Historical Statistics And Turn Chat Index

Chieftess

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This thread is a statistical history of our nation, as well as a log of turn chats and chat logs. This post and the following post will contain the turn chat index. Following posts will contain a statistical summary of the lastest game save. Only me, and the historian will be able to post in this thread.

Turn Chat Index
-----------------------------------------------------------------------------

Term 1 - Hail to the Chieftess! : President Chieftess

Game Save | Chat Log 4000BC | Sunday, September 1st
Game Save | Chat Log 4000BC - 3650BC | Tuesday, September 3rd !
Game Save | Chat Log 3650BC - 3150BC | Friday, September 6th
Game Save | Chat Log 3150BC - 2900BC | Monday, September 9th

Game Save | Chat Log 2900BC - | Thursday, September 12th


Term 2 - Mr. Smith goes to Bavaria : President Eklektikos

Game Save | Chat Log 1990BC - 1830BC| Wednesday, October 3rd
Game Save | Chat log 1990BC - 1830BC | Saturday, October 5th
Game Save | Chat log 1990BC - 1830BC | Wednesday, October 9th

Game Save | 1450BC | Saturday, October 12th


Term 3 - Bang the Gavel : Shaitan



Term 4 - A Constitutional Monarchy : Eklektikos

Game Save | Chat Log Y - 270AD | Wednesday, December 4th

-={[ Current Game ]}=-

Game Save | Chat Log 270AD - 340AD | Sunday, December 8th


! - Fractured Chat Log
 
Page #2 (to be used if needed)
 
Code:
[i]A Compilation of Statistics from the year 4000 BC of the Fanatika Despotism.[/i]

[b]Basic Stats[/b]

[b]Tax Rate	:[/b] 50% 
[b]Sci Rate	:[/b] 50% 
[b]Lux Rate	:[/b] 0% 

[b]Treasury	:[/b] 0
[b]GPT		:[/b] 0

[b]Current Tech:[/b] None

[b]Wonders Built/Owned[/b]
[list]
[*]None
[/list]

[b]Building[/b]
[list]
[*]None
[/list]

[b]Cities Founded or Captured:[/b]
[i]
Name		Year[/i]
[list]
[*]None		-
[/list]

[b]Domestic Advisor[/b]

Number of Cities : 0	Net Change: 0
Towns            : 0	Net Change: 0
Cities           : 0	Net Change: 0
Metros           : 0	Net Change: 0 

[b]What are the Cities Building[/b]
[list]
[*]None
[/list]

[b]Income[/b]

From Cities	: -
From Taxmen	: -
From other civs	: -
From Interest	: -

Total Income	: -

[b]Expenses[/b]
Science		: -
Entertainment	: -
Corruption	: -
Maintenance	: -
Unit Costs	: -
To other civs 	: -

Total Expenses	: -

Net Income	: -

[b]Trade Advisor[/b]

[list]
[i]Resources[/i]
	[*]None 
[i]Import[/i]
	[*]None
[i]Export[/i]
	[*]None
[/list]

[b]Unconnected Cities[/b]

None

[b]Unconnected Resources within or close to our Borders[/b]
[list]
[b]Bonus[/b]
	[*]Forest Game (Next to settler)

[b]Luxury[/b]
	[*]None

[b]Strategic[/b]
	[*]None
[/list]

[b]Trading Partners[/b]
None

[b]Military Advisor[/b]
				Net Change	%
Units			: -	-		-
Unit Support Available	: -	-		-
Army Support Cost	: -	-		-
Settler			: 0	-		-
Worker 			: 1	-		-
Captured Workers 	: 0	-		-
Warriors		: 0	-		-
Spearmen		: 0	-		-
Army			: 0	-		-

[b]Military Strenght Assessment[/b]

We know of no one to compare with!

[b]Foreign Advisor[/b] 

[i]Other Civs:[/i]

We need to make more friends!

[b]Culture Department[/b]

Culture Points	: 0
Culture per Turn: 0
Net Change	: 0

Impressed Nations 	: -
Admirers of our Culture : -
In Awe of our Culture	: -

[b]Science Department[/b]

Tech Research	: None

Advances Made
None

[b]Demographics[/b]
					%
Popularity	: -	 	(1)
Population	: (10000)	(1)
GNP 		: -		(1)
Mfg Goods	: -		(1)
Land Area	: -		(1)
Literacy 	: -		(1)
Disease 	: -		(1)
Pollution	: -		(1)
Life Expectancy	: 20 years	(1)
Family Size	: -		(1)
Military Service: -		(1)
Annual Income	: -		(1)
Production	: -		(1)

[b]Global Stats[/b]

Score		: 0
Net Change	: -
World Ranking	: -

[b]Top 10[/b]
[list]
[*]Food
[*]Shield
[*]Commerece
[*]Overall Production
[*]Happiness
[*]Science
[*]Treasury Contribution
[*]Maintnence
[/list]

[b]City Ratios[/b]

Key:
	F/E - Total Food / Food Eaten
	S/W - Shields / Waste (red shields)
	C/C - Commerce / Corruption
	I/M - Income / Maintenance
	R   - Ratio Value

City		F / E	R	S / W	R	C / C	R	I / M	R
(none)		-	0	-	0	-	0	-	0

[b]International Comparison[/b]
[size=1]* Stats based on estimation of known city sizes in a nation.[/size]
Key:
	SR - Size Ration
	NC - Net Change
	WP - Percentage of World Population

Nation		# of Cities	Population	SR	NC	WP

[size=1]All 15 nations are unknown to us at this point. No estimations can be made.[/size]
 
Code:
[i]A Compilation of Statistics from the year 3650 BC of the Fanatika Despotism.[/i]

[b]Basic Stats[/b]

[b]Tax Rate	:[/b] 80% 
[b]Sci Rate	:[/b] 20% 
[b]Lux Rate	:[/b] 0% 

[b]Treasury	:[/b] 25
[b]GPT		:[/b] +3

[b]Current Tech:[/b] Science

[b]Wonders Built/Owned[/b]
[list]
[*]None
[/list]

[b]Building[/b]
[list]
[*]None
[/list]

[b]Cities Founded or Captured:[/b]
[i]
Name		Year[/i]
Bavaria		4000BC


[b]Domestic Advisor[/b]

Number of Cities : 1	Net Change: +1
Towns            : 1	Net Change: +1
Cities           : 0	Net Change: 0
Metros           : 0	Net Change: 0 

[b]What are the Cities Building[/b]
[list]
[*]Bavaria - Warrior [1] (queue: Warrior)
[/list]

[b]Income[/b]

From Cities	: +4
From Taxmen	: 0
From other civs	: 0
From Interest	: -

Total Income	: +4

[b]Expenses[/b]
Science		: -1
Entertainment	: 0
Corruption	: 0
Maintenance	: 0
Unit Costs	: 0
To other civs 	: 0

