Workers
Priorities remain connecting all cities to the trade network and the Pike from Bremerhaven to New Falcon's nest. Don't improve tiles unless there is a citizen who can make use of it and don't mine anything in the periphery cities as they'll lose the production from a mine anyway.
Government
Sometime during this chat you must enter anarchy. The precise turn is up to your discretion. I recommend acquiring another luxury before entering anarchy as it should reduce the total anarchy time by a turn. As soon as you enter anarchy, go through all cities and create entertainers as needed to prevent rioting. If you get all the way through anarchy, select Monarchy as the new government type. After entering Monarchy, go through all cities to correct tile usage to best effect. The goal is to end up with production divisible by 5 (5, 10, 15, etc.) Pay close attention to Bavaria as Morgana will likely snake some of the high production tiles in the confusion.
Great Leader
If a GL is acquired it may be used for a Great Wonder. If no Great Wonder is available, hold the leader for further discussion on the Forums.
City Renaming
In the event that foreign cities are captured, they should be opted to the city naming queue. Foreign capitals should NOT be renamed.
Aztec Invaders
Disregard this section if FA provides specific instructions. Continue demanding that the Aztec spearmen leave our territory every time they intrude in our borders.
American Invaders (settler)
Disregard this section if FA provides specific instructions. It's critical that we not let the American settler/spear pair into our backyard. Use 3 units to form a mobile barricade to block their progress. Demand that the Americans leave our territory when they enter our borders. Do not demand that they leave if they are closer to the neutral territory within our borders than the neutral or American territory outside of our borders as they will then pop exactly where we don't want them.
British Invaders (horsemen)
Disregard this section if FA provides specific instructions. Demand that these forces leave if they enter our territory.
New Cities
Disregard this section if Domestic provides specific settlement instructions. Found new cities based on the new
long term city placement plan. Lacking other instructions, place new cities in the following order: L, B, F, E. The object being to secure our borders and fill in our territory as quickly as possible.
Trades
Disregard this section if Trade provides specific instructions. Secure Egyptian gems
before entering anarchy. The deal at turn 0 is Horses, WM + 95 g. With the pounding that Egypt is taking right now it is advisable to get them the resource they need for their UU. This will also shorten our anarchy duration by a turn. If for some reason the Egyptian gems are not available at the time of trade, secure Persian silk plus WM and cash for horses and incense.