I thought Padmativa was within my provincial borders, so just ignore it.

It's atleast a suggestion to that provincial governor.
Build Queues:
[c] = current
Morgana -
Change to: Horseman[7], Pikeman[8], Library[10]
Strider's Haven - [c]Horseman[2], Barracks[4]. Pikeman[6]
Penguin - Change to Library (Rush - 96g), Barracks[10], Pikeman[15]
Dacula - [c]Horseman[13], [c]Barracks[10]
The Burrow - Change to Temple[5] (rush? - 152g)
, Pikeman[4], Barracks[3], Horseman[4]
Palanthus - Library[20] (rush if we have enough gold)
Padmativa - Change to Temple[22] (rush? - 176g), barracks[10]
New PDX - Library[19] (rush? 152g), Catapult (10)
Tarkingrad - Change to Library (rush? - 140g), temple[60]
Micromanage:
Morgana: Just let it grow for now.
Stider's Haven: Place worked tiles as the diagram shows: (Growth will be halted, but it gives us an extra shield, and prevents the city from rioting after it grows).
Penguin: Place the worked tile on the roadless forest to the coast. Those shields are doing nothing, but the coast will net us one more gold in that city.
Dacula: Place the worked tile 1SW of Dacula on the coast. There's no more available shielded tiles for it to use, and even though it slows growth by 1 turn, it give us 1 more gold to work with.
The Burrow: Move the worked tile on the wheat to the forest tile east of the city. It's at size 6, so its' growth is stemmed, and that one gold the wheat is generating is corrupted. But, it will give us more shields.
Palanthus: Move the worked tile on the roadless grassland one south to the coast. We get 1 more gpt, and it slows down its' growth slightly (it will probably riot when it grows)
Padmativa: On turn 1, make sure the next worked tile is on the gold hill.
I urge Culture to look into rushing temples in the border cities. Especially around Clevland.