Should we plant a spy in Zululand?

Should FA plant a spy in Zululand?

  • Yes

    Votes: 10 52.6%
  • No

    Votes: 9 47.4%
  • Abstain

    Votes: 0 0.0%

  • Total voters
    19
  • Poll closed .

chiefpaco

Emperor
Joined
Dec 26, 2001
Messages
1,381
Location
Fanatika - Where did everybody go?
This is a poll to determine if the Foreign Affairs Dept. should attempt to plant a spy in Zululand. With a majority "yes" vote, FA will attempt to plant the spy here. With a tie or majority "no" vote, FA will not attempt to plant the spy. If circumstances or sentiment changes, or sufficient time has passed, FA may poll again. The polls will run up to the next Turn Chat on July 20.

FA will attempt to plant spies in the following fashion:
- Gather Approved spy list (greater than 50% support necessary).
- Attempt a single spy plant in one nation with the one attempt coming every 2 turns.
- Order of spy plants will be from the highest support from the polls to the lowest.

May I remind the risks of planting spies:
Target civ declaring war.
Total cost in gold (added up by every spy we plant).
Damaged reputation with the target civ.

May I remind the benefits:
Exact troop information.
Space Ship progress.
Other Espionage missions.

Zulu Facts:
Cost: 108 gold
They are a Common Neighbour of ours.
They are a Democracy.
They are researching Flight and Mass Production.
They share a MPP with Rome and China.
 
I voted Yes because it is only a matter of time until we are at war with them. They have an MPP with China whom we are already at war with. As far as the armies of Rome.....no big deal.

I would say hold off on sending a spy until we are at war with them.
 
Just wanted to say this poll closed at a 10-9 approval vote. Plant spy attempts will begin next turn in Zululand.
 
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