Total Expenses	: 1

Net Income	: +3

[b]Trade Advisor[/b]

[b]connected Resources within or close to our Borders[/b]

[i]Resources[/i][list]
	[*]Forest Game (Next to Bavaria)[/list]
[i]Import[/i][list]
	[*]None[/list]
[i]Export[/i][list]
	[*]None
[/list]

[b]Unconnected Cities[/b]

None

[b]Unconnected Resources within or close to our Borders[/b]

[b]Bonus[/b][list]
	[*]Cattle (North of Bavaria)[/list]
[b]Luxury[/b][list]
	[*]Spice (unconnected, South-East Bavaria) [/list]
[b]Strategic[/b][list]
	[*]None
[/list]

[b]Trading Partners[/b]

Aztecs - Can not trade as of yet

[b]Military Advisor[/b]
				Net Change	% Growth Ratio
Units			: 2	+1		2.0
Unit Support Available	: 4	-		-
Army Support Cost	: 0	-		-
Settler			: 0	-		-
Worker 			: 1	-		-
Captured Workers 	: 0	-		-
Warriors		: 1	+1		2.0
Spearmen		: 0	-		-
Army			: 0	-		-

[b]Military Strenght Assessment[/b]

Aztecs - We are weak compared to the Aztecs!

[b]Foreign Advisor[/b] 

[i]Other Civs:[/i]

Civilization	Attitude	Needs		Has
Aztecs		Polite		Bronze Working	Pottery, Cer. Burial

[b]Culture Department[/b]

Culture Points	: 7
Culture per Turn: 1
Net Change	: +7

Impressed Nations 	: Aztecs
Admirers of our Culture : -
In Awe of our Culture	: -

[b]Science Department[/b]

Tech Research	: Iron Working

Advances Made

[i]Antiquity[/i]
Bronze Working
Warrior Code

[b]Demographics[/b]
					% Ratio Change
Popularity	: 50	 	(3)	-
Population	: (24,000)	(16)	2.40
GNP 		: 4 million	(14)	-
Mfg Goods	: 3		(1)	-
Land Area	: 900		(1)	-
Literacy 	: 0%		(1)	-
Disease 	: 0%		(1)	-
Pollution	: 0%		(1)	-
Life Expectancy	: 20 years	(1)	1.0
Family Size	: 1 Children	(4)	-
Military Service: 10 years	(10)	-
Annual Income	: 1 per capita	(3)	-
Production	: 9		(11)	-

[b]Global Stats[/b]

Score		: 50
Net Change	: +50
World Ranking	: 2nd to the Aztecs

[i]Top 5 Cities[/i]
Rank	City		Size		Civilization
1	Paris		2		France
2	Rome		2		Rome
3	Tenochtitlan	2		Aztecs
4	London		1		England
5	Moscow		1		Russia

[i]Civizilation Rankings:[/i]

Aztecs		51
Fanatika	50

[b]Top 10[/b]
[list]
[*]Stat				City		Produced
[*]Food				Bavaria		2
[*]Shield			Bavaria		3
[*]Commerece			Bavaria		4
[*]Overall Production		Bavaria		9
[*]Happiness/Content/Sad	Bavaria		0/1/0
[*]Science			Bavaria		1
[*]Treasury Contribution	Bavaria		3
[*]Maintnence			Bavaria		0
[/list]

[b]City Ratios[/b]

Key:
	F/E - Total Food / Food Eaten
	S/W - Shields / Waste (red shields)
	C/C - Commerce / Corruption
	I/M - Income / Maintenance
	R   - Ratio Value

City		F / E	R	S / W	R	C / C	R	I / M	R
Bavaria		2 / 2	1.0	3 / 0	3.0	4 / 0	4.0	3 / 0	3.0

[b]International Comparison[/b]
[size=1]* Stats based on estimation of known city sizes in a nation - a.k.a. "Simple Census"[/size]
Key:
	SR - Size Ration
	NC - Net Change in size
	WP - Percentage of Known World Population

Nation		# of Cities	Population	SR	NC	WP
Fanatika	1		10,000		-	0%	8.3%
Aztecs		1(?)		30,000		3.0	-	25%	
France		1(?)		30,000		3.0	-	25%
Rome		1(?)		30,000		3.0	-	25%
England		1(?)		10,000		1.0	-	8.3%
Russia		1(?)		10,000		1.0	-	8.3%

Total World Population: 12,000

[size=1]All 15 nations and/or cities are unknown to us at this point. No true estimations can be made.[/size]
 
Code:
[b]A Compilation of Statistics from the year 3150 BC of the Fanatika Despotism.

Basic Stats[/b]

Tax Rate	: 80% 
Sci Rate	: 20% 
Lux Rate	: 0% 

Treasury	: 67
GPT		: +3

[b]Current Tech[/b]: Iron Working

[b]Wonders Built/Owned[/b]

None


Building

None


[b]Cities Founded or Captured:[/b]

Name		Year
Bavaria		4000BC


[b]Domestic Advisor[/b]

Number of Cities : 1	Net Change: +1
Towns            : 1	Net Change: +1
Cities           : 0	Net Change: 0
Metros           : 0	Net Change: 0 

[b]What are the Cities Building[/b]

Bavaria - Settler [3] (queue: Barracks)


[b]Income[/b]

From Cities	: +4
From Taxmen	: 0
From other civs	: 0
From Interest	: -

Total Income	: +4

[b]Expenses[/b]
Science		: -1
Entertainment	: 0
Corruption	: 0
Maintenance	: 0
Unit Costs	: 0
To other civs 	: 0

Total Expenses	: 1

[b]Net Income[/b]	: +3

[b]Trade Advisor[/b]

connected Resources within or close to our Borders

Resources
	Forest Game (Next to Bavaria)
Import
	None
Export
	None


Unconnected Cities

None

Unconnected Resources within or close to our Borders

Bonus
	Cattle (North of Bavaria)
Luxury
	Spice (unconnected, South-East Bavaria) 
Strategic
	None


Trading Partners

Aztecs - Can not trade as of yet

[b]Military Advisor[/b]
				Net Change	% Growth 
Units			: 3	+1		+50%
Unit Support Available	: 4	-		-
Army Support Cost	: 0	-		-
Settler			: 0	-		-
Worker 			: 1	-		-
Captured Workers 	: 0	-		-
Warriors		: 2	+1		+100%
Spearmen		: 0	-		-
Army			: 0	-		-

Military Strenght Assessment

Aztecs - We are weak compared to the Aztecs!

