00 - 4000BC: Hmm, a fresh-water lake, some forest, some bonus grasslands, as well as regular grasslands. I send the scout south, to check out the local area. I don't see anything close any better than this, so I build Mecca right where we start. Aha, we have a luxury to the east. (I don't know what it is, but I see a smiley showing through the fog.) I set research to Bronze Working, at 50% - 36 turns, +1gpt income. I send the worker to the bonus grassland to the SE. I start building another Scout.
01 - 3950BC: Worker starts a mine. Scout decides to head south some more. We see Wheat X 2, and a coast. I check F11 - we have Rome, Greece, Ottomans, Korea, and Carthage sharing our world. We'll find out who else, later.
02 - 3900BC: The scout heads east along the coast, and spies a goody hut. We open it, and ... the Parthians have taught us Warrior Code!
03 - 3850BC: Exploring.
04 - 3800BC: Exploring.
05 - 3750BC: 2nd Scout built. Send him West. 1st Scout sees that our Lux is Dyes. Just one. Just because I am a worry-wart, wih Restless Barbs, I set Mecca to a Warrior.
06 - 3700BC: Exploring. (Man, I miss Industrious. That worker is taking
forever to build that mine.

)
07 - 3650BC: Mountains to the East, past some jungle. Hills, with Incense, to the East. Worker finishes Mine, starts Road.
08 - 3600BC: Exploring.
09 - 3550BC: Exploring. More Coast to the East, past the mountains. I decide to turn north. Warrior is done, start another Scout. (If Expansionist, IMO you can't have too many scouts!

)
10 - 3500BC: Borders expand, we see a Cow to the NW, just past the border. Worker done with road, moves south to next BG. We see Wines and game to the west, another dye in the east.
11 - 3450BC: Worker starts mine. East scout follows mountain chain north, West scout keeps heading west. I bump the science slider up to 70%. Still 1 gpt, BW done in 17. (should have done that earlier.)
12 - 3400BC: East worker pops a goody hut - the Hittites teach us the Wheel! Mecca builds another Scout, I send him north, past the lake. I set for a Settler to be done as we hit size 3. West scout sees a Red border - must be Rome!
13 - 3350BC: Exploring. I decide to check on Caesar. He has the Alphabet, which I would love, but he wants both CB and the Wheel for it. Errm, not right now, Julius.
14 - 3300BC: Exploring. East scout sees a dark purple border. Not sure who that is.
15 - 3250BC: Aha! The purple border is Vikings!, and I see an orange (Ottoman) border in the west. The only tech the Vikings don't have is the Wheel, and I'm not sure I want to sell it for a mere 35g. (BTW, this map is starting to look pangea-ish.)
16 - 3200BC: I strike up a conversation with Osman, the Ottoman. He has both BW and Masonry, but he wants all three of our techs (CB, Pottery, the Wheel) for them. I'll check later, Osman.
17 - 3150BC: Worker completes the mine, starts road.
18 - 3100BC: We see Spices to the east, south of the Vikings.
19 - 3050BC: We finally see horses! Way northwest of us! But then, there is a lot of fog near home, too.
20 - 3000BC: Mecca builds a Settler. After much internal debate, I decide on another scout. I send the settler east, intending to settle near the cow in the NE along the river. Worker finishes road, I send him into forest to road.
We need to bust more of the fog near Mecca. Hope we have Horses nearby! One more check with F11 - Ah, the French are the remaining Civ.
Here is the save:
http://www.civfanatics.net/uploads3/PAD1_Warlord_3000bc.zip