
However, you can see the entrie map by just removing the Fogofwar.pcx altogether (rename, delete, or move to another folder), without having to get complicated with photoshop.
I wanted to mail this to the cheat section but I didn't know how. Now I do so I think I will send Thunderfall the idea.
 
I'm still playing 1.29 and this "mod" causes my game to immediately crash. Well, not immediately but as soon as I hit any F-keys or try to look inside of any of my cities.

So for me this is totally useless - plus it's definitely a cheat.
 
Originally posted by Kentonio
It sucks big style that this was hardcoded for PTW, makes modern scenarios next to impossible.

This mod would have been an imperfect solution for that as well since the mini-map was not affected. What scenario makers really need is a darned "known map" checkbox like civ2 had. But I suppose editor gripes are off-topic in this thread ;)
 
Build outposts in the editor. Put them at strategic location.
 
We went over this at Poly though Warpstorm, it doesnt work when I do it, you end up with the minimap full of white dots and although the outposts DO disappear they leave many areas fully lit rather than fogged.

Kentonio
 
Obviously, Firaxis should allow the scenario creator to 'paint' int eh exposed areas in the editor. Unfortunately, unless there is another expansion coming out I don't see that happening.
 
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