[b]Foreign Advisor [/b]

Other Civs:

Civilization	Attitude	Needs		Has
Aztecs		Polite		-		Masonry, Cer. Burial

[b]Culture Department[/b]

Culture Points	: 17
Culture per Turn: 1
Net Change	: +10

Impressed Nations 	: Aztecs
Admirers of our Culture : -
In Awe of our Culture	: -

[b]Science Department[/b]

Tech Research	: Iron Working

Advances Made

Antiquity
Bronze Working
Warrior Code
Pottery

[b]Demographics[/b]
					% Change
Popularity	: 50	 	(3)	-
Population	: (44,000)	(3)	+45%
GNP 		: 4 million	(14)	-
Mfg Goods	: 4		(2)	+25%
Land Area	: 2100		(2)	+57%
Literacy 	: 0%		(1)	-
Disease 	: 0%		(1)	-
Pollution	: 0%		(1)	-
Life Expectancy	: 20 years	(1)	-
Family Size	: 1 Children	(5)	-
Military Service: 10 years	(16)	-
Annual Income	: 1 per capita	(3)	-
Production	: 10		(4)	+10%

[b]Global Stats[/b]

Score		: 82
Net Change	: +32
World Ranking	: 2nd to the Aztecs

[b]Top 5 Cities[/b]
Rank	City		Size		Civilization
1	Tenochtitlan	3		Aztecs
2	Rome		2		Rome
3	Bavaria		2		Fanatikan
4	London		1		England
5	Paris		1		France

[b]Civizilation Rankings:[/b]

Aztecs		83
Fanatika	82

[b]Top 10[/b]

Stat				City		Produced
Food				Bavaria		2
Shield				Bavaria		3
Commerece			Bavaria		4
Overall Production		Bavaria		9
Happiness/Content/Sad		Bavaria		0/1/0
Science				Bavaria		1
Treasury Contribution		Bavaria		3
Maintnence			Bavaria		0


[b]City Ratios[/b]

Key:
	F/E - Total Food / Food Eaten
	S/W - Shields / Waste (red shields)
	C/C - Commerce / Corruption
	I/M - Income / Maintenance
	R   - Ratio Value

City		F / E	R	S / W	R	C / C	R	I / M	R
Bavaria		4 / 2	2:1	4 / 0	4:0	4 / 0	4:0	3 / 0	3:0
 
I have been asked by Ehecatl Atzin, head of the history office, to manage the historical statistics branch of that office.

Code:
[b]A Compilation of Statistics from the year 2150 B.C. of the Empire of Fanatika[/b]

[b]Basic Stats[/b]

Tax Rate	: 90% 
Sci Rate	: 10% 
Lux Rate	: 0% 

Treasury	: 87
GPT		: +9

Current Tech: Alphabet

[b]Wonders Built/Owned[/b]

None


[b]Building[/b]

None


[b]Cities Founded or Captured:[/b]

Name		Year
Bavaria		4000 B.C.
Valhalla        2850 B.C.


[b]Domestic Advisor[/b]

Towns            : 2	Net Change: 0
Cities           : 0	Net Change: 0
Metros           : 0	Net Change: 0 
Total            : 2    Net Change: 0

[b]What are the Cities Building[/b]

Bavaria - Archer - 4 turns (queue: archer x2)
Valhalla - Settler - 2 turns (queue: none)


[b]Income[/b]

From Cities	: +9
From Taxmen	: 0
From other civs	: 0
From Interest	: -

Total Income	: +9

Expenses
Science		: -2
Entertainment	: 0
Corruption	: 0
Maintenance	: 0
Unit Costs	: 0
To other civs 	: 0

Total Expenses	: 2

Net Income	: +9

[b]Trade Advisor[/b]

Import
	None
Export
	None


[b]Unconnected Cities[/b]

None

[b]Unconnected Resources within or close to our Borders[/b]

Luxury
	Spice (unconnected, South-East Bavaria)
        
Strategic
	Iron (nearest: unconnected, East of Bavaria)


[b]Trading Partners[/b]

Aztecs - Can not trade as of yet
Japanese - Can not trade as of yet
English - Can not trade as of yet

[b]Military Advisor[/b]
				Net Change	% Growth 
Units			: 8	+5		+125%
Unit Support Available	: 8	-		-
Army Support Cost	: 0	-		-
Settler			: 0	-		-
Worker 			: 1	-		-
Captured Workers 	: 0	-		-
Warriors		: 3	+1		+33%
Spearmen		: 2	+2		+100%
Archer			: 2	+2		+100%
Army			: 0	-		-

[b]Military Strenght Assessment[/b]

Aztecs - Compared to them, we have an average military.
Japanese - Compared to them, we have an average military.
English - Compared to these guys, we have a strong military!

[b]Foreign Advisor [/b]

Other Civs:

Civilization	Attitude	Needs		Has
Aztecs		Polite		?		?
Japanese	Annoyed		?		?
English		Cautious	?		?

[b]Culture Department[/b]

Culture Points	: 60
Culture per Turn: 2
Net Change	: +43

Impressed Nations 	: Aztecs, England, Japan
Admirers of our Culture : -
In Awe of our Culture	: -

[b]Science Department[/b]

Tech Research	: Alphabet

[b]Advances Made[/b]

[u]Antiquity[/u]
Bronze Working
Warrior Code
Pottery
Iron Working

[b]Demographics[/b]
					
Popularity	: 50%	 	(8)	
Population	: 123,000	(3)	
GNP 		: 9 million	(14)	
Mfg Goods	: 9 megatons	(2)	
Land Area	: 2100 mi²	(2)	
Literacy 	: 0%		(1)	
Disease 	: 0%		(1)	
Pollution	: 0%		(1)	
Life Expectancy	: 20 years	(1)	
Family Size	: 1 Children	(7)	
Military Service: 11 years	(15)	
Annual Income	: 1 per capita	(8)	
Productivity	: 21		(15)	

Score		: 119
Net Change	: +23
World Ranking	: 4

[b]Top 5 Cities[/b]
Rank	City		Size		Civilization
1	Paris		3		France
2	Rome		3		Rome
3	Tenochtitlan	3		Aztecs
[i]4	Bavaria		3		Fanatika[/i]
5	London		2		England

Civizilation Rankings:

Japan		150
Aztecs		138
England		122
[i]Fanatika	119[/i]

[b]Top 10[/b]

Stat				City		Produced
Food				Bavaria		8
Shield				Bavaria		5
Commerece			Bavaria		4
Overall Production		Bavaria		7
Happiness/Content/Sad		Vahalla		1/1/0
Science				Bavaria		1
Treasury Contribution		Bavaria		6
Maintnence			Bavaria		1


[b]City Ratios[/b]

Key:
	F/E - Total Food / Food Eaten
	S/W - Shields / Waste (red shields)
	C/C - Commerce / Corruption
	I/M - Income / Maintenance
	R   - Ratio Value

City		F / E	R	S / W	R	C / C	R	I / M	R
Bavaria		6 / 2	3:1	5 / 0	5:0	7 / 0	7:0	6 / 1	6:1
Valhalla	6 / 1	6:1	4 / 0	4:0	2 / 0	2:0	2 / 0	2:0
 
Code:
A Compilation of Statistics from the year 2110 B.C. of the Empire of Fanatika

Basic Stats

Tax Rate	: 80% 
Sci Rate	: 10% 
Lux Rate	: 10% 

Treasury	: 88
GPT		: +6

Current Tech: Writing

Wonders Built/Owned

None


Building

None


Cities Founded or Captured:

Name		Year
Bavaria		4000 B.C.
Valhalla        2850 B.C.


