MonkE
Primate Philosopher
AD 60 - Made suggested micromanagement changes.
RC IPRB $13 for caravan. Ebo IPRB $2.
TF warrior moves W to uncover a whale!
Del starts phalanx. Ren switch to phx, IPRB $8.
Warrior & settler board trireme. Trireme moves E and sees buffalo and a hut.
GG wine caravan rehomed in Elysium.
Sent diplomat E. Sent Neuma warrior E (toward Mordhemia).
Horseman seen NE of Fort Anarchy.
AD 80 LC builds caravan, civil disorder, Elvis hired, temple started.
TF builds temple. Caravan started. Warrior returns. Safe to grow.
Warrior pops hut on new land and finds wandering nomads settlers from NONE! The new settlers board the trireme.
LN settlers land on buffalo. Trireme moves back to BFL.
IPRBs: $11 in GG. $8 in BFL. $6 in RC. (Cops builds)
Activated LN warrior for trireme boarding.
Horsemen seen moving onto fruit. Diplomat will chase.
AD 100 Neuma builds settlers. Caravan started.
Order restored in LC. Marl Downs grows to 3.
Reneaux builds phalanx. Caravan started.
Warrior and settler on new land explore E. Settler from NONE arrives at BFL.
LN warriors and settlers board trireme, which moves E E E.
Roskilde archers mobilized in case horsemen are headed north.
IPRBs: $11 in GG. $11 in BFL.
Horsemen seen on forest 2N of fruit.
AD 120 Population 900,000.
Roskilde builds settlers.
RC and Elysium max trade wine delivered 54 gold.
IPRB $11 in GG.
New land is an island. A whale and more land are spotted. Trireme moves E for a better look.
OP settler and settler on new island have not moved yet this turn.
President MonkE calls in the cabinet to review recent developments.
If that's too hard too read, here are bigger maps: North and South
Saved game mr_a120.sav
Edit - Updated with a smaller map.
RC IPRB $13 for caravan. Ebo IPRB $2.
TF warrior moves W to uncover a whale!
Del starts phalanx. Ren switch to phx, IPRB $8.
Warrior & settler board trireme. Trireme moves E and sees buffalo and a hut.
GG wine caravan rehomed in Elysium.
Sent diplomat E. Sent Neuma warrior E (toward Mordhemia).
Horseman seen NE of Fort Anarchy.
AD 80 LC builds caravan, civil disorder, Elvis hired, temple started.
TF builds temple. Caravan started. Warrior returns. Safe to grow.
Warrior pops hut on new land and finds wandering nomads settlers from NONE! The new settlers board the trireme.
LN settlers land on buffalo. Trireme moves back to BFL.
IPRBs: $11 in GG. $8 in BFL. $6 in RC. (Cops builds)
Activated LN warrior for trireme boarding.
Horsemen seen moving onto fruit. Diplomat will chase.
AD 100 Neuma builds settlers. Caravan started.
Order restored in LC. Marl Downs grows to 3.
Reneaux builds phalanx. Caravan started.
Warrior and settler on new land explore E. Settler from NONE arrives at BFL.
LN warriors and settlers board trireme, which moves E E E.
Roskilde archers mobilized in case horsemen are headed north.
IPRBs: $11 in GG. $11 in BFL.
Horsemen seen on forest 2N of fruit.
AD 120 Population 900,000.
Roskilde builds settlers.
RC and Elysium max trade wine delivered 54 gold.
IPRB $11 in GG.
New land is an island. A whale and more land are spotted. Trireme moves E for a better look.
OP settler and settler on new island have not moved yet this turn.
President MonkE calls in the cabinet to review recent developments.

If that's too hard too read, here are bigger maps: North and South
Saved game mr_a120.sav
Edit - Updated with a smaller map.