GOTM016 Special Awards

starlifter

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GOTM016 Special Awards


There are 26 Special Awards in GOTM 16! Quite a few nominations were made, and almost all resulted in an award of some sort. Some players efforts were actually noticed and nominated more than once; two were nominated three or more times.

(Due to CFC limitations on number of pictures, the results will be in 2 consecutive posts)


Bravest Troops Award

Alysa, for heady Horsemen and daring Dragoons that stand toe to toe with awesome Armor and murderous Marines on rapid Railroads:
Civ2_GOTM16_Alysa_Horsemen-vs-tanks.jpg



Diplomatic Stalemate

Barnet, for triple civ Diplomatic Standoff.... a stalemate of the ages! Hmmm... I wonder if anyone realizes Diplomats themselves can be bribed!!
Civ2_GOTM16_Barnet_DiplomaticStandoff.gif



Most Arrogant Capital City

Chofritz, for his capital's daring "you can't waltz right in" attitude!! And no Barbarian could really use Michelangelo's Chapel anyway, could it?!
Civ2_GOTM16_Chofritz_EmptyCapital1.jpg



Most Exciting City Names in the Realm

Donsig, whose citizens are inspired to greatness with names like "Town" and "Hilltop" and "Village".... This award has its roots in Smash's GOTM 7 Award for "Most Entertaining City Names" award. Huuu-raahh!
Civ2_GOTM16_Donsig_CityNames.jpg



Most size 1 cities

Elsaak de Hipsheim, with 24 cont 'em, 24, size one cities!! Talk about your "bedroom communities!!"
Civ2_GOTM16_ElsaakdeHipsheim_24Size1.jpg



What the Hell is in a Name Award!

Gary Nemo, for the Kbr/Kabir suffix on throngs of cities... this might be why most of these cites refuse to grow beyond size 8 ;) !! The citizens are in riot, demanding to know the meaning of "kabir"... it sounds suspiciously like "da beer", but da beer is not flowing, and the peasants are moaning.
Civ2_GOTM16_GaryNemo_WhatIsKabir.jpg



I have a city. I have a Nuke. Fear me!

Kev gives meaning to the phrase "the nuke, the whole nuke, and nothing but one tiny nuke!"... his empire is small (one city), but it carries a big nuke! Empires tremble, including the enemy Emperor I. P. Freely....
Civ2_GOTM16_Kev_OneNuke.jpg



Urban Sprawl Award

Lord Valuna, for the densest civilization since Sulla's in GOTM 7.... This Award has its roots tacing back to Sulla's GOTM 7 Award for the "Most Densely Packed Cities Award" around his Stalingrad.
Civ2_GOTM16_LordValuna_UrbanSprawl.jpg



(Continued in next post)
 
GOTM016 Special Awards

(continued)

"You Can Walk Into My Empty Cities, But Ain't No Way U Gettin' My Damn Fort" Award

Lucky, for his stalwart defense of the fort Southwest of Sparta!
Civ2_GOTM16_Lucky_ProtectMyEngNotMyCities1.jpg



Most Descriptive City Name

Noughmaster's "Sea Bottom", located at the south pole along the "bottom" of the sea! A strong candidate for a double entendre award, too....
Civ2_GOTM16_noughmaster_MostDescriptiveCityName.gif



Most Geographically Implausable Names Award

Old n Slow, for his approximation of Uruguay and Argentina (not to mention Merv and Newton.... hmmm...Merv Griffin and Wayne Newton?)
Civ2_GOTM16_OldnSlow_Geographic.gif



I Know Why The Buffalo Is Dead Award

One of my favorites, this graphic of PECAS' Dead Buffalo speaks for itself.... one wonders about a fierce Buffalo attacking field artillery, as evidenced by damage to at least 2 pieces ;) legend has it this is the work of the ghostly White Buffalo in Indian Lore.... This award is a 3rd cousin, twice removed, of Contact's famous "Help! My Paratrooper is stuck in Madagascar and can't get back!".
Civ2_GOTM16_PECAS_DeadBuffalo.jpg



Most Impatient Typist

Sulla, whose fingers flew flawfully across the keyboard in naming this late game city!! We want to hear Sulla pronounce his creation!
Civ2_GOTM16_Sulla_Help-impatientName.gif