Domestic Advisor

Towns            : 2	Net Change: 0
Cities           : 0	Net Change: 0
Metros           : 0	Net Change: 0 
Total            : 2    Net Change: 0

What are the Cities Building

Bavaria		 :  Archer (3 turns) (Archer, temple)
Valhalla	 :  Settler (1 turn) (Granary, Worker, settler)


Income

From Cities	: +09
From Taxmen	: 0
From other civs	: 0
From Interest	: -

Total Income	: +9

Expenses
Science		: -1
Entertainment	: -1
Corruption	: 0
Maintenance	: -1
Unit Costs	: 0
To other civs 	: 0

Total Expenses	: -3

Net Income	: +6

Trade Advisor

Unconnected Cities

None

Unconnected Resources within or close to our Borders

Luxury
	Spice (nearest: South-East Bavaria)
	Furs (nearest: north of Valhalla)
        
Strategic
	Iron (nearest: unconnected, East of Bavaria)
	Horses (nearest: between Bavaria and Tenochitlan)


Trading Partners

Aztecs - Can not trade as of yet
Japanese - Can not trade as of yet
English - Can not trade as of yet
Indians - Can not trade as of yet

Military Advisor
				Net Change	% Growth 
Units			: 8	-		-
Unit Support Available	: 8	-		-
Army Support Cost	: 0	-		-
Settler			: 0	-		-
Worker 			: 1	-		-
Captured Workers 	: 0	-		-
Warriors		: 3	-		-
Spearmen		: 2	-		-
Archers			: 2	-		-
Army			: 0	-		-

Military Strenght Assessment

Aztecs - Compared to them, we have an average military.
Japanese - Compared to them, we have an average military.
English - Compared to these guys, we have a strong military!
Indians - Compared to these guys, we have a strong military!

Foreign Advisor 

Other Civs:

Civilization	Attitude	Needs		Has
Aztecs		Polite		?		?
Japanese	Annoyed		?		?
English		Cautious	?		?
India		Polite		?		?

Culture Department

Culture Points	: 62
Culture per Turn: 2
Net Change	: +10

Impressed Nations 	: -England, India, Aztecs, Japan
Admirers of our Culture : -
In Awe of our Culture	: -

Science Department

Tech Research	: Writing

Advances Made

Antiquity
Bronze Working
Warrior Code
Pottery
The Wheel
Masonry
Alphabet
Ceremonial Burial

Demographics
					
Popularity	: 56	 	(7)	
Population	: 126,000	(3)	
GNP 		: 9 million	(14)	
Mfg Goods	: 9 megatons	(5)	
Land Area	: 2800	mi²	(16)	
Literacy 	: 0%		(1)	
Disease 	: 0%		(1)	
Pollution	: 0%		(1)	
Life Expectancy	: 20 years	(1)	
Family Size	: 1 Children	(7)	
Military Service: 10 years	(15)	
Annual Income	: 1 per capita	(8)	
Productivity	: 21		(15)	

Global Stats

Score		: 120
Net Change	: +1
World Ranking	: 5

Top 5 Cities
Rank	City		Size		Civilization
1	Paris		3		France
2	Tenochtitlan	2		Aztecs
3	Bavaria		2		Fanatikan
4	London		1		England
5	Moscow		1		Russia

Civizilation Rankings:

Japan		153
Aztec		140
India		139
England		123
Fanatika	120

Top 10

Stat				City		Produced
Food				Bavaria		2
Shield				Bavaria		5
Commerece			Bavaria		7
Happiness/Content/Sad		Bavaria		1/1/1
Science				Bavaria		1
Treasury Contribution		Bavaria		5
Maintnence			Bavaria		1


City Ratios

Key:
	F/E - Total Food / Food Eaten
	S/W - Shields / Waste (red shields)
	C/C - Commerce / Corruption
	I/M - Income / Maintenance
	R   - Ratio Value

City		F / E	R	S / W	R	C / C	R	I / M	R
Bavaria		6 / 2	3:1	5 / 0	5:0	7 / 0	7:0	5 / 1	5:1
Valhalla	6 / 1	6:1	4 / 0	5:0	2 / 0	2:0	2 / 0	2:0
 
A Compilation of Statistics from the year 1575 B.C. of the Empire of Fanatika

Code:
Basic Stats

Tax Rate	: 60% 
Sci Rate	: 10% 
Lux Rate	: 30% 

Treasury	: 270
GPT		: +2

Current Tech: Writing (24 turns)

Wonders Built/Owned

None


Building

None


Cities Founded or Captured:

Name		Year
Bavaria		4000 B.C.
Valhalla        2850 B.C.
Morgana		1950 B.C.


Domestic Advisor

Towns            : 3	Net Change: 1
Cities           : 0	Net Change: 0
Metros           : 0	Net Change: 0 
Total            : 3    Net Change: 0

What are the Cities Building

Bavaria 	 : Warrior (1 turn)
Valhalla	 : Granary (11 turns), settler
Morgana		 : Spearman (2 turns)


Income

From Cities	: 12
From Taxmen	: 0
From other civs	: 0
From Interest	: 0

Total Income	:+12

Expenses
Science		: 1
Entertainment	: 4
Corruption	: 0
Maintenance	: 2
Unit Costs	: 3
To other civs 	: 0

Total Expenses	:-10

Net Income	:+02

Trade Advisor

connected Resources within or close to our Borders

Import
	None
Export
	None


Unconnected Cities

Morgana (Iron)

Unconnected Resources within or close to our Borders

Luxury
	Spice (unconnected, South-East Bavaria)
        
Trading Partners

Aztecs - Can not trade as of yet
Japanese - Can not trade as of yet
English - Can not trade as of yet
Russians - Can not trade as of yet
Americans - Can not trade as of yet
Iroquois - Can not trade as of yet
Chinese - Can not trade as of yet
Indians - Can not trade as of yet

Military Advisor
				Net Change	% Growth 
Units			: 15	+7		+88%
Unit Support Available	: 12	+4		+50%
Army Support Cost	: 0	-		-
Settler			: 0	-1		-100%
Worker 			: 2	+1		+50%
Captured Workers 	: 0	-		-
Warriors		: 4	+1		+33%
Spearmen		: 2	-		-
Archers			: 5	+3		+150%
Swordsmen		: 2	+2		+100%
Army			: 0	-		-

