I'm playing a warlord difficulty game as the Babylonians, and it is 820 AD. In this game I am testing this Culture Rush strategy (that's possibly a little outdated) by Clutch-3. If you don't feel like reading the strategy article, it basically says to build as many cities as possible using ICS-style, and then gold-rush culture-producing improvements as quickly as possible (and of course the goal is to acheive a culture victory). It also says that you should try to make lots of money by buying techs and selling them for profits, and use this money to rush culture buildings. Well, the problem is that in my game, all the AI civs barely have any money, and therefore AFAIK my only possible sources of money are domestic. This leads to several questions:
1. How should I try to make money, or should I not even worry about it (see following questions)?
2. Should I switch back to despotism and pop-rush instead of gold-rush? Unless I can somehow make lots of money, this would probably be best, since I could rush with just about as much effectiveness (which isn't that effective
), and I can up my science rate to normal. (Right now it is at 0%, with one scientist.)
3. Whether I stay in monarchy or go to despotism, or go to republic, is there any hope of getting a culture victory?
4. I am currently leading in score. Is this just because I have tons of cities, and when the AI's cities start to grow, will my lead decline and eventually go away? If not, I guess I could just try for a histograph victory.
5. What victory should I go for? Stay with culture? Histograph? Diplomatic? I doubt I would be able to go for spaceship, domination, or conquest.
Also, feel free to critique any parts of my game that need improvement. And to anyone who bothers helping me, thank you very, very much for your time.
Here's a screenshot of my game:
Here's a save of my game: Hammurabi_of_the_Babylonians,_750_AD.zip
1. How should I try to make money, or should I not even worry about it (see following questions)?
2. Should I switch back to despotism and pop-rush instead of gold-rush? Unless I can somehow make lots of money, this would probably be best, since I could rush with just about as much effectiveness (which isn't that effective

3. Whether I stay in monarchy or go to despotism, or go to republic, is there any hope of getting a culture victory?
4. I am currently leading in score. Is this just because I have tons of cities, and when the AI's cities start to grow, will my lead decline and eventually go away? If not, I guess I could just try for a histograph victory.
5. What victory should I go for? Stay with culture? Histograph? Diplomatic? I doubt I would be able to go for spaceship, domination, or conquest.
Also, feel free to critique any parts of my game that need improvement. And to anyone who bothers helping me, thank you very, very much for your time.

Here's a screenshot of my game:

Here's a save of my game: Hammurabi_of_the_Babylonians,_750_AD.zip