Most Polluted City

Hands down, it is Willemvanoranje's nasty nightmare in Barcelona, with 10 Pollution Icons and more importantly, two white skulls marring the landscape and taking 20 points from his final score... effectively nullifying an enitre Wonder!!! Looks like a few measly gold could buy that Mass Transit rather quickly, no?
Civ2_GOTM16_willemvanoranje_MostPollutedCity.gif



Most Complex Nomination

Lord Valuna, for this (which I have still not yet sorted out!!):
Will nominate Players with Best Science ( number of techs ) by 1 Ad for this award. <correction>
Of course you must save the settlers, so most
Population by Discovery of Invention (when barbs stop) , feel free to add those unpoppred hut as they will likely be nomads or Advanced cities
<Space advisors> but dont you need astronauts?
Right which adviser will supply them?
<Civ 2 advisors> dont have any they were burned in the wars.</CIv 2adviser>
Civ 2 advisors are dismissed, award go to player with most unpoppe huts at and og game . period.
Even if they have launch a spaceship.
After all you might need 2.
...
<add final> just kidding you have to save the settlers</>


Nomination that Never Was

Again, Lord Valuna takes an award... this time it's for his self-nomination:
Kobayashi Maru scenario Award
Since there is a flag down on my field. I've obviously cheated. Will withdraw from GotM16 as there is a Yellow Orange flag on my play of the scenario.
Try as I might, no flag was found on the field! No scenario flag is visible on any of the 3 saves, and no "Cheat Mode" notice appears either, but I'm probably just Old and Slow ;).... So a cool sounding award title must go unfilled!


Best Promotion of the GotM This Month

Starlifter, as nominated by Duke o' York. We all promote the GOTM, though, right? :)


Mathematician Award

This was the most nominated winner: Lucky, for his Engineer Batallion (224 at end, and about 320 Max). Specifically, transforming approximately 26 mountains, 16 hills, 131 jungle/swamp, 123 plains, 5 tundra, and 695 tiles into irrigation/farmland/road, plus Railroads and misc work, within approximately 40 or 50 game turns. Those busy engineers performed over 12,100 eng-turns of work, easily the best in GOTM16!


Best Come From Behind Award

The second most nominated winner: Lucky, for his improvement from AD1000 to AD1829; in particular, researching about 105 techs (paying 5,900 beakers per advance at FT045); growing from 178 citizen points to 4017; building 19 wonders; growing from 36 to over 300 settlers/engineers; transforming and improving over 700 tiles; advancing from Monarchy and 6 turns/tech to Democracy and 1 turn/tech. A Herculean effort!



REGULAR AWARDS

Best OCC Award

The third most nominated winner, Kev, for his landing of a 15/3-3/1-1-1 Spaceship in AD1970 (15.7 years). His OCC GOTM score (31) was also highest of OCC players.

Note: This is the most Prestigious "Special" award; it is competitive (earliest OCC SS landing), and will be a regular category... perhaps we'll call it the Yellow Star, after the yellow star of Alpha Centauri. IMHO, this is on par with the 2 regular star awards (the Blue and Green Stars).


Earliest Spaceship Landing

Willemvanoranje, for his 39/8-8/4-4-4 Spaceship landing in AD1779... the earliest in GOTM016.

Note: This will be a regular award category, too (it is not limited to OCC).


Most Powerful Navy

With 20 Battleships alone, not to mention the Destroyer and 11 Transports, the Amazing Ginsu has amassed a killer fleet!


Most Powerful Air Force

Carlie has fielded 42 Stealth Fighters and 11 Regular Fighters! Talk about airpower! Now if the Joint Chiefs could just teach him that Airports would be handy for making awesome Veteran Stealth Fighters (not to mention the 50% trade bonuses!)....


Most Reproductive Citizens

NOL, for his astounding 162 cities! What are they putting in the water of his empire? Mercurios was a farily close runner up with 145.

The Poles are Colonized Award

Mercurios takes this one handily, with his not only colonized poles, but transformed and often size 20+ polar cities. This award has a tradition going back to Cactus Pete and Starlifter last year, but no one has achieved Polar cities of the size Mercurios has!]


Fewest Wonders Award

Xanana Gusmao, who never built a single wonder and still conquered the world in a near-record 81 game turns. Those citizens may not know much about construction, but the military sure has a keen nose for the enemy!