Military Strenght Assessment

Compared to these guys, we have a stong military!
England
Russia
Aztec
America
Iroquois
China
India

Compared to them, we have an average military.
Japan

Foreign Advisor 

Other Civs:

Civilization	Attitude	Needs		Has
Aztecs		Polite		
Japanese	Annoyed
English		Cautious
Russians	Cautious
Americans	Annoyed
Indians		Polite
Iroquois	Polite

Culture Department

Culture Points	: 94
Culture per Turn: 2
Net Change	: +x

Unimpressed		: Japan, Aztecs
Impressed Nations 	: America, India, Russia, Iroquois, England
Admirers of our Culture : -
In Awe of our Culture	: -

Science Department

Tech Research	: Writing (24 turns)

Advances Made

Antiquity
Bronze Working
Masonry
Alphabet
Pottery
The Wheel
Warrior Code
Ceremonial Burial
Iron Working
Mysticism

Demographics
					
Popularity	: 66%	 	(3)
Population	: 151,000	(7)	
GNP 		: 12 million	(16)	
Mfg Goods	: 11 megatons	(11)	
Land Area	: 3600 mi²	(16)	
Literacy 	: 0%		(1)	
Disease 	: 0%		(1)	
Pollution	: 0%		(1)	
Life Expectancy	: 20 years	(1)	
Family Size	: 1 Children	(10)	
Military Service: 21 years	(1)	
Annual Income	: 1 per capita	(11)	
Production	: 27		(16)	

Global Stats

Score		: 142
World Ranking	: 5

Top 5 Cities
Rank	City		Size		Civilization
1	Paris		5		France
2	Babylon		4		Babylon
3	Athens		4		Greece
4	Kyoto		4		Japan
5	Bavaria		4		Fanatika

Top 10

Stat				City		Produced
Food				Bavaria		8
Shield				Bavaria		5
Commerece			Bavaria		8
Happiness/Content/Sad		Bavaria		2/0/2
Science				Bavaria		1
Treasury Contribution		Bavaria		5
Maintnence			Morgana		1


City Ratios

Key:
	F/E - Total Food / Food Eaten
	S/W - Shields / Waste (red shields)
	C/C - Commerce / Corruption
	I/M - Income / Maintenance
	R   - Ratio Value

City		F / E	R	S / W	R	C / C	R	I / M	R
Bavaria		8 / 8	1:1	5 / 0	5:0	8 / 0	8:0	5 / 1	5:1
Valhalla	4 / 2	2:1	3 / 0	3:0	2 / 0	2:0	1 / 0	1:0
Morgana		4 / 2	2:1	3 / 1	3:1	2 / 0	2:0	1 / 1	1:1
 
Well, my first day on the job:
Code:
Basic Stats

Tax Rate	: 90% 
Sci Rate	: 10% 
Lux Rate	: 0% 

Treasury	: 163
GPT		: 0

Current Tech: Literature (34 turns)

Wonders Built/Owned

None


Building

None


Cities Founded or Captured:

Name		Year
Bavaria		4000 B.C.
Valhalla        2850 B.C.
Morgana		1950 B.C.


Domestic Advisor

Towns            : 3	Net Change: 1
Cities           : 0	Net Change: 0
Metros           : 0	Net Change: 0 
Total            : 3    Net Change: 0

What are the Cities Building

Bavaria 	 : Settler (6 turn)
Valhalla	 : Settler (6 turns)
Morgana		 : Swordsman (4 turns)


Income

From Cities	: 15
From Taxmen	: 0
From other civs	: 0
From Interest	: 0

Total Income	:+15

Expenses
Science		: -1
Entertainment	: -0
Corruption	: -0
Maintenance	: -3
Unit Costs	: -11
To other civs 	: 0

Total Expenses	: 15

Net Income	: 0

Trade Advisor

Local
	Spices
Import
	None
Export
	None


Unconnected Cities

Morgana (Iron)

Unconnected Resources within or close to our Borders
None
        
Trading Partners

None

Military Advisor
				Net Change	% Change 
Units			: 23	+8		+35%
Unit Support Available	: 12	-		+50%
Army Support Cost	: 11	+11		+all
Settler			: 0	-		-
Worker 			: 2	-		-
Captured Workers 	: 0	-		-
Warriors		: 3	-1		-25%
Spearmen		: 3	+1		+50%
Archers			: 5	-		-
Swordsmen		: 10	+8		+400%
Army			: 0	-		-

Military Strenght Assessment

Compared to these guys, we have a stong military!
All :king:

Foreign Advisor 

Other Civs:

Civilization	Attitude	Needs		Has
England		(C)
France		(P)
Russia		(C)
Babylon		(A)
Persia		(A)
Zululand	(P)
Rome		(A)
Egypt		(P)
Greece		(C)
Azteca		(P)
America		(A)
Iroquois	(C)
China		(C)
Japan		(A)
India		(P)

Culture Department

Culture Points	: 116
Culture per Turn: 2
Net Change	: +0

Dismissive		: Babylon
Unimpressed		: India, England, Persia, Egypt, Japan
Impressed Nations 	: Greece, America, Rome, Russia, France, Zululand, Iroquois, China
Admirers of our Culture : Azteca
In Awe of our Culture	: -

Science Department

Tech Research	: Literature (34 turns)

Advances Made

Antiquity
Bronze Working
Masonry
Alphabet
Pottery
The Wheel
Warrior Code
Ceremonial Burial
Iron Working
Mysticism
Writing
Horseback Riding

Demographics
					
Popularity	: 55%	 	(9)
Population	: 216,000	(8)	
GNP 		: 15 million	(13)	
Mfg Goods	: 16 megatons	(8)	
Land Area	: 4700 mi²	(16)	
Literacy 	: 0%		(1)	
Disease 	: 0%		(1)	
Pollution	: 0%		(1)	
Life Expectancy	: 28 years	(1)	
Family Size	: 1 Children	(4)	
Military Service: 23 years	(2)	
Annual Income	: 2 per capita	(6)	
Production	: 35		(13)	

Global Stats

Score		: 142
World Ranking	: 5

Top 5 Cities
Rank	City		Size		Civilization
1	Paris		5		France
2	Kyoto		6		Japan
3	Babylon		5		Babylon
4	Rome		5		Rome
5	Athens		5		Greece

Top 10

Stat				City		Produced
Food				Valhalla	9
Shield				Valhalla	7
Commerece			Bavaria		8
Happiness/Content/Sad		Valhalla	2/1/0
Science				Bavaria		1
Treasury Contribution		Bavaria		7
Maintnence			-		1


