The2 - Prophet of Peace (Monarch)

theos

Warlord
Joined
Oct 2, 2002
Messages
213
Location
Durban, South Africa
Prophet of Peace

With the successful completion and achievment of victory in The1, and combined with the fact that I'm still missing one victory type from my own hall of fame, I've decided to start a succession game with a totally different goal - a UN victory.

Even in the dense jungles of our Aztec tribe, the prophet came among us, preaching the path of peace that should be brought to all the nations of the Earth.

Civilization Aztecs
Size Standard
Opponents 7
Map 80%/Pangea/Wet/Warm/5bn
Barbarians Roaming
Level Monarch
Version Vanilla 1.29f, unmodded
Victory Conditions All enabled, but Diplomacy preferred
Extra Restrictions *May never declare war* Methods of getting our opponents to declare war on us, such as espionage, are allowed.
Exploits Avoid exploits listed by RBCiv. Dastardly actions okay but likely to hurt our cause.

All rounds are a maximum of 20 turns. 24 hours for got it and a further 48 hours to play.

Upload your zipped save games to the civfanatics server. If you need help using this feature you can PM me. Use the filename format the2-yyyybc.sav/zip.

Roster - max 5 players - game currently full
jmansell02
Zarth
Physicist
zenga
Theos
 
A sneak peek of the start...
 

Attachments

  • the2-4000bc preview.jpg
    the2-4000bc preview.jpg
    27.1 KB · Views: 380
I'd like a place. You probably don't know me so I'll give you a few details: I am mainly a Realms Beyond Civ player but I've been wanting to play a SG for a while. I'm an emperor player butMonarch isn't too easy. I live in the UK near London. Anything else you need to know just ask or e-mail me at john.mansell@icuc.co.uk.

I would like to know are we playing under whar I would normal rules (No RoP rapes or darstardly moves in general).

I should be able to easilly get everthing done within the deadlines. I don't mind what place I am in the order. I am willing to fit in with everyone else.

Just one request. If you do have some spare time: PLAY CIV 3!!!

JMansell02
 
If there is still a free place, I would like to join.

A few details about my person: I have never played a SG, but everyone has to start somewhere :) . I am not an unexperienced player (emperor level usually). Nevertheless, your game sounds like a challenge: starting without the industrious trait from a jungle location and trying to achieve a diplo victory with a militaristic civ *will* make this game interesting. Place me into the rooster wherever you see fit.

Same as JMansell02, I would like to know about exploits like RoP-Rape, RoP exploit, false treaties and the demand exploit (which I would like to avoid); however, I don't think these will be an option if we want to go for diplo victory. What about resource denial? (I would vote "no")

In your initial post you do not clearly state the number of turns we are intended to play. I would prefer to play 10 turns per player after two or three rounds as 20 turns will take a lot of time later in the game.

A last comment: I am German, so please excuse my imperfect use of the English language. :)
 
Wow, I would never have guessed you were German! Do most Germans use such good English? Also is your version of Civ 3 in German? I wonder if that will affect the rest of us.

Anyway, back to the game. The non-industrios civ will be a bit of a problem but it shouldn't matter too much. Milatristic is a bit of a waste since we probably won't get into many wars. ;) I usually find that UN is the easiest victory condition. The Religious trait should help the probable change from Republic to Democracy. Also we should have a large culture. Maybe we won't need to go to war if we get enough flips!

May I point out to Physicist: you will need to post your email!

__________
Just one request. If you do have some spare time: PLAY CIV 3!!!

JMansell02
 
Originally posted by jmansell02
QUOTE:
"Wow, I would never have guessed you were German!"

Thanks :) !

QUOTE:
"Do most Germans use such good English?"

At least most Germans that I know ...

QUOTE:
"Also is your version of Civ 3 in German? I wonder if that will affect the rest of us."

I am using the US version, patched to 1.29f. There should not appear any problems.

QUOTE:
"Anyway, back to the game. The non-industrios civ will be a bit of a problem but it shouldn't matter too much. Milatristic is a bit of a waste since we probably won't get into many wars. ;) I usually find that UN is the easiest victory condition. The Religious trait should help the probable change from Republic to Democracy. Also we should have a large culture. Maybe we won't need to go to war if we get enough flips!"

I agree with your analysis of the traits. However, I do not think diplomatic victory is the easiest victory condition; it usually seems to be quite risky in my eyes, or I win before the UN is built (makes this game quite interesting for me :) ). Furthermore, I do not hope for many flips. In my recent games (1.29f), I found it difficult to flip AI cities; probably the AI protects these cities with more troops than in previous patches... I thinks this was posted in some other threads / SGs, too.

QUOTE:
"May I point out to Physicist: you will need to post your email!"

No problem, I will pm my email address to all players if I am in; it is my email at work, so I would prefer not to post it. But could you tell me why I have to post my email (I am just curious)? This is not PBEM, so I thought the files would be transfered via the upload server (which I have not done before, actually).

EDIT: Sorry for the QUOTEs, I was not able to apply the format of the forum's quotes to my post. The post is now quite difficult to read :(
 
theos, if there's still a place left I'd like to join in. I've also not played in a true SG yet ( although I have played with one of your saves in QSC1) and this seems a good one for my play style - I'm not too hot at conquest anyway!

I pretty much agree with the other posts about the exploit situation, if we can't declare war it takes some of them off the table right away. I also agree with Physicist about switching to 10 turns ( maybe after 1 round of players).

To Physicist: I'm a Scot, so my English grammar is probably worse than yours!:lol:
 
Originally posted by zenga
[B
To Physicist: I'm a Scot, so my English grammar is probably worse than yours!:lol: [/B]

LOL! :rotfl:
 
Yeah, I suppose you don't need to release your e-mail physicist.
 
