Espionage
FA has asked and been approved for espionage in the following cities:
Grand River: 35 gold
Tonawanda: 88 gold
Salamanca: 174 gold
to do the Investigate city command to view the city garrison (and any other information). I don't mean to it to be a turn 0 thing. I will leave it at the discretion of the chat group to best use these allocations as they see fit, as circumstances best serve, and, if needed, altered (since the face of war can change drastically).
Spies
FA has posted polls for planting spies. I won't be around to see the polls end. Therefore, I leave it to the Chat group to look at the spy polls, take the results, and apply them to whether or not we plant spies.
Please remember my preference in planting spies:
- Each nation must have greater than 50% support to plant a spy in. Ties go to NOT planting.
- No more than 1 attempt to plant a spy anywhere in a turn.
- Attempt plants every other turn.
- Attempt them with the nation of highest favourability down to the lowest (>50% minimum).
- If a plant fails, put the nation on the bottom of the list to try again later.
Here is each poll:
England
Rome
China
India
Aztecs
Babylon
Zulu
So far, it appears China is the only nation where a plant spy operation is approved.
China War
According to this poll FA posted:
Should we pursue an agressive campaign against China?, no direction has been approved to make a single attack in Chinese territory. While China has a MPP with Zulu, it would be dangerous to make any attack on any Chinese military unit in their territory because it would bring the Zulu against us. We should defend or attack Chinese units in ours or neutral territory until either:
a) Approval from a poll grants it.
b) MPP between China and Zulu expires and no new MPPs were made by China.
c) Circumstances change greatly.
FA recommends re-checking the MPP status often during the turn to see if b) is satisfied.