City Ratios

Key:
	F/E - Total Food / Food Eaten
	S/W - Shields / Waste (red shields)
	C/C - Commerce / Corruption
	I/M - Income / Maintenance
	R   - Ratio Value

City		F / E	R	S / W	R	C / C	R	I / M	R
Bavaria		8 / 8	1:1	0 / 5	5:0	8 / 0	8:0	8 / 1	8:1
Valhalla	6 / 3	2:1	6 / 1	6:1	4 / 0	4:0	4 / 1	4:1
Morgana		4 / 1	4:1	4 / 1	4:1	3 / 0	3:0	3 / 1	3:1
 
Code:
Basic Stats

Tax Rate	: 80% 
Sci Rate	: 10% 
Lux Rate	: 10% 

Treasury	: 12
GPT		: 11

Current Tech: Literature (25 turns)

Wonders Built/Owned

None


Building

None


Cities Founded or Captured:

Name		Year
Bavaria		4000 B.C.
Valhalla        2850 B.C.
Morgana		1950 B.C.
Kuhkaff		1200 B.C.
Tlaxcala	1175 B.C.


Domestic Advisor

Towns            : 5	Net Change: 2
Cities           : 0	Net Change: 0
Metros           : 0	Net Change: 0 
Total            : 5    Net Change: 0

What are the Cities Building

Bavaria 	 : Swordsman (3 turns)
Valhalla	 : Settler (4 turns)
Morgana		 : Swordsman (1 turns)


Income

From Cities	: 18
From Taxmen	: 0
From other civs	: 0
From Interest	: 0

Total Income	: 18

Expenses
Science		: -1
Entertainment	: -1
Corruption	:  0
Maintenance	: -3
Unit Costs	: -2
To other civs 	:  0

Total Expenses	:  7

Net Income	: 11

Trade Advisor

Local
	Spices, Iron, Horses(unconnected)
Import
	None
Export
	None


Unconnected Cities

Kuhkaff
Tlaxcala

Unconnected Resources within or close to our Borders

Horses
        
Trading Partners

None

Military Advisor
				Net Change	% Change 
Units			: 22	-1		-5%
Unit Support Available	: 20	+8		+40%
Army Support Cost	: 2	-9		-82%
Settler			: 0	-		-
Worker 			: 3	+1		+50%
Captured Workers 	: 0	-		-
Warriors		: 1	-2		-67%
Spearmen		: 3	+1		+33%
Archers			: 2	-3		-60%
Swordsmen		: 12	+2		+20%
Army			: 0	-		-

Military Strenght Assessment

Compared to these guys, we have a stong military!
England
France
Russia
Babylon
Persia
Zululand
Rome
Egypt
Greece
Azteca
America
Iroquois
China
Japan
India

Foreign Advisor 

Other Civs:

Civilization	Attitude	Needs		Has
England		(C)
France		(P)
Russia		(A)
Babylon		(A)
Persia		(A)
Zululand	(P)
Rome		(A)
Egypt		(P)
Greece		(A)
Azteca		(F)
America		(A)
Iroquois	(A)
China		(A)
Japan		(A)
India		(C)

Culture Department

Culture Points	: 134
Culture per Turn: 2
Net Change	: 0

Dismissive		: Babylon
Unimpressed		: India, England, Persia, Egypt, Japan
Impressed Nations 	: Greece, America, Rome, Russia, France, Zululand, Iroquois, China
Admirers of our Culture : Azteca
In Awe of our Culture	: -

Science Department

Tech Research	: Literature (25 turns)

Advances Made

Antiquity
Bronze Working
Masonry
Alphabet
Pottery
The Wheel
Warrior Code
Ceremonial Burial
Iron Working
Mysticism
Writing
Horseback Riding

Demographics
					
Popularity	: 59%	 	(7)
Population	: 257,000	(11)	
GNP 		: 18 million	(16)	
Mfg Goods	: 20 megatons	(9)	
Land Area	: 6500 mi²	(16)	
Literacy 	: 0%		(1)	
Disease 	: 0%		(1)	
Pollution	: 0%		(1)	
Life Expectancy	: 27 years	(1)	
Family Size	: 1 Children	(1)	
Military Service: 17 years	(1)	
Annual Income	: 2 per capita	(1)	
Production	: 47		(16)	

Global Stats

Score		: 183
World Ranking	: 16

Top 5 Cities
Rank	City		Size		Civilization
1	Paris		7		France
3	Babylon		6		Babylon
2	Kyoto		6		Japan
4	Rome		5		Rome
5	Athens		5		Greece

Top 10

Stat				City		Produced
Food				Valhalla	9
Shield				Valhalla	7
Commerece			Bavaria		9
Happiness/Content/Sad		Valhalla	1/2/0
Science				Bavaria		1
Treasury Contribution		Bavaria		7
Maintnence			3 way tie	1


City Ratios

Key:
	F/E - Total Food / Food Eaten
	S/W - Shields / Waste (red shields)
	C/C - Commerce / Corruption
	I/M - Income / Maintenance
	R   - Ratio Value

City		F / E	R	S / W	R	C / C	R	I / M	R
Bavaria		8 / 8	1:1	0 / 5	5:0	9 / 0	8:0	9 / 1	9:1
Valhalla	9 / 6	3:2	6 / 1	6:1	4 / 0	4:0	4 / 1	4:1
Morgana		5 / 4	5:4	5 / 1	5:1	3 / 0	3:0	3 / 1	3:1
Khukaff		5 / 2	5:2	2 / 1	2:1	1 / 0	1:0	1 / 0	1:0
Tlaxcala	4 / 2	1:2	2 / 0	2:0     1 / 0	1:0	1 / 0	1:0
 
Code:
Basic Stats

Tax Rate	: 80% 
Sci Rate	: 10% 
Lux Rate	: 10% 

Treasury	: 105g
GPT		: 12gpt

Current Tech: Literature (15 turns)

Wonders Built/Owned

None


Building

None


Cities Founded or Captured:

Name		Year
Bavaria		4000 B.C.
Valhalla        2850 B.C.
Morgana		1950 B.C.
Kuhkaff		1200 B.C.
Tlaxcala	1175 B.C.
Bremershaven	 825 B.C.
Tenochtitlan	 825 B.C.