Thanks for the interest guys. Looks like we have a full roster. The following info will be updated in the first post for easy reference:

No using exploits (a la RBCiv) such as ROP rapes, false treaties, resource denial, etc. Dastardly actions are fine but we'll want to avoid hurting our reputation in order to get a diplomatic win.

Yes, I believe Diplomatic is the easiest victory condition, so I tried to make it a little more challenging. That's why the Aztecs, Monarch level (I'm a Regent player normally, though I do have a few Monarch wins now) and the 'no declaring war' limitation.

Small land and pangea should also make it trickier as wars should be more likely with the crowded space and proximity.

By maximum 20 turns, I really mean play as many as you have time for. Most prefer to only play 10 turns, which is fine. But assuming we're not in any wars and we don't have a large number of cities, I think you'll find some of us will be happy to play 20 turns. So, bottom line, play as many turns as you want, up to 20, each round.

To post your saves (and pics), please use the upload feature. If you need to, you can PM me for help using it.

Please zip your saves and use the following filename format:
the2-yyyybc.sav/zip where yyyy is the current year with bc or ad.

Anyway, the roster:
  • jmansell02
  • Zarth
  • Physicist
  • zenga
  • Theos
And the save for jmansell02: http://www.civfanatics.net/uploads3/the2-4000bc.zip

Good luck all :cool:
 
OK I've got it!

A question: How do you use the upload function?

Also, I think I will play 20 turns since it is the very beggining and not much is likely to happen. I should be finished soon. I will PM it to theos this time. Should be finished before the end of the day GMT.
 
4000BC- I move the worker onto the hill to get a better view of the surrounding area. I decide to move the settler onto the hill too because I don’t want to waste a valuable grassland by settling on it.

3950BC- Teno… T town founded, popping the hut. Village deserted. Worker starts to mine grasslands to get some production. T town starts building a Jag warrior to scout. Research on Pottery started at best possible speed.

3450BC- Jag warrior competed. Jag warrior sent to scout. Temple prebuild for granary started in T town. Pottery due in 2 turns. I notice a nice city location 3 cattle!

3350BC- Pottery finished. T town changes to granary. Mysticism started at 10% science. My Jag warrior notices a 4th cattle and a place I could settle to be on all 4 cattle, the river and

3300BC- I meet the babs. There is no trade available. They don’t want Warrior code and won’t give me Bronze Working.

3250BC- WOW!!! A 5th cattle in the radius of where I planned to put my 2nd city!

3100BC- Bab city founded snatching the incense. T town switched to settler production.

END

Not too good a start. T town just doesn't have enough production! I changed t town to a settler because we really need that 2nd city online to pump out settlers and workers. Well over to you Zarth as soon as I work out how to get it to him. HELP! I really don't understand all this PM etc. How do you get the zip file in???
:confused: :sad:

__________

JMansell02
 
OK, thanks Zarth. The file has been uploaded. Its called: the2-3100bc.zip. Hope you enjoy playing (MAKE SURE YOU GET THAT 5 CATTLE LOCATION). Please remember: Diplomatic is one of the few victory conditions which you don't need many cities to win. It's better to have a few well developed cities than loads of undeveloped ones. I used to have a propensity to build far too many cities :(. Now I'm far more sensible. Good Luck all!

JMansell02
 
Theos, is this game full ?

In your first post you say "want 4 more" ? :confused:

Most of you guys' profile perfectly fit me : around Monarch :king: level, never played SG, not using "dastardly" tactics, no warmongers,etc...

Wow ! Would really like to play this game so if anyone falls out and you need a replacement please PM me !

Looks like I just missed this by a few hours DARN ! :(

I quite like trading with the AI and have achieved some early UN victories. :crazyeye:

Will follow your progress on this thread anyway.

Good luck to you all !
 
JMansell: Interesting decision to found Tenochtitlan on "Mount Teno".

Please correct me if I am wrong, but you do not waste resources by founding a city on a grassland. City on grassland gives 2 food & 1 shield, same as mined standard grassland. You only waste a shield by founding on a BONUS grassland.

On the long run (I mean after leaving despotism), you waste resources by placing a city on a hill, actually :) . City on hill gives 2 food & 1 shield, mined hill produces 1 food & 3 shield, so by founding Tenochtitlan we gained 1 food, but lost 2 shields. That's why I usually don't found any cites on mountains, if I can easily avoid it.

Nevertheless, in the given situation I do not think it was a weedy move to found on the hill as we gain an additional 2-food-tile right now, and we definitely need that one.

But now for something completely different: I hope this Bab warrior three tiles next to our (undefended) capitol is searching for mushrooms only ... ;)

What about posting a screenshot? It was not my turn, so I don't know if I should post one.
 
0. 3100BC
I switch reasearch to alphabet and increase science to 100%. It will take 23 turns.

3. 2950
Tenochtitilan finishes settler, start jag warrior.

5. 2850
we make contact with the chinese. I trade masonry for ceremonialburial+pottery+6gold

7 2750BC
teotihuacan founded, start settler

8. 2710
tenochtitlan finishes jag warrior, start settler

14.2470
switch tenochtitlan from settler to granary.

19.2270
we discover alphabet, start polytheism. science to 10 %
teotihuacan finishes settler, start settler
i trade alphabet with
china: mysticism+bronzeworking+26gold
(+6gold) with babylon: the wheel

20.2230
the babs found nineveh at the spot I was planning to build a city.
 
Back
Top Bottom