HOT1 - PTW Monarch (Koreans)

hotrod0823

Deity
Joined
Feb 20, 2001
Messages
2,753
Location
Connecticut
Looking for 5 players to play as Korea (commercial and scientific)

All STD victory conditions enabled:

Standard Map

7 Random AI

Large Continents, Temperate, Normal conditions, 4 billion years

Here is the Start:

hot1start.JPG


Roster:

Hotrod0823
Rowain (after confirmation)
Unique Unit
Mystery13
Meldor
Borealis

Rounds will be 20 turns each then drop back to 10 turns.

New Variant: Ground troops may not attack without a bombardment attack first. This will include catapults, the Hwach'a , artillery and bombers.

Standard rules regarding 20 turns of peace, ROP rape, etc.

24 hours to post got it 48 hr to complete the turns.


Hotrod
 
Hot Rod: Can I jump in on this?
I've only been posting here (after a long time lurking) for a little while, but I have been more active over at Aployton (where I post as Robber Baron).
I am an experienced CivIII-er, and typically play Monarchy/Emporer level. But my micromanagement skills need refinement. (I need to get "Fanatical.")
By the way, for a sense of my strategic take on the Koreans, check out: http://apolyton.net/forums/showthread.php?s=&threadid=70497.
 
Sure this UU, your up 3rd okay??

I will check out your page at poly. I choose koreans for a change. I haven't seen any SG played with them , and I haven't played solo with them either. Your take on them should be very helpful.;).

Hotrod
 
Well hi there UU/RobberBaron!

I just saw your excellent post on Koreans at Apolyton, and have gotten into an interesting discussion on early deity strategies (a tangent to your article I'm afraid)

This game should be a good one. It's tempting for me actually, but I've been really wanting to play an aggressive Diety game with the Koreans, rather than Monarchy, and probably small rather than large.

I would encourage other lurkers to hop in!! There are some very solid players in this game, and I think it's going to be one where hotrod finds his desired 'mastery of Monarch' :)

I'll keep an eye on it anway... Good luck!
Charis
 
Thanks for the Encoragement. Played Monarch with Lee and in LK34 and it was over before it began. Want to see what a less aggressive civ can do in PTW. I am not sure, based on UU article, if this game will be a builder/space race type of game. We'll have to find out how the peaceful Koreans play out.

Hotrod
 
Just for the record, I have no problem playing a builder game. I figure with rigorous mm, any civ can launch a spaceship in almost any setting.
 
Hey Hotrod, count me in on this one.

I'm wondering if it's possible in your eyes, to add a bit of a variant to this one. There were a few really early games that focused on bombardment and taking cities with the UU. With the special cannon as our UU, what do you think about taking all cities with the help of that cannon? Just a thought/hope...I'll play either way.
 
Mystery and meldor you are both in. Sure any suggestions on variants is cool with me.

Once Rowain confirms I will play the first 20 and post. Between now and then add a variant flare to utilize the UU.

Hotrod
 
I just checked my PM's and Borealis would like to join as a sixth. If there are no objections I will be adding her as the last player.

Also, per Mystery's request cities may only be attacked by ground troups if a bombardment unit attacks first. That includes catapults the Hwach'a, artillery and bombers.

Any other request should be brought up now. I will start the game tomorrow night.

Hotrod
 
I like the idea of a bombardment-oriented varient. It will, however, effectively make it impossible to take cities surrounded by rough terrain.
 
Unique unit, there is nothing stopping you from building a road in enemy territory. Since you will have defensive units on the mountain, you may as well bring along some, er, siege engineers :)
 
Jaxom, siege engineers, eh? Never tried that. Cool, a new tactic!
We could call them "Wang Sappers" -- sounds kind of kinky. ;)
 
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