Domestic Advisor

Towns            : 7	Net Change: 2
Cities           : 0	Net Change: 0
Metros           : 0	Net Change: 0 
Total            : 7    Net Change: 2

What are the Cities Building

Bavaria 	 : Swordsman (4 turns)
Valhalla	 : Settler (6 turns)
Morgana		 : Swordsman (1 turn)
Kuhkaff		 : Spearman (9 turns)
Bremershaven	 : Barracks (9 turns)
Tenochtitlan	 : Temple (59 turns)


Income

From Cities	: 20
From Taxmen	: 0
From other civs	: 0
From Interest	: 0

Total Income	: 20

Expenses
Science		: -1
Entertainment	: -1
Corruption	: -3
Maintenance	: -3
Unit Costs	:  0
To other civs 	:  0

Total Expenses	:  8

Net Income	: 12

Trade Advisor

Local
	Spices, Iron, Horses(unconnected)
Import
	None
Export
	None


Unconnected Cities

Tenochtitlan
Tlaxcala

Unconnected Resources within or close to our Borders

Horses
        
Trading Partners

None

Military Advisor
				Net Change	% Change 
Units			: 27	+5		+19%
Unit Support Available	: 28	+8		+40%
Army Support Cost	: 0	-2		-100%
Settler			: 1	+1		+100%
Worker 			: 5	+2		+67%
Captured Workers 	: 0	-		-
Warriors		: 1	-		-
Spearmen		: 7	+4		+133%
Archers			: 0	-2		-100%
Swordsmen		: 13	+1		+8%
Army			: 0	-		-

Military Strenght Assessment

Compared to these guys, we have a stong military!
England
France
Russia
Babylon
Persia
Zululand
Egypt
Greece
Azteca
America
Iroquois
China
Japan
India

Compared to them, we have an average military.
Rome

Foreign Advisor 

Other Civs:

Civilization	Attitude	Needs		Has
England		(C)		Spices		Furs
France		(P)		Iron		Horses
Russia		(A)		Spices		Silks
Babylon		(A)		Spices		Dyes, Ivory
Persia		(A)		Spices, Iron	Silks
Zululand	(P)		Spices		Wines, Horses
Rome		(A)		Spices		Dyes
Egypt		(P)		Spices, Iron	Furs, Incense, Horses
Greece		(A)		Spices, Iron	Horses
Azteca		(F)		Spices, Iron	Incense, Horses
America		(A)				Dyes, Horses		
Iroquois	(A)		Spices, Iron	Wines
China		(A)		Spices		Silks
Japan		(A)		Spices, Iron	Dyes
India		(C)

Culture Department

Culture Points	: 154
Culture per Turn: 2
Net Change	: 0

Disdainful		: Babylon
Dismissive		: Egypt, Greece, Japan, Persia, India, England,
Unimpressed		: China, Russia, America, Rome, France, Zululand, Iroquois
Impressed Nations 	: Azteca
Admirers of our Culture : -
In Awe of our Culture	: -

Science Department

Tech Research	: Literature (15 turns)

Advances Made

Antiquity
Bronze Working
Masonry
Alphabet
Pottery
The Wheel
Warrior Code
Ceremonial Burial
Iron Working
Mysticism
Writing
Horseback Riding

Demographics
					
Popularity	: 61%	 	(7)
Population	: 248,000	(14)	
GNP 		: 20 million	(16)	
Mfg Goods	: 24 megatons	(8)	
Land Area	: 8400 mi²	(15)	
Literacy 	: 0%		(1)	
Disease 	: 0%		(1)	
Pollution	: 0%		(1)	
Life Expectancy	: 24 years	(4)	
Family Size	: 1 Children	(2)	
Military Service: 16 years	(6)	
Annual Income	: 2 per capita	(2)	
Production	: 52		(16)	

Global Stats

Score		: 208
World Ranking	: 16

Top 5 Cities
Rank	City		Size		Civilization
1	Kyoto		5		Japan
2	Babylon		6		Babylon
3	Moscow		5		Russia
4	Zimbabwe	4		Zululand
5	Rome		4		Rome

Top 10

Stat				City		Produced
Food				Bavaria		8
Shield				Bavaria		9
Commerece			Bavaria		6
Happiness/Content/Sad		Bavaria		2/0/2
Science				Bavaria		1
Treasury Contribution		Bavaria		4
Maintnence			3 way tie*	1

*Bavaria, Valhalla, Morgana

City Ratios

Key:
	F/E - Total Food / Food Eaten
	S/W - Shields / Waste (red shields)
	C/C - Commerce / Corruption
	I/M - Income / Maintenance
	R   - Ratio Value

City		F / E	R	S / W	R	C / C	R	I / M	R
Bavaria		8 / 8	1:1	9 / 0	9:0	6 / 0	6:0	6 / 1	6:1
Valhalla	7 / 4	7:4	5 / 0	5:0	3 / 0	3:0	3 / 1	3:1
Morgana		5 / 4	5:4	5 / 1	5:1	3 / 0	3:0	3 / 1	3:1
Khukaff		5 / 2	5:2	2 / 0	2:0	1 / 0	1:0	1 / 0	1:0
Tlaxcala	3 / 3	1:1	2 / 2	1:1     1 / 1	1:1	0 / 0	1:1
Bremershaven	4 / 2	2:1	2 / 1	2:1	1 / 0	1:0	1 / 0	1:0
Tenochtitlan	4 / 2	2:1	1 / 1	1:1	2 / 2	1:1	0 / 0	1:1
 
Code:
Basic Stats

Tax Rate	: 90% 
Sci Rate	:  0% 
Lux Rate	: 10% 

Treasury	: 357g
GPT		: 22gpt

Current Tech: Literature (-- turns)

Wonders Built/Owned

Great Library


Building

None


Cities Founded:

Name		Year
Bavaria		4000 B.C.
Valhalla        2850 B.C.
Morgana		1950 B.C.
Kuhkaff		1200 B.C.
Tlaxcala	1700 B.C.
Bremershaven	 825 B.C.
Tenochtitlan	4000 B.C.
Dacula		1910 B.C.
Penguin		1300 B.C.
Octavinium	2310 B.C.
Strider's Haven	 730 B.C.
The Burrow	 510 B.C.


Domestic Advisor

Towns            : 12	Net Change: 5
Cities           :  0	Net Change: 0
Metros           :  0	Net Change: 0 
Total            : 12    Net Change: 5

What are the Cities Building

Bavaria 	 : Horseman (5 turns)
Valhalla	 : Spearman (4 turns)
Morgana		 : Horseman (6 turn)
Kuhkaff		 : Spearman (6 turns)
Bremershaven	 : Temple (9 turns)
Tenochtitlan	 : Temple (46 turns)
Dacula		 : Temple (52 turns)
Penguin		 : Temple (57 turns)
Octavinium	 : Temple (60 turns)
Strider's Haven	 : Temple (19 turns)
The Burrow	 : Temple (60 turns)

Income

From Cities	: 33
From Taxmen	: 0
From other civs	: 0
From Interest	: 0

Total Income	: 20

Expenses
Science		:  0
Entertainment	: -1
Corruption	: -5
Maintenance	: -5
Unit Costs	:  0
To other civs 	:  0

