Originally posted by zagnut
Do you build most of the military units in your core cities? Do you spend a lot of time building infastucture or do you concentrate mainly on pumping out military units?
Nearly every city on the Western Continent is fully developed. The Colonies in the Northern Isles are nearly completely improved. The Roman territory is about half developed. Here is the production for Persepolis, Xerxes' former capital. Note that corruption is quite manageable.
Every single improvement in Persepolis has been completed, except the Recycling Center which was just invented.
The people are happy and productive, Persians and Aztec living and working together.
I try to play each game "organically", that is, the play developing from the position. In this case, I think a Culture Victory for the Aztecs was appropriate. For me, the Conquest/Domination Victory is the least natural. The outer reaches of the World offer only a few beads and spices, hardly worth the bother, unless of course, they offer a military threat.
My general attack strategy is
inexorable; with heavy bombardment to weaken the defenders, and strong defenders to hold the hard-fought gains. Standard Tank attacks are almost too easy (though a good game of
Blitz the AI can be fun). In a "problem" game, these techniques can maximize your fighting potential. Here's an example with Pike providing the advantage (rather than the typical mounted units).
http://www.zachriel.com/gotm9/ad0570-Pike.htm
I played this GOTM and won a domination victory in 1750. I didn't discover the Eastern Continent until about 1300 and then concentrated on a military victory. But I never had the overwhelming forces that you display.
Great game. 1750! I was slow on ocean expansion, too; but I was quite busy consolidating my conquests at home.
