Bushido - The Way of the Samurai

Zachriel

Kaiser
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Oct 7, 2001
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Bushido
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The Way of the Samurai


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A world of dew,
and within every dewdrop
a world of struggle


** SPOILER ** GOTM11 **
http://www.zachriel.com/gotm11/

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Bushido means literally "military-knight-way." Bushido was as much a way of life and death for the samurai as it was a code of ethics. Words such as justice, courage, benevolence, respect, honesty, loyalty, and honor were more than ideals, they dictated the samurai's every action. Is it possible to survive and even thrive while living according to this ancient code of Chivalry? We shall see. We shall see.
 
Awesome report as usual!! :D:D:D
 
Another fine write up Zachriel:goodjob:

This is one of the highlights of each GOTM.

From a start strategy your move north paid off. The Settler and warrior from the goody huts sped you forward.

Mad_Scott and to a lesser extent myself, had a horrible time with that initial hut:cry:

Keep up the good work.
 
As ever, a great account - and like Phil I think this is one of the highlights of GOTM.

You've become an institution! ;)
 
Originally posted by Phillip_martin
From a start strategy your move north paid off.

I consider my first move the most important of the game, a move available to anyone who carefully observed the position. If I hadn't seen greener pastures when I moved my worker, I would have settled where I was and mined(!) the wheat fields.


The Settler and warrior from the goody huts sped you forward.

Sorry about my luck. ;) My catapults were pretty lucky on the initial attack on Beijing, too. They both hit!
 
I was cleaning out the Archives and ran across a few web pages that didn't make the cut for Bushido, Way of the Samurai. These documents buried deep in the Archives show that Tokugawa's strategy wasn't as good as his version of history would lead us to believe!


Here is a poorly planned Galley Battle that split the Japanese Empire and nearly led to disaster.
http://www.zachriel.com/gotm11/bc0370-Galley.htm
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An example of Tokugawa's poor planning during the settlement of the Eastern Lands Across the Sea.
http://www.zachriel.com/gotm11/bc0190-Crowding.htm
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Finally, despite Tokugawa's efforts to hide the fact, he was rated only second best by Pliny.
http://www.zachriel.com/gotm11/ad1100-History.htm
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A lot of players wrote that this move looked risky. But it wasn't, really. You don't get Barbarians from huts unless you have at least one military unit.

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http://www.zachriel.com/gotm11/bc4000-Look.htm


Barbarians:
--Player must not have Expansionist trait.
--There must not be a city within a 1-tile radius.
--The player must have at least 1 city.
--The player must have at least 1 military unit.
--The unit popping the hut must not have the "All Terrain As Roads" ability.
(from Apolyton)


Addendum: When I played this I wasn't sure the exact rule. I just "knew" that I wouldn't normally expect Barbarians so soon. I thought it might be related to the founding of the town, so I popped the hut first, then founded Kyoto.

:egypt:

More on this soon, in Shaka's Fist, GOTM12.
 
Yo Zach! Where is GOTM12? I'm absolutely DYING to hear about Shaka's Fist. Dying I tell you!! PLEASE?!?!?1?!?!?!

:D
 
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