Total Expenses	:  11

Net Income	: 22

Trade Advisor

Local
	Spices, Iron, Horses(unconnected)
Import
	None
Export
	None


Unconnected Cities

Penguin
Strider's Haven
The Burrow

Unconnected Resources within or close to our Borders

Horses
Incense
        
Trading Partners

None

Military Advisor
				Net Change	% Change 
Units			: 34	+7		+26%
Unit Support Available	: 48	+14		+41%
Army Support Cost	: 0	-		-
Settler			: 2	+1		+100%
Worker 			: 12	+7		+140%
Captured Workers 	: 7	+7		-
Warriors		: 1	-		-
Spearmen		: 13	+6		+46%
Archers			: 0	-		-
Swordsmen		: 11	-2		-18%
Horsemen		: 1	+1		-
Army			: 1	+1		-

Military Strenght Assessment

Compared to these guys, we have a stong military!
England
France
Russia
Babylon
Persia
Zululand
Egypt
Greece
Azteca
America
Iroquois
China
Japan
India
Rome

Foreign Advisor 

Other Civs:

Civilization	Attitude	Needs			Has
England		(A)		Spices, Iron		Furs
France		(P)					Furs
Russia		(A)		Spices, Horses		Silks
Babylon		(A)		Spices, Horses, Iron	Dyes, Ivory
Persia		(A)		Spices, Horses		Silks
Zululand	(P)		Spices			Wines
Rome		(A)		Spices, Iron, Horses	Dyes
Egypt		(P)		Spices			Furs, Incense
Greece		(A)		Iron
Azteca		(F)		Spices, Iron, Horses
America		(A)					Dyes		
Iroquois	(A)		Spices, Iron, Horses	Wines
China		(A)		Spices			Silks
Japan		(A)		Spices, Horses		Wines
India		(C)		Iron, Spices		Dyes, Incense

Culture Department

Culture Points	: 184
Culture per Turn: 2
Net Change	: 0

Disdainful		: Babylon, Greece
Dismissive		: Egypt, Greece, Japan, Persia, India, England, France, Iroquois
Unimpressed		: China, Russia, America, Rome, Zululand
Impressed Nations 	: Azteca
Admirers of our Culture : -
In Awe of our Culture	: -

Science Department

Tech Research	: Literature (-- turns)

Advances Made

Antiquity
Bronze Working
Masonry
Alphabet
Pottery
The Wheel
Warrior Code
Ceremonial Burial
Iron Working
Mysticism
Writing
Horseback Riding
Philosophy

Demographics
					
Popularity	: 64%	 	(4)
Population	: 421,000	(9)	
GNP 		: 33 million	(12)	
Mfg Goods	: 33 megatons	(4)	
Land Area	: 13400 mi²	(13)	
Literacy 	: 4%		(2)	
Disease 	: 2%		(8)	
Pollution	: 0%		(1)	
Life Expectancy	: 23 years	(3)	
Family Size	: 1 Child	(2)	
Military Service: 12 years	(14)	
Annual Income	: 3 per capita	(3)	
Production	: 83		(8)	

Global Stats

Score		: 266
World Ranking	: 16

Top 5 Cities
Rank	City		Size		Civilization
1	Babylon		4		Babylon
2	Kyoto		4		Japan
3	Athens		1		Greece
4	Rome		3		Rome
5	Persepolis	2		Persia

Top 10

Stat				City		Produced
Food				Bavaria		9
Shield				Bavaria		7
Commerece			Bavaria		8
Happiness/Content/Sad		Bavaria		2/1/1
Science				-		0
Treasury Contribution		Bavaria		7
Maintnence			5 way tie*	1

*Bavaria, Valhalla, Morgana, Octavinium, Bremershaven

City Ratios

Key:
	F/E - Total Food / Food Eaten
	S/W - Shields / Waste (red shields)
	C/C - Commerce / Corruption
	I/M - Income / Maintenance
	R   - Ratio Value

City		F / E	R	S / W	R	C / C	R	I / M	R
Bavaria		9 / 8	9:8	7 / 0	9:0	8 / 0	8:0	8 / 1	8:1
Valhalla	7 / 6	7:4	5 / 0	5:0	3 / 0	3:0	3 / 1	3:1
Morgana		5 / 4	5:4	5 / 1	5:1	3 / 0	3:0	3 / 1	3:1
Khukaff		5 / 2	5:2	3 / 0	3:0	2 / 0	2:0	2 / 0	2:0
Tlaxcala	4 / 2	2:1	2 / 1	2:1     1 / 1	1:1	1 / 0	1:1
Bremershaven	6 / 4	3:2	4 / 1	4:1	2 / 0	2:0	2 / 1	2:1
Tenochtitlan	8 / 4	2:1	1 / 0	1:0	2 / 2	1:1	0 / 0	1:1
Dacula		4 / 3   4:3	1 / 1	1:1	4 / 2	2:1	2 / 1	2:1
Penguin		2 / 2	1:1	1 / 0	1:0	1 / 0	1:0	1 / 0	1:0
Octavinium	2 / 0   2:0	1 / 0	1:0	1 / 1	1:1	0 / 0	1:1
Strider's Haven 3 / 1   3:1	1 / 0	1:0	1 / 0	1:0	1 / 0	1:0
The Burrow	4 / 2	2:1	1 / 0	1:0	1 / 0	1:0	1 / 0	1:0

Summary: We are doing much better, once we complete some of the temples, we will be doing even better. The Aztec war is going great, expect a peace treaty in our favor. :king:
 
Next TC: Sunday 1st December at 00:15am GMT
 
Historical Synopsis

Term 1 - New Lands

This term was noted for its' constantly short turn chats, as a new nation was discovered almost every turn. Our war plans were set in motion, and by term's end, we were gearing up for our first war with the Aztecs.

Term 2 - Manifest Destiny

The second term saw war on the horizon with the Aztecs. After having 3 cities, archers, and warriors were built, while Trade spent time funding the future war effort. Our warriors were sent to Morgana to be trained as Swordsman. At term's end, the Chocolate Wars was getting off to a somewhat slow start. During this term, contact was made with the other half of the world.

Term 3 - The Chocolate Wars

Luck seemed to swing our way in this term. A Great Leader was promoted in one of the battles, and in another stroke of luck, the Aztecs built the Great Library one turn before it was captured. By term's end, our troops were already in posistion for a war against the Japanese. Many again felt that we may be taking on more than we could handle.... Also during this time, a Domino War was brewing against the Egyptians to the east.

Term 4 - The World At War

With many alliences, the Western Domino War started against Japan. With the Japanese forces depleted on all fronts, this made conquest easier. However, culture flipping is still a great concern, as not only the Japanese have a lot of culture, but their neighbors, Babylon, also has a huge amount of culture. Lately, the Persians have attempted to extort us, after nearly finishing off the Egyptians. Another Eastern Domino war may about to stir.
 
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