This is the modern infantry:
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Here he is just standing around, waiting for action....
Here he thought he saw something moving in the bushes over there...
Then he runs....
...and fortifies...
Then he is attacked...
...but he is victorious and gets promoted.
(alternate victory)
Then he is attacked again and this time he dies...
Ok, those are all animations for the modern infantry. Please tell me what you think of it. Should the alternate victory animation be in the game?
(The unit is not yet in the game, I only exported one direction for this preview)
I want to release this unit as a complete package with sounds and pedia entry etc.
But I still need to look into this as I only concentraded on the animations right now.
Suggestions for unit stats are welcome but keep in mind that the unit should fit into normal civ3 (with weak marines and paratroopers).
I would also like to team-up with somebody who can do sounds. I´m not very good at making sounds and I don´t want to use sounds from already existing units.
Of course you will then have your own part in the readme file.
I will release the unit as soon as the sounds are complete, there´s no need to hurry.

--------------------------------------------------------

Here he is just standing around, waiting for action....

Here he thought he saw something moving in the bushes over there...

Then he runs....

...and fortifies...

Then he is attacked...

...but he is victorious and gets promoted.

(alternate victory)

Then he is attacked again and this time he dies...
Ok, those are all animations for the modern infantry. Please tell me what you think of it. Should the alternate victory animation be in the game?
(The unit is not yet in the game, I only exported one direction for this preview)
I want to release this unit as a complete package with sounds and pedia entry etc.
But I still need to look into this as I only concentraded on the animations right now.
Suggestions for unit stats are welcome but keep in mind that the unit should fit into normal civ3 (with weak marines and paratroopers).
I would also like to team-up with somebody who can do sounds. I´m not very good at making sounds and I don´t want to use sounds from already existing units.
Of course you will then have your own part in the readme file.
I will release the unit as soon as the sounds are complete, there´s no need to hurry.