Well ... there's none on our small island! Here's the recap:
3000 BC, civ_steveI takes the throne ('er, stone heap?) Whoa - we appear to be island bound, by ourselves. If so, then maximum growth to fill the island seems to be a good idea. Change Settler build to Granary in London; put 10% to Luxuries to keep happiness in the meantime.
2950 BC, send scouts to unexplored corners (how sad to be a scout on a small island!)
2900 BC, ditto
2850 BC, York Builds Worker; set to build Warrior for garrison duty
2800 BC
2750 BC
2710 BC
2670 BC It's confirmed; we're island-bound and alone
2630 BC Granary completed in London, Settler started
2590 BC York completes Warrior, sent to London, starts another
2550 BC Barbarian comes over Mountain N. of York, Warrior recalled
2510 BC Barb now adj to York (over River); 2 Warriors fortified in York; 2nd Barb move in
2470 BC 1st Barb dies, 2nd moves up
2430 BC 2nd Barb dies, York builds Warrior, sent to London, starts another
2390 BC London builds Settler, starts another
2350 BC 3rd Barb approaches
2310 BC 3rd Barb dies; Scout sees another Barb coming
2270 BC, York builds Warrior, starts on Worker; Barb chases Scout
2230 BC, Nottingham founded, starts on Warrior.
2190 BC, Ack!! London loses 1 pop to Disease

, Scout leads Barb around
2150 BC (pre-turn) Double Ack!! London is Diseased Again!

Now only a Pop 3; (Change production to Temple to let pop grow to 4 first); York completes Worker and starts another
civ_steveI succumbs to disease and must release reins of power