SUMMARY

Bravest Troops Award - Alysa.
Diplomatic Stalemate - Barnet.
Most Arrogant Capital City - Chofritz.
Most Exciting City Names in the Realm - Donsig.
Most size 1 cities - Elsaak de Hipsheim.
What the Hell is in a Name Award! - Gary Nemo.
I have a city. I have a Nuke. Fear me! - Kev.
Urban Sprawl Award - Lord Valuna.
"You Can Walk Into My Empty Cities, But Ain't No Way U Gettin' My Damn Fort" Award - Lucky.
Most Descriptive City Name - Noughmaster.
Most Geographically Implausable Names Award - Old n Slow.
I Know Why The Buffalo Is Dead Award - PECAS.
Most Impatient Typist - Sulla.
Most Polluted City - Willemvanoranje.
Most Complex Nomination - Lord Valuna.
Nomination that Never Was - Lord Valuna.
Best Promotion of the GotM This Month - Starlifter.
Mathematician Award - Lucky.
Best Come From Behind Award - Lucky.


REGULAR AWARDS

Best OCC Award - Kev ***** THE YELLOW STAR *****
Earliest Spaceship Landing - Willemvanoranje.
Most Powerful Navy - Amazing Ginsu.
Most Powerful Air Force - Carlie.
Most Reproductive Citizens - NOL.
The Poles Are Colonized Award - Mercurios.
Fewest Wonders Award - Xanana Gusmao.



Congratulations to all GOTM 16 participants, and esp. to the nominators, nominees, and Special Award Winners!

:goodjob:
 
Cool, very nice, I especially like all your remarks SL.

Great work! :goodjob:

At least one result today.
:D
 
I am pleased that you found a way to give even me an award -- so unexpected. And the pictures of the diplomatic standoff, and the Horse holding off the Armor, the Dead Buffalo, the witty commentary everywhere, all so excellent. A lot of work on everyone's part. Lucky's empty cities are a lesson -- that makes me feel sooo unsafe.

I did submit your question to the historian of Dariush Kabir, and she answers so:

"Perhaps your curiously ignorant visitors from another world have never heard of the primitive tribe, the Germans. They name many of their cities ending "Burg", which we believe means "City" in their language. In our language, "Kabir" means city. Being the oldest, largest, nearest separate island, hence most important subject state, our glorious emperor has permitted us to retain our language, and many of our customs. The convention is perhaps denigrating to our populace, since we recognize that most of the productivity of our grand island comes from the people outside each city square, but it is our custom."

And it's easy to recall that a city under consideration is on their island -Emperor Nemo
 
Starlifter: SPLENDID Job! I laughed all through the entire post - and I remember many of the older awards that you alluded to as well. Where HAS Catus Pete gone anyway??

I'm glad you liked my single nuke in my single city. :) Not exactly mutually assured destruction or anything - I just hadn't built one in a while.
 
by Gary Nemo:
Lucky's empty cities are a lesson -- that makes me feel sooo unsafe.
Lucky is actually quite smart for doing that, at that point in the game... the reason is because there can be no more sea barbs (The 1st discovery of Mobile warfare puts an end to new sea barbs!!), and his terrain around the area is developed (but I took a close up screen shot to de-emphasize that ;) ). This all means there is between zero and none chance of losing his undefended cities (as long as they are in developed areas). You might as well either transfer or disband any defenders in most of your empire at that point, like Lucky did. But it still looks counter-intuitive... esp. when Riflemen are in forts and not cities, LOL!

On the other hand, Chofritz' capital city is taking a huge risk (it is AD 280, and no Mobile Warfare yet), esp. since it has the most valuable wonder in the game in it. I'll bet his empire might even split if a Civ was to slide a unit in there, ;).

Matrix will be inspired to do similar for Civ III.
Civ 3 players are always welcome back in the Civ 2 world, even if they don't play... they can still load the games from the archive and make nominations ;)....



Where HAS Cactus Pete gone anyway??
I dunno, but he was the real master of early finishes. I always used his games as a good benchmark for what was realistically achievable in early conquest. Cactus Pete's last post was:

Oct 24, 2001 10:40 PM
Fate of GOTM when Civ III is here?

So I dunno...
 
I agree with Kev -- great work Starlifter on the special awards, very enjoyable, and actually some lessons available as well. :goodjob:
 
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